1808 lines
49 KiB
C++
1808 lines
49 KiB
C++
#include "global.h"
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/*
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-----------------------------------------------------------------------------
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Class: Profile
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Desc: See header.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "Profile.h"
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#include "RageUtil.h"
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#include "PrefsManager.h"
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#include "XmlFile.h"
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#include "IniFile.h"
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#include "GameManager.h"
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#include "RageLog.h"
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#include "RageFile.h"
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#include "song.h"
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#include "SongManager.h"
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#include "Steps.h"
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#include "Course.h"
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#include <ctime>
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#include "ThemeManager.h"
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#include "CryptManager.h"
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#include "ProfileHtml.h"
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#include "ProfileManager.h"
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#include "RageFileManager.h"
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#include "ScoreKeeperMAX2.h"
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#include "crypto/CryptRand.h"
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//
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// Old file versions for backward compatibility
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//
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#define SM_300_STATISTICS_INI "statistics.ini"
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#define SM_390A12_CATEGORY_SCORES_DAT "CategoryScores.dat"
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#define SM_390A12_SONG_SCORES_DAT "SongScores.dat"
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#define SM_390A12_COURSE_SCORES_DAT "CourseScores.dat"
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#define SM_390A12_PROFILE_INI "Profile.ini"
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const int SM_390A12_CATEGORY_RANKING_VERSION = 6;
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const int SM_390A12_SONG_SCORES_VERSION = 9;
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const int SM_390A12_COURSE_SCORES_VERSION = 8;
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#if defined(WIN32)
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#pragma warning (disable : 4706) // assignment within conditional expression
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#endif
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#define FOREACH_Node( Node, Var ) \
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XNodes::const_iterator Var##Iter; \
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const XNode *Var = NULL; \
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for( Var##Iter = Node->childs.begin(); \
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(Var##Iter != Node->childs.end() && (Var = *Var##Iter) ), Var##Iter != Node->childs.end(); \
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++Var##Iter )
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void Profile::InitEditableData()
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{
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m_sDisplayName = "";
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m_sLastUsedHighScoreName = "";
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m_iWeightPounds = 0;
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}
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void Profile::InitGeneralData()
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{
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// Init m_iGuid.
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// Does the RNG need to be inited and seeded every time?
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random_init();
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random_add_noise( "ai8049ujr3odusj" );
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{
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for( unsigned i=0; i<sizeof(m_iGuid); i++ )
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((Uint8*)&m_iGuid)[i] = random_byte();
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}
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m_bUsingProfileDefaultModifiers = false;
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m_sDefaultModifiers = "";
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m_SortOrder = SORT_INVALID;
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m_LastDifficulty = DIFFICULTY_INVALID;
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m_LastCourseDifficulty = COURSE_DIFFICULTY_INVALID;
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m_pLastSong = NULL;
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m_iTotalPlays = 0;
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m_iTotalPlaySeconds = 0;
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m_iTotalGameplaySeconds = 0;
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m_iCurrentCombo = 0;
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m_fTotalCaloriesBurned = 0;
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m_iTotalDancePoints = 0;
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m_iNumExtraStagesPassed = 0;
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m_iNumExtraStagesFailed = 0;
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m_iNumToasties = 0;
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m_UnlockedSongs.clear();
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m_iLastPlayedMachineGuid = 0;
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m_iTotalTapsAndHolds = 0;
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m_iTotalJumps = 0;
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m_iTotalHolds = 0;
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m_iTotalMines = 0;
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m_iTotalHands = 0;
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int i;
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for( i=0; i<NUM_PLAY_MODES; i++ )
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m_iNumSongsPlayedByPlayMode[i] = 0;
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for( i=0; i<NUM_STYLES; i++ )
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m_iNumSongsPlayedByStyle[i] = 0;
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for( i=0; i<NUM_DIFFICULTIES; i++ )
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m_iNumSongsPlayedByDifficulty[i] = 0;
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for( i=0; i<MAX_METER+1; i++ )
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m_iNumSongsPlayedByMeter[i] = 0;
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ZERO( m_iNumSongsPassedByPlayMode );
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ZERO( m_iNumSongsPassedByGrade );
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}
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void Profile::InitSongScores()
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{
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m_StepsHighScores.clear();
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}
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void Profile::InitCourseScores()
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{
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m_CourseHighScores.clear();
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}
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void Profile::InitCategoryScores()
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{
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for( int st=0; st<NUM_STEPS_TYPES; st++ )
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for( int rc=0; rc<NUM_RANKING_CATEGORIES; rc++ )
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m_CategoryHighScores[st][rc].Init();
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}
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void Profile::InitScreenshotData()
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{
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m_vScreenshots.clear();
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}
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void Profile::InitCalorieData()
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{
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m_mapDayToCaloriesBurned.clear();
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}
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void Profile::InitAwards()
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{
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FOREACH_StepsType( st )
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{
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FOREACH_Difficulty( dc )
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FOREACH_PerDifficultyAward( pda )
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m_PerDifficultyAwards[st][dc][pda].Unset();
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}
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FOREACH_PeakComboAward( pca )
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{
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m_PeakComboAwards[pca].Unset();
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}
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}
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CString Profile::GetDisplayName() const
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{
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if( !m_sDisplayName.empty() )
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return m_sDisplayName;
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else if( !m_sLastUsedHighScoreName.empty() )
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return m_sLastUsedHighScoreName;
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else
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return "NoName";
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}
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CString Profile::GetDisplayGuid() const
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{
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return ssprintf("%x",m_iGuid);
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}
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CString Profile::GetDisplayLastPlayedMachineGuid() const
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{
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return ssprintf("%x",m_iLastPlayedMachineGuid);
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}
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CString Profile::GetDisplayTotalCaloriesBurned() const
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{
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if( m_iWeightPounds == 0 ) // weight not entered
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return "N/A";
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else
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return Commify((int)m_fTotalCaloriesBurned) + " Cal";
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}
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int Profile::GetTotalNumSongsPlayed() const
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{
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int iTotal = 0;
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for( int i=0; i<NUM_PLAY_MODES; i++ )
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iTotal += m_iNumSongsPlayedByPlayMode[i];
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return iTotal;
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}
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int Profile::GetTotalNumSongsPassed() const
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{
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int iTotal = 0;
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for( int i=0; i<NUM_PLAY_MODES; i++ )
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iTotal += m_iNumSongsPassedByPlayMode[i];
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return iTotal;
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}
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int Profile::GetTotalHighScoreDancePointsForStepsType( StepsType st ) const
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{
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int iTotal = 0;
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// add steps high scores
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{
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for( std::map<const Steps*,HighScoresForASteps>::const_iterator iter = m_StepsHighScores.begin();
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iter != m_StepsHighScores.end();
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iter++ )
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{
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const Steps* pSteps = iter->first;
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ASSERT( pSteps );
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const HighScoresForASteps& h = iter->second;
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const HighScoreList& hs = h.hs;
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if( pSteps->m_StepsType == st )
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{
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const RadarValues& fRadars = pSteps->GetRadarValues();
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int iPossibleDP = ScoreKeeperMAX2::GetPossibleDancePoints( fRadars );
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iTotal += (int)truncf( hs.GetTopScore().fPercentDP * iPossibleDP );
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}
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}
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}
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// add course high scores
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{
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for( std::map<const Course*,HighScoresForACourse>::const_iterator iter = m_CourseHighScores.begin();
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iter != m_CourseHighScores.end();
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iter++ )
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{
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const Course* pCourse = iter->first;
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ASSERT( pCourse );
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// Don't count any course that has any entries that change over time.
