Files
itgmania212121/src/MusicWheelItem.h
T
2011-03-22 22:39:40 -04:00

111 lines
3.5 KiB
C++

#ifndef MUSIC_WHEEL_ITEM_H
#define MUSIC_WHEEL_ITEM_H
#include "ActorFrame.h"
#include "BitmapText.h"
#include "WheelNotifyIcon.h"
#include "TextBanner.h"
#include "GameConstantsAndTypes.h"
#include "GameCommand.h"
#include "WheelItemBase.h"
#include "AutoActor.h"
#include "ThemeMetric.h"
class Course;
class Song;
struct MusicWheelItemData;
enum MusicWheelItemType
{
MusicWheelItemType_Song,
MusicWheelItemType_SectionExpanded,
MusicWheelItemType_SectionCollapsed,
MusicWheelItemType_Roulette,
MusicWheelItemType_Course,
MusicWheelItemType_Sort,
MusicWheelItemType_Mode,
MusicWheelItemType_Random,
MusicWheelItemType_Portal,
MusicWheelItemType_Custom,
NUM_MusicWheelItemType,
MusicWheelItemType_Invalid,
};
const RString& MusicWheelItemTypeToString( MusicWheelItemType i );
/** @brief An item on the MusicWheel. */
class MusicWheelItem : public WheelItemBase
{
public:
MusicWheelItem(RString sType = "MusicWheelItem");
MusicWheelItem( const MusicWheelItem &cpy );
virtual ~MusicWheelItem();
virtual MusicWheelItem *Copy() const { return new MusicWheelItem(*this); }
virtual void LoadFromWheelItemData( const WheelItemBaseData* pWID, int iIndex, bool bHasFocus, int iDrawIndex );
virtual void HandleMessage( const Message &msg );
void RefreshGrades();
private:
ThemeMetric<bool> GRADES_SHOW_MACHINE;
AutoActor m_sprColorPart[NUM_MusicWheelItemType];
AutoActor m_sprNormalPart[NUM_MusicWheelItemType];
AutoActor m_sprOverPart[NUM_MusicWheelItemType];
TextBanner m_TextBanner; // used by Type_Song instead of m_pText
BitmapText *m_pText[NUM_MusicWheelItemType];
BitmapText *m_pTextSectionCount;
WheelNotifyIcon m_WheelNotifyIcon;
AutoActor m_pGradeDisplay[NUM_PLAYERS];
};
struct MusicWheelItemData : public WheelItemBaseData
{
MusicWheelItemData() : m_pCourse(NULL), m_pSong(NULL), m_Flags(),
m_iSectionCount(0), m_sLabel(""), m_pAction() { }
MusicWheelItemData( WheelItemDataType type, Song* pSong,
RString sSectionName, Course* pCourse,
RageColor color, int iSectionCount );
Course* m_pCourse;
Song* m_pSong;
WheelNotifyIcon::Flags m_Flags;
// for TYPE_SECTION
int m_iSectionCount;
// for TYPE_SORT
RString m_sLabel;
HiddenPtr<GameCommand> m_pAction;
};
#endif
/**
* @file
* @author Chris Danford, Chris Gomez, Glenn Maynard (c) 2001-2004
* @section LICENSE
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/