Files
itgmania212121/src/NotesLoaderSM.cpp
T
Jason Felds df6a00b53e Stops (and Delays) now templated.
This is all of them at this present time.

At some point in the future, we should make
DelaySegments separate from StopSegments.
2011-06-01 09:50:34 -04:00

994 lines
28 KiB
C++

#include "global.h"
#include "NotesLoaderSM.h"
#include "BackgroundUtil.h"
#include "GameManager.h"
#include "MsdFile.h"
#include "NoteTypes.h"
#include "RageFileManager.h"
#include "RageLog.h"
#include "RageUtil.h"
#include "Song.h"
#include "SongManager.h"
#include "Steps.h"
#include "Attack.h"
#include "PrefsManager.h"
/** @brief The maximum file size for edits. */
const int MAX_EDIT_STEPS_SIZE_BYTES = 60*1024; // 60KB
void SMLoader::LoadFromSMTokens(
RString sStepsType,
RString sDescription,
RString sDifficulty,
RString sMeter,
RString sRadarValues,
RString sNoteData,
Steps &out
)
{
// we're loading from disk, so this is by definition already saved:
out.SetSavedToDisk( true );
Trim( sStepsType );
Trim( sDescription );
Trim( sDifficulty );
Trim( sNoteData );
// LOG->Trace( "Steps::LoadFromSMTokens()" );
// insert stepstype hacks from GameManager.cpp here? -aj
out.m_StepsType = GAMEMAN->StringToStepsType( sStepsType );
out.SetDescription( sDescription );
out.SetCredit( sDescription ); // this is often used for both.
out.SetDifficulty( StringToDifficulty(sDifficulty) );
// Handle hacks that originated back when StepMania didn't have
// Difficulty_Challenge. (At least v1.64, possibly v3.0 final...)
if( out.GetDifficulty() == Difficulty_Hard )
{
// HACK: SMANIAC used to be Difficulty_Hard with a special description.
if( sDescription.CompareNoCase("smaniac") == 0 )
out.SetDifficulty( Difficulty_Challenge );
// HACK: CHALLENGE used to be Difficulty_Hard with a special description.
if( sDescription.CompareNoCase("challenge") == 0 )
out.SetDifficulty( Difficulty_Challenge );
}
out.SetMeter( StringToInt(sMeter) );
vector<RString> saValues;
split( sRadarValues, ",", saValues, true );
int categories = NUM_RadarCategory - 1; // Fakes aren't counted in the radar values.
if( saValues.size() == (unsigned)categories * NUM_PLAYERS )
{
RadarValues v[NUM_PLAYERS];
FOREACH_PlayerNumber( pn )
{
// Can't use the foreach anymore due to flexible radar lines.
for( RadarCategory rc = (RadarCategory)0; rc < categories;
enum_add<RadarCategory>( rc, 1 ) )
{
v[pn][rc] = StringToFloat( saValues[pn*categories + rc] );
}
}
out.SetCachedRadarValues( v );
}
out.SetSMNoteData( sNoteData );
out.TidyUpData();
}
void SMLoader::GetApplicableFiles( const RString &sPath, vector<RString> &out )
{
GetDirListing( sPath + RString("*.sm"), out );
}
bool SMLoader::LoadTimingFromFile( const RString &fn, TimingData &out )
{
MsdFile msd;
if( !msd.ReadFile( fn, true ) ) // unescape
{
LOG->UserLog( "Song file", fn, "couldn't be loaded: %s", msd.GetError().c_str() );
return false;
}
out.m_sFile = fn;
LoadTimingFromSMFile( msd, out );
return true;
}
void SMLoader::ProcessBGChanges( Song &out, const RString &sValueName, const RString &sPath, const RString &sParam )
{
BackgroundLayer iLayer = BACKGROUND_LAYER_1;
if( sscanf(sValueName, "BGCHANGES%d", &*ConvertValue<int>(&iLayer)) == 1 )
enum_add(iLayer, -1); // #BGCHANGES2 = BACKGROUND_LAYER_2