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if( !pCourse->AllSongsAreFixed() )
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continue;
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const HighScoresForACourse& h = iter->second;
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FOREACH_CourseDifficulty( cd )
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{
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const HighScoreList& hs = h.hs[st][cd];
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const RadarValues& fRadars = pCourse->GetRadarValues(st,cd);
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int iPossibleDP = ScoreKeeperMAX2::GetPossibleDancePoints( fRadars );
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iTotal += (int)truncf( hs.GetTopScore().fPercentDP * iPossibleDP );
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}
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}
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}
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return iTotal;
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}
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CString Profile::GetProfileDisplayNameFromDir( CString sDir )
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{
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Profile profile;
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profile.LoadEditableDataFromDir( sDir );
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return profile.GetDisplayName();
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}
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int Profile::GetSongNumTimesPlayed( const Song* pSong ) const
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{
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int iTotalNumTimesPlayed = 0;
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vector<Steps*> vpSteps;
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pSong->GetSteps( vpSteps );
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for( unsigned i=0; i<vpSteps.size(); i++ )
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{
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const Steps* pSteps = vpSteps[i];
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iTotalNumTimesPlayed += ((Profile*) this)->GetStepsHighScoreList(pSteps).iNumTimesPlayed;
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}
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return iTotalNumTimesPlayed;
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}
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//
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// Steps high scores
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//
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void Profile::AddStepsHighScore( const Steps* pSteps, HighScore hs, int &iIndexOut )
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{
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ASSERT(pSteps);
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std::map<const Steps*,HighScoresForASteps>::iterator iter = m_StepsHighScores.find( pSteps );
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if( iter == m_StepsHighScores.end() )
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m_StepsHighScores[pSteps].hs.AddHighScore( hs, iIndexOut ); // operator[] inserts into map
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else
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iter->second.hs.AddHighScore( hs, iIndexOut );
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}
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const HighScoreList& Profile::GetStepsHighScoreList( const Steps* pSteps ) const
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{
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ASSERT(pSteps);
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/* We're const, but insert a blank entry anyway if the requested pointer doesn't exist. */
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return ((Profile *) this)->m_StepsHighScores[pSteps].hs;
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}
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HighScoreList& Profile::GetStepsHighScoreList( const Steps* pSteps )
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{
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ASSERT(pSteps);
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std::map<const Steps*,HighScoresForASteps>::iterator iter = m_StepsHighScores.find( pSteps );
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if( iter == m_StepsHighScores.end() )
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return m_StepsHighScores[pSteps].hs; // operator[] inserts into map
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else
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return iter->second.hs;
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}
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int Profile::GetStepsNumTimesPlayed( const Steps* pSteps ) const
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{
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ASSERT(pSteps);
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std::map<const Steps*,HighScoresForASteps>::const_iterator iter = m_StepsHighScores.find( pSteps );
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if( iter == m_StepsHighScores.end() )
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return 0;
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else
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return iter->second.hs.iNumTimesPlayed;
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}
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void Profile::IncrementStepsPlayCount( const Steps* pSteps )
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{
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GetStepsHighScoreList(pSteps).iNumTimesPlayed++;
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}
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//
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// Course high scores
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//
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void Profile::AddCourseHighScore( const Course* pCourse, StepsType st, CourseDifficulty cd, HighScore hs, int &iIndexOut )
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{
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std::map<const Course*,HighScoresForACourse>::iterator iter = m_CourseHighScores.find( pCourse );
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if( iter == m_CourseHighScores.end() )
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m_CourseHighScores[pCourse].hs[st][cd].AddHighScore( hs, iIndexOut ); // operator[] inserts into map
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else
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iter->second.hs[st][cd].AddHighScore( hs, iIndexOut );
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}
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const HighScoreList& Profile::GetCourseHighScoreList( const Course* pCourse, StepsType st, CourseDifficulty cd ) const
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{
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return ((Profile *)this)->m_CourseHighScores[pCourse].hs[st][cd];
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}
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HighScoreList& Profile::GetCourseHighScoreList( const Course* pCourse, StepsType st, CourseDifficulty cd )
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{
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std::map<const Course*,HighScoresForACourse>::iterator iter = m_CourseHighScores.find( pCourse );
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if( iter == m_CourseHighScores.end() )
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return m_CourseHighScores[pCourse].hs[st][cd]; // operator[] inserts into map
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else
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return iter->second.hs[st][cd];
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}
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int Profile::GetCourseNumTimesPlayed( const Course* pCourse ) const
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{
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std::map<const Course*,HighScoresForACourse>::const_iterator iter = m_CourseHighScores.find( pCourse );
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if( iter == m_CourseHighScores.end() )
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{
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return 0;
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}
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else
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{
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int iTotalNumTimesPlayed = 0;
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for( unsigned st = 0; st < NUM_STEPS_TYPES; ++st )
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FOREACH_CourseDifficulty( cd )
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iTotalNumTimesPlayed += iter->second.hs[st][cd].iNumTimesPlayed;
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return iTotalNumTimesPlayed;
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}
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}
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void Profile::IncrementCoursePlayCount( const Course* pCourse, StepsType st, CourseDifficulty cd )
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{
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GetCourseHighScoreList(pCourse,st,cd).iNumTimesPlayed++;
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}
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//
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// Category high scores
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//
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void Profile::AddCategoryHighScore( StepsType st, RankingCategory rc, HighScore hs, int &iIndexOut )
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{
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m_CategoryHighScores[st][rc].AddHighScore( hs, iIndexOut );
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}
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const HighScoreList& Profile::GetCategoryHighScoreList( StepsType st, RankingCategory rc ) const
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{
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return ((Profile *)this)->m_CategoryHighScores[st][rc];
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}
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HighScoreList& Profile::GetCategoryHighScoreList( StepsType st, RankingCategory rc )
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{
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return m_CategoryHighScores[st][rc];
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}
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int Profile::GetCategoryNumTimesPlayed( StepsType st ) const
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{
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int iNumTimesPlayed = 0;
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FOREACH_RankingCategory( rc )
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iNumTimesPlayed += m_CategoryHighScores[st][rc].iNumTimesPlayed;
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return iNumTimesPlayed;
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}
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void Profile::IncrementCategoryPlayCount( StepsType st, RankingCategory rc )
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{
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m_CategoryHighScores[st][rc].iNumTimesPlayed++;
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}
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//
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// Loading and saving
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//
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#define WARN LOG->Warn("Error parsing file at %s:%d",__FILE__,__LINE__);
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#define WARN_AND_RETURN { WARN; return; }
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#define WARN_AND_CONTINUE { WARN; continue; }
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#define WARN_AND_BREAK { WARN; break; }
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#define LOAD_NODE(X) { \
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XNode* X = xml.GetChild(#X); \
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if( X==NULL ) LOG->Warn("Failed to read section " #X); \
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else Load##X##FromNode(X); }
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int g_iOnceCtr;
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#define FOR_ONCE for(g_iOnceCtr=0;g_iOnceCtr<1;g_iOnceCtr++)
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bool Profile::LoadAllFromDir( CString sDir )
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{
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CHECKPOINT;
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InitAll();
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// Only try to load old score formats if we're allowing unsigned data.
