Files
itgmania212121/stepmania/src/ProTimingDisplay.cpp
T
Chris Danford 40b2ecfee5 simplify mine scoring
add separate dance point weights for mines
2004-01-02 08:43:14 +00:00

69 lines
1.9 KiB
C++

#include "global.h"
#include "ProTimingDisplay.h"
#include "ThemeManager.h"
static CachedThemeMetric MARVELOUS_COMMAND ("ProTimingDisplay","MarvelousCommand");
static CachedThemeMetric PERFECT_COMMAND ("ProTimingDisplay","PerfectCommand");
static CachedThemeMetric GREAT_COMMAND ("ProTimingDisplay","GreatCommand");
static CachedThemeMetric GOOD_COMMAND ("ProTimingDisplay","GoodCommand");
static CachedThemeMetric BOO_COMMAND ("ProTimingDisplay","BooCommand");
static CachedThemeMetric MISS_COMMAND ("ProTimingDisplay","MissCommand");
static CachedThemeMetric HIT_MINE_COMMAND ("ProTimingDisplay","HitMineCommand");
ProTimingDisplay::ProTimingDisplay()
{
m_Judgment.LoadFromNumbers( THEME->GetPathToN("ProTimingDisplay Judgment") );
m_Judgment.SetName( "Judgment" );
this->AddChild( &m_Judgment );
MARVELOUS_COMMAND.Refresh();
PERFECT_COMMAND.Refresh();
GREAT_COMMAND.Refresh();
GOOD_COMMAND.Refresh();
BOO_COMMAND.Refresh();
MISS_COMMAND.Refresh();
HIT_MINE_COMMAND.Refresh();
}
void ProTimingDisplay::Reset()
{
m_Judgment.SetText("");
m_Judgment.SetDiffuse( RageColor(1,1,1,0) );
m_Judgment.SetXY( 0, 0 );
m_Judgment.StopTweening();
m_Judgment.SetEffectNone();
}
void ProTimingDisplay::SetJudgment( int ms, TapNoteScore score )
{
Reset();
m_Judgment.SetText( ssprintf("%i", ms) );
const CachedThemeMetric *Commands[NUM_TAP_NOTE_SCORES] =
{
NULL, /* no TNS_NONE */
&HIT_MINE_COMMAND,
&MISS_COMMAND,
&BOO_COMMAND,
&GOOD_COMMAND,
&GREAT_COMMAND,
&PERFECT_COMMAND,
&MARVELOUS_COMMAND
};
ASSERT( score != TNS_NONE );
ASSERT( score < NUM_TAP_NOTE_SCORES );
m_Judgment.Command( *Commands[score] );
}
/*
-----------------------------------------------------------------------------
Copyright (c) 2001-2003 by the person(s) listed below. All rights reserved.
Glenn Maynard
Chris Danford
-----------------------------------------------------------------------------
*/