bool bValid = iLayer>=0 && iLayer<NUM_BackgroundLayer;
if( !bValid )
{
LOG->UserLog( "Song file", sPath, "has a #BGCHANGES tag \"%s\" that is out of range.", sValueName.c_str() );
}
else
{
vector<RString> aBGChangeExpressions;
split( sParam, ",", aBGChangeExpressions );
for( unsigned b=0; b<aBGChangeExpressions.size(); b++ )
{
BackgroundChange change;
if( LoadFromBGChangesString( change, aBGChangeExpressions[b] ) )
out.AddBackgroundChange( iLayer, change );
}
}
}
void SMLoader::ProcessAttacks( Song &out, MsdFile::value_t sParams )
{
// Build the RString vector here so we can write it to file again later
for( unsigned s=1; s < sParams.params.size(); ++s )
out.m_sAttackString.push_back( sParams[s] );
Attack attack;
float end = -9999;
for( unsigned j=1; j < sParams.params.size(); ++j )
{
vector<RString> sBits;
split( sParams[j], "=", sBits, false );
// Need an identifer and a value for this to work
if( sBits.size() < 2 )
continue;
TrimLeft( sBits[0] );
TrimRight( sBits[0] );
if( !sBits[0].CompareNoCase("TIME") )
attack.fStartSecond = strtof( sBits[1], NULL );
else if( !sBits[0].CompareNoCase("LEN") )
attack.fSecsRemaining = strtof( sBits[1], NULL );
else if( !sBits[0].CompareNoCase("END") )
end = strtof( sBits[1], NULL );
else if( !sBits[0].CompareNoCase("MODS") )
{
attack.sModifiers = sBits[1];
if( end != -9999 )
{
attack.fSecsRemaining = end - attack.fStartSecond;
end = -9999;
}
if( attack.fSecsRemaining < 0.0f )
attack.fSecsRemaining = 0.0f;
out.m_Attacks.push_back( attack );
}
}
}
void SMLoader::ProcessInstrumentTracks( Song &out, const RString &sParam )
{
vector<RString> vs1;
split( sParam, ",", vs1 );
FOREACH_CONST( RString, vs1, s )
{
vector<RString> vs2;
split( *s, "=", vs2 );
if( vs2.size() >= 2 )
{
InstrumentTrack it = StringToInstrumentTrack( vs2[0] );
if( it != InstrumentTrack_Invalid )
out.m_sInstrumentTrackFile[it] = vs2[1];
}
}
}
bool SMLoader::ProcessBPMs( TimingData &out, const RString sParam )
{
vector<RString> arrayBPMChangeExpressions;
split( sParam, ",", arrayBPMChangeExpressions );
// prepare storage variables for negative BPMs -> Warps.
float negBeat = -1;
float negBPM = 1;
float highspeedBeat = -1;
bool bNotEmpty = false;
for( unsigned b=0; b<arrayBPMChangeExpressions.size(); b++ )
{
vector<RString> arrayBPMChangeValues;
split( arrayBPMChangeExpressions[b], "=", arrayBPMChangeValues );
// XXX: Hard to tell which file caused this.
if( arrayBPMChangeValues.size() != 2 )
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid #BPMs value \"%s\" (must have exactly one '='), ignored.",
arrayBPMChangeExpressions[b].c_str() );
continue;
}
bNotEmpty = true;
const float fBeat = StringToFloat( arrayBPMChangeValues[0] );
const float fNewBPM = StringToFloat( arrayBPMChangeValues[1] );
if( fNewBPM < 0.0f )
{
out.m_bHasNegativeBpms = true;
negBeat = fBeat;
negBPM = fNewBPM;
}
else if( fNewBPM > 0.0f )
{
// add in a warp.
if( negBPM < 0 )
{
float endBeat = fBeat + (fNewBPM / -negBPM) * (fBeat - negBeat);
WarpSegment new_seg(negBeat, endBeat - negBeat);
out.AddWarpSegment( new_seg );
negBeat = -1;
negBPM = 1;
}
// too fast. make it a warp.
if( fNewBPM > FAST_BPM_WARP )
{
highspeedBeat = fBeat;
}
else
{
// add in a warp.