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if( !PREFSMAN->m_bSignProfileData )
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{
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LoadProfileDataFromDirSM390a12( sDir );
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LoadSongScoresFromDirSM390a12( sDir );
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LoadCourseScoresFromDirSM390a12( sDir );
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LoadCategoryScoresFromDirSM390a12( sDir );
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}
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LoadEditableDataFromDir( sDir );
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// Read stats.xml
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FOR_ONCE
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{
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CString fn = sDir + STATS_XML;
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if( !IsAFile(fn) )
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break;
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LOG->Trace( "Reading profile data '%s'", fn.c_str() );
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//
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// Don't unreasonably large stats.xml files.
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//
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int iBytes = FILEMAN->GetFileSizeInBytes( fn );
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if( iBytes > REASONABLE_STATS_XML_SIZE_BYTES )
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{
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LOG->Warn( "The file '%s' is unreasonably large. It won't be loaded.", fn.c_str() );
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break;
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}
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if( PREFSMAN->m_bSignProfileData )
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{
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CString sStatsXmlSigFile = fn+SIGNATURE_APPEND;
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CString sDontShareFile = sDir + DONT_SHARE_SIG;
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// verify the stats.xml signature with the "don't share" file
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if( !CryptManager::VerifyFileWithFile(sStatsXmlSigFile, sDontShareFile) )
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{
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LOG->Warn( "The don't share check for '%s' failed. Data will be ignored.", sStatsXmlSigFile.c_str() );
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break;
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}
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// verify stats.xml
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if( !CryptManager::VerifyFileWithFile(fn, sStatsXmlSigFile) )
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{
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LOG->Warn( "The signature check for '%s' failed. Data will be ignored.", fn.c_str() );
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break;
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}
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}
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XNode xml;
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if( !xml.LoadFromFile( fn ) )
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{
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LOG->Warn( "Couldn't open file '%s' for reading.", fn.c_str() );
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break;
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}
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if( xml.name != "Stats" )
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WARN_AND_BREAK;
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LOAD_NODE( GeneralData );
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LOAD_NODE( SongScores );
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LOAD_NODE( CourseScores );
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LOAD_NODE( CategoryScores );
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LOAD_NODE( ScreenshotData );
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LOAD_NODE( CalorieData );
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LOAD_NODE( Awards );
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}
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return true; // FIXME? Investigate what happens if we always return true.
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}
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bool Profile::SaveAllToDir( CString sDir ) const
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{
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m_iLastPlayedMachineGuid = PROFILEMAN->GetMachineProfile()->m_iGuid;
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// Save editable.xml
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SaveEditableDataToDir( sDir );
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// Save stats.xml
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{
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CString fn = sDir + STATS_XML;
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XNode xml;
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xml.name = "Stats";
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xml.AppendChild( SaveGeneralDataCreateNode() );
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xml.AppendChild( SaveSongScoresCreateNode() );
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xml.AppendChild( SaveCourseScoresCreateNode() );
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xml.AppendChild( SaveCategoryScoresCreateNode() );
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xml.AppendChild( SaveScreenshotDataCreateNode() );
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xml.AppendChild( SaveCalorieDataCreateNode() );
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xml.AppendChild( SaveAwardsCreateNode() );
|
|
bool bSaved = xml.SaveToFile(fn);
|
|
if( bSaved && PREFSMAN->m_bSignProfileData )
|
|
{
|
|
CString sStatsXmlSigFile = fn+SIGNATURE_APPEND;
|
|
CryptManager::SignFileToFile(fn, sStatsXmlSigFile);
|
|
|
|
// Save the "don't share" file
|
|
CString sDontShareFile = sDir + DONT_SHARE_SIG;
|
|
CryptManager::SignFileToFile(sStatsXmlSigFile, sDontShareFile);
|
|
}
|
|
}
|
|
|
|
|
|
// Delete old files after saving new ones so we don't try to load old
|
|
// files the next time and make duplicate records.
|
|
if( !PREFSMAN->m_bSignProfileData ) // we tried to read the older formats
|
|
{
|
|
DeleteProfileDataFromDirSM390a12( sDir );
|
|
DeleteSongScoresFromDirSM390a12( sDir );
|
|
DeleteCourseScoresFromDirSM390a12( sDir );
|
|
DeleteCategoryScoresFromDirSM390a12( sDir );
|
|
}
|
|
|
|
SaveStatsWebPageToDir( sDir );
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void Profile::LoadProfileDataFromDirSM390a12( CString sDir )
|
|
{
|
|
CString fn = sDir + SM_390A12_PROFILE_INI;
|
|
InitEditableData();
|
|
InitGeneralData();
|
|
|
|
//
