111 lines
3.5 KiB
C++
111 lines
3.5 KiB
C++
#ifndef MUSIC_WHEEL_ITEM_H
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#define MUSIC_WHEEL_ITEM_H
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#include "ActorFrame.h"
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#include "BitmapText.h"
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#include "WheelNotifyIcon.h"
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#include "TextBanner.h"
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#include "GameConstantsAndTypes.h"
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#include "GameCommand.h"
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#include "WheelItemBase.h"
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#include "AutoActor.h"
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#include "ThemeMetric.h"
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class Course;
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class Song;
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struct MusicWheelItemData;
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enum MusicWheelItemType
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{
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MusicWheelItemType_Song,
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MusicWheelItemType_SectionExpanded,
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MusicWheelItemType_SectionCollapsed,
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MusicWheelItemType_Roulette,
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MusicWheelItemType_Course,
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MusicWheelItemType_Sort,
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MusicWheelItemType_Mode,
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MusicWheelItemType_Random,
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MusicWheelItemType_Portal,
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MusicWheelItemType_Custom,
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NUM_MusicWheelItemType,
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MusicWheelItemType_Invalid,
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};
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const RString& MusicWheelItemTypeToString( MusicWheelItemType i );
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/** @brief An item on the MusicWheel. */
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class MusicWheelItem : public WheelItemBase
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{
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public:
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MusicWheelItem(RString sType = "MusicWheelItem");
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MusicWheelItem( const MusicWheelItem &cpy );
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virtual ~MusicWheelItem();
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virtual MusicWheelItem *Copy() const { return new MusicWheelItem(*this); }
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virtual void LoadFromWheelItemData( const WheelItemBaseData* pWID, int iIndex, bool bHasFocus, int iDrawIndex );
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virtual void HandleMessage( const Message &msg );
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void RefreshGrades();
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private:
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ThemeMetric<bool> GRADES_SHOW_MACHINE;
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AutoActor m_sprColorPart[NUM_MusicWheelItemType];
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AutoActor m_sprNormalPart[NUM_MusicWheelItemType];
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AutoActor m_sprOverPart[NUM_MusicWheelItemType];
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TextBanner m_TextBanner; // used by Type_Song instead of m_pText
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BitmapText *m_pText[NUM_MusicWheelItemType];
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BitmapText *m_pTextSectionCount;
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WheelNotifyIcon m_WheelNotifyIcon;
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AutoActor m_pGradeDisplay[NUM_PLAYERS];
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};
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struct MusicWheelItemData : public WheelItemBaseData
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{
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MusicWheelItemData() : m_pCourse(NULL), m_pSong(NULL), m_Flags(),
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m_iSectionCount(0), m_sLabel(""), m_pAction() { }
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MusicWheelItemData( WheelItemDataType type, Song* pSong,
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RString sSectionName, Course* pCourse,
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RageColor color, int iSectionCount );
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Course* m_pCourse;
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Song* m_pSong;
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WheelNotifyIcon::Flags m_Flags;
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// for TYPE_SECTION
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int m_iSectionCount;
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// for TYPE_SORT
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RString m_sLabel;
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HiddenPtr<GameCommand> m_pAction;
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};
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#endif
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/**
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* @file
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* @author Chris Danford, Chris Gomez, Glenn Maynard (c) 2001-2004
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* @section LICENSE
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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