if( highspeedBeat > 0 )
{
WarpSegment new_seg(highspeedBeat, fBeat - highspeedBeat);
out.AddWarpSegment( new_seg );
highspeedBeat = -1;
}
{
BPMSegment new_seg( BeatToNoteRow( fBeat ), fNewBPM );
out.AddBPMSegment( new_seg );
}
}
}
}
return bNotEmpty;
}
void SMLoader::ProcessStops( TimingData &out, const RString sParam )
{
vector<RString> arrayFreezeExpressions;
split( sParam, ",", arrayFreezeExpressions );
// Prepare variables for negative stop conversion.
float negBeat = -1;
float negPause = 0;
for( unsigned f=0; f<arrayFreezeExpressions.size(); f++ )
{
vector<RString> arrayFreezeValues;
split( arrayFreezeExpressions[f], "=", arrayFreezeValues );
if( arrayFreezeValues.size() != 2 )
{
// XXX: Hard to tell which file caused this.
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid #STOPS value \"%s\" (must have exactly one '='), ignored.",
arrayFreezeExpressions[f].c_str() );
continue;
}
const float fFreezeBeat = StringToFloat( arrayFreezeValues[0] );
const float fFreezeSeconds = StringToFloat( arrayFreezeValues[1] );
// Process the prior stop.
if( negPause > 0 )
{
BPMSegment oldBPM = out.GetBPMSegmentAtRow(BeatToNoteRow(negBeat));
float fSecondsPerBeat = 60 / oldBPM.GetBPM();
float fSkipBeats = negPause / fSecondsPerBeat;
if( negBeat + fSkipBeats > fFreezeBeat )
fSkipBeats = fFreezeBeat - negBeat;
WarpSegment ws( negBeat, fSkipBeats);
out.AddWarpSegment( ws );
negBeat = -1;
negPause = 0;
}
if( fFreezeSeconds < 0.0f )
{
negBeat = fFreezeBeat;
negPause = -fFreezeSeconds;
}
else if( fFreezeSeconds > 0.0f )
{
StopSegment ss( BeatToNoteRow(fFreezeBeat), fFreezeSeconds );
out.AddStopSegment( ss );
}
}
// Process the prior stop if there was one.
if( negPause > 0 )
{
BPMSegment oldBPM = out.GetBPMSegmentAtRow(BeatToNoteRow(negBeat));
float fSecondsPerBeat = 60 / oldBPM.GetBPM();
float fSkipBeats = negPause / fSecondsPerBeat;
WarpSegment ws( negBeat, fSkipBeats);
out.AddWarpSegment( ws );
}
}
void SMLoader::ProcessDelays( TimingData &out, const RString sParam )
{
vector<RString> arrayDelayExpressions;
split( sParam, ",", arrayDelayExpressions );
for( unsigned f=0; f<arrayDelayExpressions.size(); f++ )
{
vector<RString> arrayDelayValues;
split( arrayDelayExpressions[f], "=", arrayDelayValues );
if( arrayDelayValues.size() != 2 )
{
// XXX: Hard to tell which file caused this.
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid #DELAYS value \"%s\" (must have exactly one '='), ignored.",
arrayDelayExpressions[f].c_str() );
continue;
}
const float fFreezeBeat = StringToFloat( arrayDelayValues[0] );
const float fFreezeSeconds = StringToFloat( arrayDelayValues[1] );
StopSegment new_seg( fFreezeBeat, fFreezeSeconds, true );
// XXX: Remove Negatives Bug?