|
|
// read ini
|
|
//
|
|
IniFile ini( fn );
|
|
if( !ini.ReadFile() )
|
|
return;
|
|
|
|
ini.GetValue( "Profile", "DisplayName", m_sDisplayName );
|
|
ini.GetValue( "Profile", "LastUsedHighScoreName", m_sLastUsedHighScoreName );
|
|
ini.GetValue( "Profile", "UsingProfileDefaultModifiers", m_bUsingProfileDefaultModifiers );
|
|
ini.GetValue( "Profile", "DefaultModifiers", m_sDefaultModifiers );
|
|
ini.GetValue( "Profile", "TotalPlays", m_iTotalPlays );
|
|
ini.GetValue( "Profile", "TotalPlaySeconds", m_iTotalPlaySeconds );
|
|
ini.GetValue( "Profile", "TotalGameplaySeconds", m_iTotalGameplaySeconds );
|
|
ini.GetValue( "Profile", "CurrentCombo", m_iCurrentCombo );
|
|
ini.GetValue( "Profile", "WeightPounds", m_iWeightPounds );
|
|
ini.GetValue( "Profile", "CaloriesBurned", m_fTotalCaloriesBurned );
|
|
ini.GetValue( "Profile", "LastPlayedMachineGuid", m_iLastPlayedMachineGuid );
|
|
|
|
unsigned i;
|
|
for( i=0; i<NUM_PLAY_MODES; i++ )
|
|
ini.GetValue( "Profile", "NumSongsPlayedByPlayMode"+Capitalize(PlayModeToString((PlayMode)i)), m_iNumSongsPlayedByPlayMode[i] );
|
|
for( i=0; i<NUM_STYLES; i++ )
|
|
ini.GetValue( "Profile", "NumSongsPlayedByStyle"+Capitalize(GAMEMAN->GetGameDefForGame(GAMEMAN->GetStyleDefForStyle((Style)i)->m_Game)->m_szName)+Capitalize(GAMEMAN->GetStyleDefForStyle((Style)i)->m_szName), m_iNumSongsPlayedByStyle[i] );
|
|
for( i=0; i<NUM_DIFFICULTIES; i++ )
|
|
ini.GetValue( "Profile", "NumSongsPlayedByDifficulty"+Capitalize(DifficultyToString((Difficulty)i)), m_iNumSongsPlayedByDifficulty[i] );
|
|
for( i=0; i<MAX_METER+1; i++ )
|
|
ini.GetValue( "Profile", "NumSongsPlayedByMeter"+ssprintf("%d",i), m_iNumSongsPlayedByMeter[i] );
|
|
}
|
|
|
|
void Profile::SaveEditableDataToDir( CString sDir ) const
|
|
{
|
|
IniFile ini;
|
|
CString fn = sDir + EDITABLE_INI;
|
|
ini.SetPath( fn );
|
|
|
|
ini.SetValue( "Editable", "DisplayName", m_sDisplayName );
|
|
ini.SetValue( "Editable", "LastUsedHighScoreName", m_sLastUsedHighScoreName );
|
|
ini.SetValue( "Editable", "WeightPounds", m_iWeightPounds );
|
|
|
|
ini.WriteFile();
|
|
}
|
|
|
|
XNode* Profile::SaveGeneralDataCreateNode() const
|
|
{
|
|
XNode* pGeneralDataNode = new XNode;
|
|
pGeneralDataNode->name = "GeneralData";
|
|
|
|
pGeneralDataNode->AppendChild( "Guid", m_iGuid );
|
|
pGeneralDataNode->AppendChild( "UsingProfileDefaultModifiers", m_bUsingProfileDefaultModifiers );
|
|
pGeneralDataNode->AppendChild( "DefaultModifiers", m_sDefaultModifiers );
|
|
pGeneralDataNode->AppendChild( "SortOrder", SortOrderToString(m_SortOrder) );
|
|
pGeneralDataNode->AppendChild( "LastDifficulty", DifficultyToString(m_LastDifficulty) );
|
|
pGeneralDataNode->AppendChild( "LastCourseDifficulty", CourseDifficultyToString(m_LastCourseDifficulty) );
|
|
if( m_pLastSong ) pGeneralDataNode->AppendChild( "LastSong", m_pLastSong->GetSongDir() );
|
|
pGeneralDataNode->AppendChild( "TotalPlays", m_iTotalPlays );
|
|
pGeneralDataNode->AppendChild( "TotalPlaySeconds", m_iTotalPlaySeconds );
|
|
pGeneralDataNode->AppendChild( "TotalGameplaySeconds", m_iTotalGameplaySeconds );
|
|
pGeneralDataNode->AppendChild( "CurrentCombo", m_iCurrentCombo );
|
|
pGeneralDataNode->AppendChild( "TotalCaloriesBurned", m_fTotalCaloriesBurned );
|
|
pGeneralDataNode->AppendChild( "LastPlayedMachineGuid", m_iLastPlayedMachineGuid );
|
|
pGeneralDataNode->AppendChild( "TotalDancePoints", m_iTotalDancePoints );
|
|
pGeneralDataNode->AppendChild( "NumExtraStagesPassed", m_iNumExtraStagesPassed );
|
|
pGeneralDataNode->AppendChild( "NumExtraStagesFailed", m_iNumExtraStagesFailed );
|
|
pGeneralDataNode->AppendChild( "NumToasties", m_iNumToasties );
|
|
pGeneralDataNode->AppendChild( "TotalTapsAndHolds", m_iTotalTapsAndHolds );
|
|
pGeneralDataNode->AppendChild( "TotalJumps", m_iTotalJumps );
|
|
pGeneralDataNode->AppendChild( "TotalHolds", m_iTotalHolds );
|
|
pGeneralDataNode->AppendChild( "TotalMines", m_iTotalMines );
|
|
pGeneralDataNode->AppendChild( "TotalHands", m_iTotalHands );
|
|
|
|
{
|
|
XNode* pUnlockedSongs = pGeneralDataNode->AppendChild("UnlockedSongs");
|
|
for( set<int>::const_iterator it = m_UnlockedSongs.begin(); it != m_UnlockedSongs.end(); ++it )
|
|
pUnlockedSongs->AppendChild( ssprintf("Unlock%i", *it) );
|
|
}
|
|
|
|
{
|
|
XNode* pNumSongsPlayedByPlayMode = pGeneralDataNode->AppendChild("NumSongsPlayedByPlayMode");
|
|
FOREACH_PlayMode( pm )
|
|
{
|
|
/* Don't save unplayed PlayModes. */
|
|
if( !m_iNumSongsPlayedByPlayMode[pm] )
|
|
continue;
|
|
pNumSongsPlayedByPlayMode->AppendChild( PlayModeToString(pm), m_iNumSongsPlayedByPlayMode[pm] );
|
|
}
|
|
}
|
|
|
|
{
|
|
XNode* pNumSongsPlayedByStyle = pGeneralDataNode->AppendChild("NumSongsPlayedByStyle");
|
|
for( int i=0; i<NUM_STYLES; i++ )
|
|
{
|
|
/* Don't save unplayed styles. */
|
|
if( !m_iNumSongsPlayedByStyle[i] )
|
|
continue;
|
|
|
|
XNode *pStyleNode = pNumSongsPlayedByStyle->AppendChild( "Style", m_iNumSongsPlayedByStyle[i] );
|
|
|
|
const StyleDef *pStyle = GAMEMAN->GetStyleDefForStyle((Style)i);
|
|
const GameDef *g = GAMEMAN->GetGameDefForGame( pStyle->m_Game );
|
|
ASSERT( g );
|
|
pStyleNode->AppendAttr( "Game", g->m_szName );
|
|
pStyleNode->AppendAttr( "Style", pStyle->m_szName );
|
|
}
|
|
}
|
|
|
|
{
|
|
XNode* pNumSongsPlayedByDifficulty = pGeneralDataNode->AppendChild("NumSongsPlayedByDifficulty");
|
|
FOREACH_Difficulty( dc )
|
|
{
|
|
if( !m_iNumSongsPlayedByDifficulty[dc] )
|
|
continue;
|
|
pNumSongsPlayedByDifficulty->AppendChild( DifficultyToString(dc), m_iNumSongsPlayedByDifficulty[dc] );
|
|
}
|
|
}
|
|
|
|
{
|
|
XNode* pNumSongsPlayedByMeter = pGeneralDataNode->AppendChild("NumSongsPlayedByMeter");
|
|
for( int i=0; i<MAX_METER+1; i++ )
|
|
{
|
|
if( !m_iNumSongsPlayedByMeter[i] )
|
|
continue;
|
|
pNumSongsPlayedByMeter->AppendChild( ssprintf("Meter%d",i), m_iNumSongsPlayedByMeter[i] );
|
|
}
|
|
}
|
|
|
|
{
|
|
XNode* pNumSongsPassedByGrade = pGeneralDataNode->AppendChild("NumSongsPassedByGrade");
|
|
FOREACH_Grade( g )
|
|
{
|
|
if( !m_iNumSongsPassedByGrade[g] )
|
|
continue;
|
|
pNumSongsPassedByGrade->AppendChild( GradeToString(g), m_iNumSongsPassedByGrade[g] );
|
|
}
|
|
}
|
|
|
|
{
|
|
XNode* pNumSongsPassedByPlayMode = pGeneralDataNode->AppendChild("NumSongsPassedByPlayMode");
|
|
FOREACH_PlayMode( pm )
|
|
{
|
|
/* Don't save unplayed PlayModes. */
|
|
if( !m_iNumSongsPassedByPlayMode[pm] )
|
|
continue;
|
|
pNumSongsPassedByPlayMode->AppendChild( PlayModeToString(pm), m_iNumSongsPassedByPlayMode[pm] );
|
|
}
|
|
}
|
|
|
|
return pGeneralDataNode;
|
|
}
|
|
|
|
void Profile::LoadEditableDataFromDir( CString sDir )
|
|
{
|
|
CString fn = sDir + EDITABLE_INI;
|
|
|
|
//
|
|
// Don't load unreasonably large editable.xml files.
|
|
//
|
|
int iBytes = FILEMAN->GetFileSizeInBytes( fn );
|
|
if( iBytes > REASONABLE_EDITABLE_INI_SIZE_BYTES )
|
|
{
|
|
LOG->Warn( "The file '%s' is unreasonably large. It won't be loaded.", fn.c_str() );
|
|
return;
|
|
}
|
|
|
|
|
|
IniFile ini;
|
|
ini.SetPath( fn );
|
|
ini.ReadFile();
|
|
|
|
ini.GetValue("Editable","DisplayName", m_sDisplayName);
|
|
ini.GetValue("Editable","LastUsedHighScoreName", m_sLastUsedHighScoreName);
|
|
ini.GetValue("Editable","WeightPounds", m_iWeightPounds);
|
|
|
|
// This is data that the user can change, so we have to validate it.
|
|
wstring wstr = CStringToWstring(m_sDisplayName);
|
|
if( wstr.size() > 12 )
|
|
wstr = wstr.substr(0, 12);
|
|
m_sDisplayName = WStringToCString(wstr);
|
|
// TODO: strip invalid chars?
|
|
if( m_iWeightPounds != 0 )
|
|
CLAMP( m_iWeightPounds, 50, 500 );
|
|
}
|
|
|
|
void Profile::LoadGeneralDataFromNode( const XNode* pNode )
|
|
{
|
|
ASSERT( pNode->name == "GeneralData" );
|
|
|
|
CString s;
|
|
|
|
pNode->GetChildValue( "Guid", m_iGuid );
|
|
pNode->GetChildValue( "UsingProfileDefaultModifiers", m_bUsingProfileDefaultModifiers );
|
|
pNode->GetChildValue( "DefaultModifiers", m_sDefaultModifiers );
|
|
pNode->GetChildValue( "SortOrder", s ); m_SortOrder = StringToSortOrder( s );
|
|
pNode->GetChildValue( "LastDifficulty", s ); m_LastDifficulty = StringToDifficulty( s );
|
|
pNode->GetChildValue( "LastCourseDifficulty", s ); m_LastCourseDifficulty = StringToCourseDifficulty( s );
|
|
pNode->GetChildValue( "LastSong", s ); m_pLastSong = SONGMAN->GetSongFromDir(s);
|
|
pNode->GetChildValue( "TotalPlays", m_iTotalPlays );
|
|
pNode->GetChildValue( "TotalPlaySeconds", m_iTotalPlaySeconds );
|
|
pNode->GetChildValue( "TotalGameplaySeconds", m_iTotalGameplaySeconds );
|
|
pNode->GetChildValue( "CurrentCombo", m_iCurrentCombo );
|
|
pNode->GetChildValue( "TotalCaloriesBurned", m_fTotalCaloriesBurned );
|
|
pNode->GetChildValue( "LastPlayedMachineGuid", m_iLastPlayedMachineGuid );
|
|
pNode->GetChildValue( "TotalDancePoints", m_iTotalDancePoints );
|
|
pNode->GetChildValue( "NumExtraStagesPassed", m_iNumExtraStagesPassed );
|
|
pNode->GetChildValue( "NumExtraStagesFailed", m_iNumExtraStagesFailed );
|
|
pNode->GetChildValue( "NumToasties", m_iNumToasties );
|
|
pNode->GetChildValue( "TotalTapsAndHolds", m_iTotalTapsAndHolds );
|
|
pNode->GetChildValue( "TotalJumps", m_iTotalJumps );
|
|
pNode->GetChildValue( "TotalHolds", m_iTotalHolds );
|
|
pNode->GetChildValue( "TotalMines", m_iTotalMines );
|
|
pNode->GetChildValue( "TotalHands", m_iTotalHands );
|
|
|
|
{
|
|
XNode* pUnlockedSongs = pNode->GetChild("UnlockedSongs");
|
|
if( pUnlockedSongs )
|
|
{
|
|
FOREACH_Node( pUnlockedSongs, song )
|
|
{
|
|
int iUnlock;
|
|
if( sscanf(song->name.c_str(),"Unlock%d",&iUnlock) == 1 )
|
|
m_UnlockedSongs.insert( iUnlock );
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
XNode* pNumSongsPlayedByPlayMode = pNode->GetChild("NumSongsPlayedByPlayMode");
|
|
if( pNumSongsPlayedByPlayMode )
|
|
FOREACH_PlayMode( pm )
|
|
pNumSongsPlayedByPlayMode->GetChildValue( PlayModeToString(pm), m_iNumSongsPlayedByPlayMode[pm] );
|
|
}
|
|
|
|
{
|
|
XNode* pNumSongsPlayedByStyle = pNode->GetChild("NumSongsPlayedByStyle");
|
|
if( pNumSongsPlayedByStyle )
|
|
{
|
|
FOREACH_Node( pNumSongsPlayedByStyle, style )
|
|
{
|
|
if( style->name != "Style" )
|
|
continue;
|
|
|
|
CString sGame;
|
|
if( !style->GetAttrValue( "Game", sGame ) )
|
|
WARN_AND_CONTINUE;
|
|
Game g = GAMEMAN->StringToGameType( sGame );
|
|
if( g == GAME_INVALID )
|
|
WARN_AND_CONTINUE;
|
|
|
|
CString sStyle;
|
|
if( !style->GetAttrValue( "Style", sStyle ) )
|
|
WARN_AND_CONTINUE;
|
|
Style s = GAMEMAN->GameAndStringToStyle( g, sStyle );
|
|
if( s == STYLE_INVALID )
|
|
WARN_AND_CONTINUE;
|
|
|
|
style->GetValue( m_iNumSongsPlayedByStyle[s] );
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
XNode* pNumSongsPlayedByDifficulty = pNode->GetChild("NumSongsPlayedByDifficulty");
|
|
if( pNumSongsPlayedByDifficulty )
|
|
FOREACH_Difficulty( dc )
|
|
pNumSongsPlayedByDifficulty->GetChildValue( DifficultyToString(dc), m_iNumSongsPlayedByDifficulty[dc] );
|
|
}
|
|
|
|
{
|
|
XNode* pNumSongsPlayedByMeter = pNode->GetChild("NumSongsPlayedByMeter");
|
|
if( pNumSongsPlayedByMeter )
|
|
for( int i=0; i<MAX_METER+1; i++ )
|
|
pNumSongsPlayedByMeter->GetChildValue( ssprintf("Meter%d",i), m_iNumSongsPlayedByMeter[i] );
|
|
}
|
|
|
|
{
|
|
XNode* pNumSongsPassedByGrade = pNode->GetChild("NumSongsPassedByGrade");
|
|
if( pNumSongsPassedByGrade )
|
|
FOREACH_Grade( g )
|
|
pNumSongsPassedByGrade->GetChildValue( GradeToString(g), m_iNumSongsPassedByGrade[g] );
|
|
}
|
|
|
|
{
|
|
XNode* pNumSongsPassedByPlayMode = pNode->GetChild("NumSongsPassedByPlayMode");
|
|
if( pNumSongsPassedByPlayMode )
|
|
FOREACH_PlayMode( pm )
|
|
pNumSongsPassedByPlayMode->GetChildValue( PlayModeToString(pm), m_iNumSongsPassedByPlayMode[pm] );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void Profile::AddStepTotals( int iTotalTapsAndHolds, int iTotalJumps, int iTotalHolds, int iTotalMines, int iTotalHands )
|
|
{
|
|
m_iTotalTapsAndHolds += iTotalTapsAndHolds;
|
|
m_iTotalJumps += iTotalJumps;
|