new_seg.SetBeat(fFreezeBeat);
new_seg.SetPause(fFreezeSeconds);
// LOG->Trace( "Adding a delay segment: beat: %f, seconds = %f", new_seg.m_fStartBeat, new_seg.m_fStopSeconds );
if(fFreezeSeconds > 0.0f)
out.AddStopSegment( new_seg );
else
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid delay at beat %f, length %f.", fFreezeBeat, fFreezeSeconds );
}
}
void SMLoader::ProcessTimeSignatures( TimingData &out, const RString sParam )
{
vector<RString> vs1;
split( sParam, ",", vs1 );
FOREACH_CONST( RString, vs1, s1 )
{
vector<RString> vs2;
split( *s1, "=", vs2 );
if( vs2.size() < 3 )
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid time signature change with %i values.", (int)vs2.size() );
continue;
}
const float fBeat = StringToFloat( vs2[0] );
TimeSignatureSegment seg( BeatToNoteRow( fBeat ), StringToInt( vs2[1] ), StringToInt( vs2[2] ));
if( fBeat < 0 )
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid time signature change with beat %f.", fBeat );
continue;
}
if( seg.GetNum() < 1 )
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid time signature change with beat %f, iNumerator %i.", fBeat, seg.GetNum() );
continue;
}
if( seg.GetDen() < 1 )
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid time signature change with beat %f, iDenominator %i.", fBeat, seg.GetDen() );
continue;
}
out.AddTimeSignatureSegment( seg );
}
}
void SMLoader::ProcessTickcounts( TimingData &out, const RString sParam )
{
vector<RString> arrayTickcountExpressions;
split( sParam, ",", arrayTickcountExpressions );
for( unsigned f=0; f<arrayTickcountExpressions.size(); f++ )
{
vector<RString> arrayTickcountValues;
split( arrayTickcountExpressions[f], "=", arrayTickcountValues );
if( arrayTickcountValues.size() != 2 )
{
// XXX: Hard to tell which file caused this.
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid #TICKCOUNTS value \"%s\" (must have exactly one '='), ignored.",
arrayTickcountExpressions[f].c_str() );
continue;
}
const float fTickcountBeat = StringToFloat( arrayTickcountValues[0] );
int iTicks = clamp(atoi( arrayTickcountValues[1] ), 0, ROWS_PER_BEAT);
TickcountSegment new_seg( BeatToNoteRow(fTickcountBeat), iTicks );
out.AddTickcountSegment( new_seg );
}
}
void SMLoader::LoadTimingFromSMFile( const MsdFile &msd, TimingData &out )
{
out.m_fBeat0OffsetInSeconds = 0;
out.m_BPMSegments.clear();
out.m_StopSegments.clear();
out.m_WarpSegments.clear();
out.m_vTimeSignatureSegments.clear();
for( unsigned i=0; i<msd.GetNumValues(); i++ )
{
const MsdFile::value_t &sParams = msd.GetValue(i);
RString sValueName = sParams[0];
sValueName.MakeUpper();
if( sValueName=="OFFSET" )
{
out.m_fBeat0OffsetInSeconds = StringToFloat( sParams[1] );
}
else if( sValueName=="BPMS" )
{
ProcessBPMs(out, sParams[1]);
}
else if( sValueName=="STOPS" || sValueName=="FREEZES" )
{
ProcessStops(out, sParams[1]);
}
else if( sValueName=="DELAYS" )
{
ProcessDelays(out, sParams[1]);
}
else if( sValueName=="TIMESIGNATURES" )
{
ProcessTimeSignatures(out, sParams[1]);
}
else if( sValueName=="TICKCOUNTS" )
{
ProcessTickcounts(out, sParams[1]);
}
// Ensure all of the warps are handled right.
sort(out.m_WarpSegments.begin(), out.m_WarpSegments.end());
}
}
bool SMLoader::LoadFromBGChangesString( BackgroundChange &change, const RString &sBGChangeExpression )
{
vector<RString> aBGChangeValues;
split( sBGChangeExpression, "=", aBGChangeValues, false );
aBGChangeValues.resize( min((int)aBGChangeValues.size(),11) );
switch( aBGChangeValues.size() )
{
case 11:
change.m_def.m_sColor2 = aBGChangeValues[10];
change.m_def.m_sColor2.Replace( '^', ',' );
change.m_def.m_sColor2 = RageColor::NormalizeColorString( change.m_def.m_sColor2 );
// fall through
case 10:
change.m_def.m_sColor1 = aBGChangeValues[9];
change.m_def.m_sColor1.Replace( '^', ',' );
change.m_def.m_sColor1 = RageColor::NormalizeColorString( change.m_def.m_sColor1 );
// fall through
case 9:
change.m_sTransition = aBGChangeValues[8];
// fall through
case 8:
{
RString tmp = aBGChangeValues[7];
tmp.MakeLower();
if( ( tmp.find(".ini") != string::npos || tmp.find(".xml") != string::npos )
&& !PREFSMAN->m_bQuirksMode )
{
return false;
}
change.m_def.m_sFile2 = aBGChangeValues[7];
// fall through
}
case 7:
change.m_def.m_sEffect = aBGChangeValues[6];
// fall through
case 6:
// param 7 overrides this.