|
m_iTotalHolds += iTotalHolds;
|
|
m_iTotalMines += iTotalMines;
|
|
m_iTotalHands += iTotalHands;
|
|
|
|
if( m_iWeightPounds != 0 )
|
|
{
|
|
float fCals =
|
|
SCALE( m_iWeightPounds, 100.f, 200.f, 0.029f, 0.052f ) * iTotalTapsAndHolds +
|
|
SCALE( m_iWeightPounds, 100.f, 200.f, 0.111f, 0.193f ) * iTotalJumps +
|
|
SCALE( m_iWeightPounds, 100.f, 200.f, 0.029f, 0.052f ) * iTotalHolds +
|
|
SCALE( m_iWeightPounds, 100.f, 200.f, 0.000f, 0.000f ) * iTotalMines +
|
|
SCALE( m_iWeightPounds, 100.f, 200.f, 0.222f, 0.386f ) * iTotalHands;
|
|
m_fTotalCaloriesBurned += fCals;
|
|
|
|
tm cur_tm = GetLocalTime();
|
|
Day day = { cur_tm.tm_yday, cur_tm.tm_year+1900 };
|
|
m_mapDayToCaloriesBurned[day] += fCals;
|
|
}
|
|
}
|
|
|
|
XNode* Profile::SaveSongScoresCreateNode() const
|
|
{
|
|
CHECKPOINT;
|
|
|
|
const Profile* pProfile = this;
|
|
ASSERT( pProfile );
|
|
|
|
XNode* pNode = new XNode;
|
|
pNode->name = "SongScores";
|
|
|
|
const vector<Song*> &vpSongs = SONGMAN->GetAllSongs();
|
|
|
|
for( unsigned s=0; s<vpSongs.size(); s++ ) // foreach song
|
|
{
|
|
Song* pSong = vpSongs[s];
|
|
ASSERT(pSong);
|
|
|
|
// skip songs that have never been played
|
|
if( pProfile->GetSongNumTimesPlayed(pSong) == 0 )
|
|
continue;
|
|
|
|
LPXNode pSongNode = pNode->AppendChild( "Song" );
|
|
pSongNode->AppendAttr( "Dir", pSong->GetSongDir() );
|
|
|
|
const vector<Steps*> vSteps = pSong->GetAllSteps();
|
|
|
|
for( unsigned n=0; n<vSteps.size(); n++ )
|
|
{
|
|
Steps* pSteps = vSteps[n];
|
|
|
|
// skip steps that have never been played
|
|
if( pProfile->GetStepsHighScoreList(pSteps).iNumTimesPlayed == 0 )
|
|
continue;
|
|
|
|
LPXNode pStepsNode = pSongNode->AppendChild( "Steps" );
|
|
|
|
const HighScoreList &hsl = pProfile->GetStepsHighScoreList( pSteps );
|
|
|
|
pStepsNode->AppendAttr( "StepsType", GameManager::NotesTypeToString(pSteps->m_StepsType) );
|
|
pStepsNode->AppendAttr( "Difficulty", DifficultyToString(pSteps->GetDifficulty()) );
|
|
if( pSteps->GetDifficulty() == DIFFICULTY_EDIT )
|
|
pStepsNode->AppendChild( "Description", pSteps->GetDescription() );
|
|
|
|
pStepsNode->AppendChild( hsl.CreateNode() );
|
|
}
|
|
}
|
|
|
|
return pNode;
|
|
}
|
|
|
|
void Profile::LoadSongScoresFromNode( const XNode* pNode )
|
|
{
|
|
ASSERT( pNode->name == "SongScores" );
|
|
|
|
for( XNodes::const_iterator song = pNode->childs.begin();
|
|
song != pNode->childs.end();
|
|
song++ )
|
|
{
|
|
if( (*song)->name != "Song" )
|
|
continue;
|
|
|
|
CString sSongDir;
|
|
if( !(*song)->GetAttrValue( "Dir", sSongDir ) )
|
|
WARN_AND_CONTINUE;
|
|
|
|
Song* pSong = SONGMAN->GetSongFromDir( sSongDir );
|
|
if( pSong == NULL )
|
|
{
|
|
LOG->Trace("Couldn't find song \"%s\"; scoring data will be lost", sSongDir.c_str() );
|
|
continue;
|
|
}
|
|
|
|
for( XNodes::iterator steps = (*song)->childs.begin();
|
|
steps != (*song)->childs.end();
|
|
steps++ )
|
|
{
|
|
if( (*steps)->name != "Steps" )
|
|
continue;
|
|
|
|
CString str;
|
|
if( !(*steps)->GetAttrValue("StepsType", str) )
|
|
WARN_AND_CONTINUE;
|
|
const StepsType st = GameManager::StringToNotesType( str );
|
|
if( st == STEPS_TYPE_INVALID )
|
|
WARN_AND_CONTINUE;
|
|
|
|
if( !(*steps)->GetAttrValue("Difficulty", str) )
|
|
WARN_AND_CONTINUE;
|
|
const Difficulty dc = StringToDifficulty( str );
|
|
if( dc == DIFFICULTY_INVALID )
|
|
WARN_AND_CONTINUE;
|
|
|
|
Steps* pSteps = NULL;
|
|
if( dc == DIFFICULTY_EDIT )
|
|
{
|
|
CString sDescription;
|
|
if( !(*steps)->GetChildValue("Description", sDescription) )
|
|
WARN_AND_CONTINUE;
|
|
|
|
pSteps = pSong->GetStepsByDescription( st, sDescription );
|
|
if( pSteps == NULL )
|
|
{
|
|
LOG->Trace("Edit steps \"%s\" missing in song \"%s\"; scoring data will be lost", sDescription.c_str(), sSongDir.c_str() );
|
|
continue;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
pSteps = pSong->GetStepsByDifficulty( st, dc );
|
|
if( pSteps == NULL )
|
|
{
|
|
LOG->Trace("\"%s\" steps missing in song \"%s\"; scoring data will be lost", DifficultyToString(dc).c_str(), sSongDir.c_str() );
|
|
continue;
|
|
}
|
|
}
|
|
|
|
XNode *pHighScoreListNode = (*steps)->GetChild("HighScoreList");
|
|
if( pHighScoreListNode == NULL )
|
|
WARN_AND_CONTINUE;
|
|
|
|
HighScoreList &hsl = this->GetStepsHighScoreList( pSteps );
|
|
hsl.LoadFromNode( pHighScoreListNode );
|
|
}
|
|
}
|
|
}
|
|
|
|
static Grade ConvertA12Grade( Grade g )
|
|
{
|
|
/*
|
|
* Map
|
|
* GRADE_NO_DATA=0, GRADE_E, GRADE_D, GRADE_C, GRADE_B, GRADE_A,
|
|
* GRADE_AA,GRADE_AAA,GRADE_AAAA, NUM_GRADES
|
|
*
|
|
* to GRADE_TIER_1 (AAAA) ... GRADE_TIER_7 (D), GRADE_FAILED (E), GRADE_NO_DATA.
|
|
*/
|
|
switch( g )
|
|
{
|
|
case 0: return GRADE_NO_DATA;
|
|
case 1: return GRADE_FAILED; /* E */
|
|
case 2: return GRADE_TIER_7; /* D */
|
|
case 3: return GRADE_TIER_6; /* C */
|
|
case 4: return GRADE_TIER_5; /* B */
|
|
case 5: return GRADE_TIER_4; /* A */
|
|
case 6: return GRADE_TIER_3; /* AA */
|
|
case 7: return GRADE_TIER_2; /* AAA */
|
|
case 8: return GRADE_TIER_1; /* AAAA */
|
|
default: return GRADE_NO_DATA;
|
|
}
|
|
}
|
|
|
|
void Profile::LoadSongScoresFromDirSM390a12( CString sDir )
|
|
{
|
|
Profile* pProfile = this;
|
|
ASSERT( pProfile );
|
|
|
|
CString fn = sDir + SM_390A12_SONG_SCORES_DAT;
|
|
if( !IsAFile(fn) )
|
|
return;
|
|
|
|
RageFile f;
|
|
if( !f.Open(fn, RageFile::READ) )
|
|
{
|
|
LOG->Warn( "Couldn't open file \"%s\": %s", fn.c_str(), f.GetError().c_str() );
|
|
return;
|
|
}
|
|
|
|
int version;
|
|
if( !FileRead(f, version) )
|
|
WARN_AND_RETURN;
|
|
if( version != SM_390A12_SONG_SCORES_VERSION )
|
|
WARN_AND_RETURN;
|
|
|
|
int iNumSongs;
|
|
if( !FileRead(f, iNumSongs) )
|
|
WARN_AND_RETURN;
|
|
|
|
for( int s=0; s<iNumSongs; s++ )
|
|
{
|
|
CString sSongDir;
|
|
if( !FileRead(f, sSongDir) )
|
|
WARN_AND_RETURN;
|
|
|
|
Song* pSong = SONGMAN->GetSongFromDir( sSongDir );
|
|
|
|
int iNumNotes;
|
|
if( !FileRead(f, iNumNotes) )
|
|
WARN_AND_RETURN;
|
|
|
|
for( int n=0; n<iNumNotes; n++ )
|
|
{
|
|
StepsType st;
|
|
if( !FileRead(f, (int&)st) )
|
|
WARN_AND_RETURN;
|
|
|
|
Difficulty dc;
|
|
if( !FileRead(f, (int&)dc) )
|
|
WARN_AND_RETURN;
|
|
|
|
CString sDescription;
|
|
if( !FileRead(f, sDescription) )
|
|
WARN_AND_RETURN;
|
|
|
|
// Even if pSong or pSteps is null, we still have to skip over that data.
|
|
|
|
Steps* pSteps = NULL;
|
|
if( pSong )
|
|
{
|
|
if( dc==DIFFICULTY_INVALID )
|
|
pSteps = pSong->GetStepsByDescription( st, sDescription );
|
|
else
|
|
pSteps = pSong->GetStepsByDifficulty( st, dc );
|
|
}
|
|
|
|
int iNumTimesPlayed;
|
|
if( !FileRead(f, iNumTimesPlayed) )
|
|
WARN_AND_RETURN;
|
|
|
|
HighScoreList &hsl = pProfile->GetStepsHighScoreList(pSteps);
|
|
|
|
if( pSteps )
|
|
hsl.iNumTimesPlayed = iNumTimesPlayed;
|
|
|
|
int iNumHighScores;
|
|
if( !FileRead(f, iNumHighScores) )
|
|
WARN_AND_RETURN;
|
|
|
|
if( pSteps )
|
|
hsl.vHighScores.resize( iNumHighScores );
|
|
|
|
int l;
|
|
for( l=0; l<iNumHighScores; l++ )
|
|
{
|
|
CString sName;
|
|
if( !FileRead(f, sName) )
|
|
WARN_AND_RETURN;
|
|
|
|
Grade grade;
|
|
if( !FileRead(f, (int&)grade) )
|
|
WARN_AND_RETURN;
|
|
grade = ConvertA12Grade( grade );
|
|
|
|
int iScore;
|
|
if( !FileRead(f, iScore) )
|
|
WARN_AND_RETURN;
|
|
|
|
float fPercentDP;
|
|
if( !FileRead(f, fPercentDP) )
|
|
WARN_AND_RETURN;
|
|
|
|
if( grade == NUM_GRADES || grade == GRADE_NO_DATA )
|
|
continue; // ignore this high score
|
|
if( pSteps == NULL )
|
|
continue; // ignore this high score
|
|
|
|
hsl.vHighScores[l].sName = sName;
|
|
hsl.vHighScores[l].grade = grade;
|
|
hsl.vHighScores[l].iScore = iScore;
|
|
hsl.vHighScores[l].fPercentDP = fPercentDP;
|
|
}
|
|
|
|
// ignore all high scores that are 0
|
|
for( l=0; l<iNumHighScores; l++ )
|
|
{
|
|
if( pSteps && hsl.vHighScores[l].iScore <= 0 )
|
|
{
|
|
hsl.vHighScores.resize(l);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Profile::LoadCategoryScoresFromDirSM390a12( CString sDir )
|
|
{
|
|
CHECKPOINT;
|
|
|
|
Profile* pProfile = this;
|
|
ASSERT( pProfile );
|
|
|
|
CString fn = sDir + SM_390A12_CATEGORY_SCORES_DAT;
|
|
if( !IsAFile(fn) )
|
|
return;
|
|
|
|
RageFile f;
|
|
if( !f.Open(fn, RageFile::READ) )
|
|
{
|
|
LOG->Warn( "Couldn't open file \"%s\": %s", fn.c_str(), f.GetError().c_str() );
|
|
return;
|
|
}
|
|
|
|
int version;
|
|
if( !FileRead(f, version) )
|
|
WARN_AND_RETURN;
|
|
if( version != SM_390A12_CATEGORY_RANKING_VERSION )
|
|
WARN_AND_RETURN;
|
|
|
|
/* NUM_STEPS_TYPES changed after A12. Only read up to the last unchanged type. We
|
|
* can probably drop all of this compatibility code before the final release, anyway ... */
|
|
for( int st=0; st<=STEPS_TYPE_DS3DDX_SINGLE; st++ )
|
|
{
|
|
for( int rc=0; rc<NUM_RANKING_CATEGORIES; rc++ )
|
|
{
|
|
int iNumHighScores;
|
|
if( !FileRead(f, iNumHighScores) )
|
|
WARN_AND_RETURN;
|
|
|
|
HighScoreList &hsl = pProfile->GetCategoryHighScoreList( (StepsType)st, (RankingCategory)rc );
|
|
hsl.vHighScores.resize( iNumHighScores );
|
|
|
|
for( int l=0; l<iNumHighScores; l++ )
|
|
{
|
|
CString sName;
|
|
if( !FileRead(f, sName) )
|
|
WARN_AND_RETURN;
|
|
|
|
int iScore;
|
|
if( !FileRead(f, iScore) )
|
|
WARN_AND_RETURN;
|
|
|
|
float fPercentDP;
|
|
if( !FileRead(f, fPercentDP) )
|
|
WARN_AND_RETURN;
|
|
|
|
hsl.vHighScores[l].sName = sName;
|
|
hsl.vHighScores[l].iScore = iScore;
|
|
hsl.vHighScores[l].fPercentDP = fPercentDP;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Profile::LoadCourseScoresFromDirSM390a12( CString sDir )
|
|
{
|
|
CHECKPOINT;
|
|
|
|
Profile* pProfile = this;
|
|
ASSERT( pProfile );
|
|
|
|
CString fn = sDir + SM_390A12_COURSE_SCORES_DAT;
|
|
if( !IsAFile(fn) )
|
|
return;
|
|
|
|
RageFile f;
|
|
if( !f.Open(fn, RageFile::READ) )
|
|
{
|
|
LOG->Warn( "Couldn't open file \"%s\": %s", fn.c_str(), f.GetError().c_str() );