// Backward compatibility:
if( change.m_def.m_sEffect.empty() )
{
bool bLoop = StringToInt( aBGChangeValues[5] ) != 0;
if( !bLoop )
change.m_def.m_sEffect = SBE_StretchNoLoop;
}
// fall through
case 5:
// param 7 overrides this.
// Backward compatibility:
if( change.m_def.m_sEffect.empty() )
{
bool bRewindMovie = StringToInt( aBGChangeValues[4] ) != 0;
if( bRewindMovie )
change.m_def.m_sEffect = SBE_StretchRewind;
}
// fall through
case 4:
// param 9 overrides this.
// Backward compatibility:
if( change.m_sTransition.empty() )
change.m_sTransition = (StringToInt( aBGChangeValues[3] ) != 0) ? "CrossFade" : "";
// fall through
case 3:
change.m_fRate = StringToFloat( aBGChangeValues[2] );
// fall through
case 2:
{
RString tmp = aBGChangeValues[1];
tmp.MakeLower();
if( ( tmp.find(".ini") != string::npos || tmp.find(".xml") != string::npos )
&& !PREFSMAN->m_bQuirksMode )
{
return false;
}
change.m_def.m_sFile1 = aBGChangeValues[1];
// fall through
}
case 1:
change.m_fStartBeat = StringToFloat( aBGChangeValues[0] );
// fall through
}
return aBGChangeValues.size() >= 2;
}
bool SMLoader::LoadFromSMFile( const RString &sPath, Song &out, bool bFromCache )
{
LOG->Trace( "Song::LoadFromSMFile(%s)", sPath.c_str() );
MsdFile msd;
if( !msd.ReadFile( sPath, true ) ) // unescape
{
LOG->UserLog( "Song file", sPath, "couldn't be opened: %s", msd.GetError().c_str() );
return false;
}
out.m_SongTiming.m_sFile = sPath;
LoadTimingFromSMFile( msd, out.m_SongTiming );
for( unsigned i=0; i<msd.GetNumValues(); i++ )
{
int iNumParams = msd.GetNumParams(i);
const MsdFile::value_t &sParams = msd.GetValue(i);
RString sValueName = sParams[0];
sValueName.MakeUpper();
// handle the data
/* Don't use GetMainAndSubTitlesFromFullTitle; that's only for heuristically
* splitting other formats that *don't* natively support #SUBTITLE. */
if( sValueName=="TITLE" )
out.m_sMainTitle = sParams[1];
else if( sValueName=="SUBTITLE" )
out.m_sSubTitle = sParams[1];
else if( sValueName=="ARTIST" )
out.m_sArtist = sParams[1];
else if( sValueName=="TITLETRANSLIT" )
out.m_sMainTitleTranslit = sParams[1];
else if( sValueName=="SUBTITLETRANSLIT" )
out.m_sSubTitleTranslit = sParams[1];
else if( sValueName=="ARTISTTRANSLIT" )
out.m_sArtistTranslit = sParams[1];
else if( sValueName=="GENRE" )
out.m_sGenre = sParams[1];
else if( sValueName=="CREDIT" )
out.m_sCredit = sParams[1];
else if( sValueName=="BANNER" )
out.m_sBannerFile = sParams[1];
else if( sValueName=="BACKGROUND" )
out.m_sBackgroundFile = sParams[1];
// Save "#LYRICS" for later, so we can add an internal lyrics tag.
else if( sValueName=="LYRICSPATH" )
out.m_sLyricsFile = sParams[1];
else if( sValueName=="CDTITLE" )
out.m_sCDTitleFile = sParams[1];
else if( sValueName=="MUSIC" )
out.m_sMusicFile = sParams[1];
else if( sValueName=="INSTRUMENTTRACK" )
{
ProcessInstrumentTracks( out, sParams[1] );
}
else if( sValueName=="MUSICLENGTH" )
{
if( !bFromCache )
continue;
out.m_fMusicLengthSeconds = StringToFloat( sParams[1] );
}
else if( sValueName=="LASTBEATHINT" )
out.m_fSpecifiedLastBeat = StringToFloat( sParams[1] );
else if( sValueName=="MUSICBYTES" )
; /* ignore */
/* We calculate these. Some SMs in circulation have bogus values for
* these, so make sure we always calculate it ourself. */
else if( sValueName=="FIRSTBEAT" )
{
if( bFromCache )
out.m_fFirstBeat = StringToFloat( sParams[1] );
}
else if( sValueName=="LASTBEAT" )
{
if( bFromCache )
out.m_fLastBeat = StringToFloat( sParams[1] );
}
else if( sValueName=="SONGFILENAME" )
{
if( bFromCache )
out.m_sSongFileName = sParams[1];
}
else if( sValueName=="HASMUSIC" )
{
if( bFromCache )
out.m_bHasMusic = StringToInt( sParams[1] ) != 0;
}
else if( sValueName=="HASBANNER" )
{
if( bFromCache )
out.m_bHasBanner = StringToInt( sParams[1] ) != 0;
}
else if( sValueName=="SAMPLESTART" )
out.m_fMusicSampleStartSeconds = HHMMSSToSeconds( sParams[1] );
else if( sValueName=="SAMPLELENGTH" )
out.m_fMusicSampleLengthSeconds = HHMMSSToSeconds( sParams[1] );
// SamplePath is used when the song has a separate preview clip. -aj
//else if( sValueName=="SAMPLEPATH" )
//out.m_sMusicSamplePath = sParams[1];
else if( sValueName=="DISPLAYBPM" )
{
// #DISPLAYBPM:[xxx][xxx:xxx]|[*];
if( sParams[1] == "*" )
out.m_DisplayBPMType = DISPLAY_BPM_RANDOM;
else
{
out.m_DisplayBPMType = DISPLAY_BPM_SPECIFIED;
out.m_fSpecifiedBPMMin = StringToFloat( sParams[1] );
if( sParams[2].empty() )
out.m_fSpecifiedBPMMax = out.m_fSpecifiedBPMMin;
else
out.m_fSpecifiedBPMMax = StringToFloat( sParams[2] );
}
}
else if( sValueName=="SELECTABLE" )
{
if(sParams[1].EqualsNoCase("YES"))
out.m_SelectionDisplay = out.SHOW_ALWAYS;
else if(sParams[1].EqualsNoCase("NO"))
out.m_SelectionDisplay = out.SHOW_NEVER;
// ROULETTE from 3.9. It was removed since UnlockManager can serve
// the same purpose somehow. This, of course, assumes you're using
// unlocks. -aj
else if(sParams[1].EqualsNoCase("ROULETTE"))
out.m_SelectionDisplay = out.SHOW_ALWAYS;
/* The following two cases are just fixes to make sure simfiles that
* used 3.9+ features are not excluded here */
else if(sParams[1].EqualsNoCase("ES") || sParams[1].EqualsNoCase("OMES"))
out.m_SelectionDisplay = out.SHOW_ALWAYS;
else if( StringToInt(sParams[1]) > 0 )
out.m_SelectionDisplay = out.SHOW_ALWAYS;
else
LOG->UserLog( "Song file", sPath, "has an unknown #SELECTABLE value, \"%s\"; ignored.", sParams[1].c_str() );
}
else if( sValueName.Left(strlen("BGCHANGES"))=="BGCHANGES" || sValueName=="ANIMATIONS" )
{
ProcessBGChanges( out, sValueName, sPath, sParams[1]);
}
else if( sValueName=="FGCHANGES" )
{
vector<RString> aFGChangeExpressions;
split( sParams[1], ",", aFGChangeExpressions );
for( unsigned b=0; b<aFGChangeExpressions.size(); b++ )
{
BackgroundChange change;
if( LoadFromBGChangesString( change, aFGChangeExpressions[b] ) )
out.AddForegroundChange( change );
}
}
else if( sValueName=="KEYSOUNDS" )
{
split( sParams[1], ",", out.m_vsKeysoundFile );
}
// Attacks loaded from file
else if( sValueName=="ATTACKS" )
{
ProcessAttacks( out, sParams );
}
else if( sValueName=="NOTES" || sValueName=="NOTES2" )
{
if( iNumParams < 7 )
{
LOG->UserLog( "Song file", sPath, "has %d fields in a #NOTES tag, but should have at least 7.", iNumParams );
continue;
}
Steps* pNewNotes = out.CreateSteps();
LoadFromSMTokens(
sParams[1],
sParams[2],
sParams[3],
sParams[4],
sParams[5],
sParams[6],
*pNewNotes );
out.AddSteps( pNewNotes );
}
/*
* We used to check for timing data in this section. That has
* since been moved to a dedicated function.
*/
else if( sValueName=="OFFSET" || sValueName=="BPMS" || sValueName=="STOPS" || sValueName=="FREEZES" || sValueName=="DELAYS" || sValueName=="TIMESIGNATURES" || sValueName=="LEADTRACK" || sValueName=="TICKCOUNTS" )
;
else
LOG->UserLog( "Song file", sPath, "has an unexpected value named \"%s\".", sValueName.c_str() );
}
TidyUpData( out, bFromCache );
return true;
}
bool SMLoader::LoadFromDir( const RString &sPath, Song &out )
{
vector<RString> aFileNames;
GetApplicableFiles( sPath, aFileNames );
if( aFileNames.size() > 1 )
{
LOG->UserLog( "Song", sPath, "has more than one SM file. There can be only one (unless you are using TougaKiryuu's AnimeMix files somehow, which assume a different version of StepMania)!" );
return false;
/*
for( unsigned i=0; i<aFileNames.size(); i++ )
{
if(!LoadFromSMFile( sPath + aFileNames[i], out ))
return false;
}
return true;
*/
}
ASSERT( aFileNames.size() == 1 );
/* We should have at least one; if we had none, we shouldn't have been
* called to begin with. */
//ASSERT( aFileNames.size() >= 1 );
return LoadFromSMFile( sPath + aFileNames[0], out );
}
bool SMLoader::LoadEditFromFile( RString sEditFilePath, ProfileSlot slot, bool bAddStepsToSong )
{
LOG->Trace( "SMLoader::LoadEditFromFile(%s)", sEditFilePath.c_str() );
int iBytes = FILEMAN->GetFileSizeInBytes( sEditFilePath );
if( iBytes > MAX_EDIT_STEPS_SIZE_BYTES )
{
LOG->UserLog( "Edit file", sEditFilePath, "is unreasonably large. It won't be loaded." );
return false;
}
MsdFile msd;
if( !msd.ReadFile( sEditFilePath, true ) ) // unescape
{
LOG->UserLog( "Edit file", sEditFilePath, "couldn't be opened: %s", msd.GetError().c_str() );
return false;
}
return LoadEditFromMsd( msd, sEditFilePath, slot, bAddStepsToSong );
}
bool SMLoader::LoadEditFromBuffer( const RString &sBuffer, const RString &sEditFilePath, ProfileSlot slot )
{
MsdFile msd;
msd.ReadFromString( sBuffer, true ); // unescape
return LoadEditFromMsd( msd, sEditFilePath, slot, true );
}
bool SMLoader::LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePath, ProfileSlot slot, bool bAddStepsToSong )
{
Song* pSong = NULL;
for( unsigned i=0; i<msd.GetNumValues(); i++ )
{
int iNumParams = msd.GetNumParams(i);
const MsdFile::value_t &sParams = msd.GetValue(i);
RString sValueName = sParams[0];
sValueName.MakeUpper();
// handle the data
if( sValueName=="SONG" )
{
if( pSong )
{
LOG->UserLog( "Edit file", sEditFilePath, "has more than one #SONG tag." );
return false;
}
RString sSongFullTitle = sParams[1];
sSongFullTitle.Replace( '\\', '/' );
pSong = SONGMAN->FindSong( sSongFullTitle );
if( pSong == NULL )
{
LOG->UserLog( "Edit file", sEditFilePath, "requires a song \"%s\" that isn't present.", sSongFullTitle.c_str() );
return false;
}
if( pSong->GetNumStepsLoadedFromProfile(slot) >= MAX_EDITS_PER_SONG_PER_PROFILE )
{
LOG->UserLog( "Song file", sSongFullTitle, "already has the maximum number of edits allowed for ProfileSlotP%d.", slot+1 );
return false;
}
}
else if( sValueName=="NOTES" )
{
if( pSong == NULL )
{
LOG->UserLog( "Edit file", sEditFilePath, "doesn't have a #SONG tag preceeding the first #NOTES tag." );
return false;
}
if( iNumParams < 7 )
{
LOG->UserLog( "Edit file", sEditFilePath, "has %d fields in a #NOTES tag, but should have at least 7.", iNumParams );
continue;
}
if( !bAddStepsToSong )
return true;
Steps* pNewNotes = pSong->CreateSteps();
LoadFromSMTokens(
sParams[1], sParams[2], sParams[3], sParams[4], sParams[5], sParams[6],
*pNewNotes);
pNewNotes->SetLoadedFromProfile( slot );
pNewNotes->SetDifficulty( Difficulty_Edit );
pNewNotes->SetFilename( sEditFilePath );
if( pSong->IsEditAlreadyLoaded(pNewNotes) )
{
LOG->UserLog( "Edit file", sEditFilePath, "is a duplicate of another edit that was already loaded." );
SAFE_DELETE( pNewNotes );
return false;
}
pSong->AddSteps( pNewNotes );
return true; // Only allow one Steps per edit file!
}
else
{
LOG->UserLog( "Edit file", sEditFilePath, "has an unexpected value \"%s\".", sValueName.c_str() );
}
}
return true;
}
void SMLoader::TidyUpData( Song &song, bool bFromCache )
{
/*
* Hack: if the song has any changes at all (so it won't use a random BGA)
* and doesn't end with "-nosongbg-", add a song background BGC. Remove
* "-nosongbg-" if it exists.
*
* This way, songs that were created earlier, when we added the song BG
* at the end by default, will still behave as expected; all new songs will
* have to add an explicit song BG tag if they want it. This is really a
* formatting hack only; nothing outside of SMLoader ever sees "-nosongbg-".
*/
vector<BackgroundChange> &bg = song.GetBackgroundChanges(BACKGROUND_LAYER_1);
if( !bg.empty() )
{
/* BGChanges have been sorted. On the odd chance that a BGChange exists
* with a very high beat, search the whole list. */
bool bHasNoSongBgTag = false;
for( unsigned i = 0; !bHasNoSongBgTag && i < bg.size(); ++i )
{
if( !bg[i].m_def.m_sFile1.CompareNoCase(NO_SONG_BG_FILE) )
{
bg.erase( bg.begin()+i );
bHasNoSongBgTag = true;
}
}
// If there's no -nosongbg- tag, add the song BG.
if( !bHasNoSongBgTag ) do
{
/* If we're loading cache, -nosongbg- should always be in there. We
* must not call IsAFile(song.GetBackgroundPath()) when loading cache. */
if( bFromCache )
break;
/* If BGChanges already exist after the last beat, don't add the
* background in the middle. */
if( !bg.empty() && bg.back().m_fStartBeat-0.0001f >= song.m_fLastBeat )
break;
// If the last BGA is already the song BGA, don't add a duplicate.
if( !bg.empty() && !bg.back().m_def.m_sFile1.CompareNoCase(song.m_sBackgroundFile) )
break;
if( !IsAFile( song.GetBackgroundPath() ) )
break;
bg.push_back( BackgroundChange(song.m_fLastBeat,song.m_sBackgroundFile) );
} while(0);
}
song.TidyUpData();
}
/*
* (c) 2001-2004 Chris Danford, Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/