|
|
return;
|
|
}
|
|
|
|
int version;
|
|
if( !FileRead(f, version) )
|
|
WARN_AND_RETURN;
|
|
if( version != SM_390A12_COURSE_SCORES_VERSION )
|
|
WARN_AND_RETURN;
|
|
|
|
int iNumCourses;
|
|
if( !FileRead(f, iNumCourses) )
|
|
WARN_AND_RETURN;
|
|
|
|
for( int c=0; c<iNumCourses; c++ )
|
|
{
|
|
CString sPath;
|
|
if( !FileRead(f, sPath) )
|
|
WARN_AND_RETURN;
|
|
|
|
Course* pCourse = SONGMAN->GetCourseFromPath( sPath );
|
|
if( pCourse == NULL )
|
|
pCourse = SONGMAN->GetCourseFromName( sPath );
|
|
|
|
// even if we don't find the Course*, we still have to read past the input
|
|
|
|
int NumStepsTypesPlayed = 0;
|
|
if( !FileRead(f, NumStepsTypesPlayed) )
|
|
WARN_AND_RETURN;
|
|
|
|
while( NumStepsTypesPlayed-- )
|
|
{
|
|
int st;
|
|
if( !FileRead(f, st) )
|
|
WARN_AND_RETURN;
|
|
|
|
int iNumTimesPlayed;
|
|
if( !FileRead(f, iNumTimesPlayed) )
|
|
WARN_AND_RETURN;
|
|
|
|
HighScoreList &hsl = pProfile->GetCourseHighScoreList( pCourse, (StepsType)st, COURSE_DIFFICULTY_REGULAR );
|
|
|
|
if( pCourse )
|
|
hsl.iNumTimesPlayed = iNumTimesPlayed;
|
|
|
|
int iNumHighScores;
|
|
if( !FileRead(f, iNumHighScores) )
|
|
WARN_AND_RETURN;
|
|
|
|
if( pCourse )
|
|
hsl.vHighScores.resize(iNumHighScores);
|
|
|
|
for( int l=0; l<iNumHighScores; l++ )
|
|
{
|
|
CString sName;
|
|
if( !FileRead(f, sName) )
|
|
WARN_AND_RETURN;
|
|
|
|
int iScore;
|
|
if( !FileRead(f, iScore) )
|
|
WARN_AND_RETURN;
|
|
|
|
float fPercentDP;
|
|
if( !FileRead(f, fPercentDP) )
|
|
WARN_AND_RETURN;
|
|
|
|
float fSurviveSeconds;
|
|
if( !FileRead(f, fSurviveSeconds) )
|
|
WARN_AND_RETURN;
|
|
|
|
if( pCourse && st < NUM_STEPS_TYPES )
|
|
{
|
|
hsl.vHighScores[l].sName = sName;
|
|
hsl.vHighScores[l].iScore = iScore;
|
|
hsl.vHighScores[l].fPercentDP = fPercentDP;
|
|
hsl.vHighScores[l].fSurviveSeconds = fSurviveSeconds;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
XNode* Profile::SaveCourseScoresCreateNode() const
|
|
{
|
|
CHECKPOINT;
|
|
|
|
const Profile* pProfile = this;
|
|
ASSERT( pProfile );
|
|
|
|
XNode* pNode = new XNode;
|
|
pNode->name = "CourseScores";
|
|
|
|
vector<Course*> vpCourses;
|
|
SONGMAN->GetAllCourses( vpCourses, true );
|
|
|
|
for( unsigned c=0; c<vpCourses.size(); c++ ) // foreach course
|
|
{
|
|
Course *pCourse = vpCourses[c];
|
|
|
|
// skip courses that have never been played
|
|
if( pProfile->GetCourseNumTimesPlayed(pCourse) == 0 )
|
|
continue;
|
|
|
|
XNode* pCourseNode = pNode->AppendChild( "Course" );
|
|
pCourseNode->AppendAttr( "Name", pCourse->m_bIsAutogen ? pCourse->m_sName : pCourse->m_sPath );
|
|
|
|
for( StepsType st=(StepsType)0; st<NUM_STEPS_TYPES; ((int&)st)++ )
|
|
{
|
|
// TRICKY: Only append this node if one we have at least one child.
|
|
// There's no point to saving a bunch of empty StepsType nodes.
|
|
LPXNode pStepsTypeNode = new XNode;
|
|
pStepsTypeNode->name = "StepsType";
|
|
pStepsTypeNode->AppendAttr( "Type", GameManager::NotesTypeToString(st) );
|
|
|
|
FOREACH_CourseDifficulty( cd )
|
|
{
|
|
// skip course/steps types that have never been played
|
|
if( pProfile->GetCourseHighScoreList(pCourse, st, cd).iNumTimesPlayed == 0 )
|
|
continue;
|
|
|
|
LPXNode pCourseDifficultyNode = pStepsTypeNode->AppendChild( "CourseDifficulty" );
|
|
pCourseDifficultyNode->AppendAttr( "Type", CourseDifficultyToString(cd) );
|
|
|
|
const HighScoreList &hsl = pProfile->GetCourseHighScoreList( pCourse, st, cd );
|
|
|
|
pCourseDifficultyNode->AppendChild( hsl.CreateNode() );
|
|
}
|
|
|
|
if( !pStepsTypeNode->childs.empty() )
|
|
pCourseNode->AppendChild( pStepsTypeNode );
|
|
}
|
|
}
|
|
|
|
return pNode;
|
|
}
|
|
|
|
void Profile::LoadCourseScoresFromNode( const XNode* pNode )
|
|
{
|
|
CHECKPOINT;
|
|
|
|
ASSERT( pNode->name == "CourseScores" );
|
|
|
|
for( XNodes::const_iterator course = pNode->childs.begin();
|
|
course != pNode->childs.end();
|
|
course++ )
|
|
{
|
|
if( (*course)->name != "Course" )
|
|
continue;
|
|
|
|
CString sCourse;
|
|
if( !(*course)->GetAttrValue( "Name", sCourse ) )
|
|
WARN_AND_CONTINUE;
|
|
|
|
Course* pCourse = SONGMAN->GetCourseFromPath( sCourse );
|
|
if( pCourse == NULL )
|
|
pCourse = SONGMAN->GetCourseFromName( sCourse );
|
|
if( pCourse == NULL )
|
|
{
|
|
LOG->Trace("Couldn't find course \"%s\"; scoring data will be lost", sCourse.c_str() );
|
|
continue;
|
|
}
|
|
|
|
for( XNodes::iterator stepsType = (*course)->childs.begin();
|
|
stepsType != (*course)->childs.end();
|
|
stepsType++ )
|
|
{
|
|
if( (*stepsType)->name != "StepsType" )
|
|
continue;
|
|
|
|
CString str;
|
|
if( !(*stepsType)->GetAttrValue( "Type", str ) )
|
|
WARN_AND_CONTINUE;
|
|
StepsType st = GameManager::StringToNotesType( str );
|
|
if( st == STEPS_TYPE_INVALID )
|
|
WARN_AND_CONTINUE;
|
|
|
|
for( XNodes::iterator courseDifficulty = (*stepsType)->childs.begin();
|
|
courseDifficulty != (*stepsType)->childs.end();
|
|
courseDifficulty++ )
|
|
{
|
|
|
|
const LPXAttr TypeAttr = (*courseDifficulty)->GetAttr( "Type" );
|
|
if( TypeAttr == NULL )
|
|
WARN_AND_CONTINUE;
|
|
CourseDifficulty cd = StringToCourseDifficulty( TypeAttr->value );
|
|
if( cd == COURSE_DIFFICULTY_INVALID )
|
|
WARN_AND_CONTINUE;
|
|
|
|
XNode *pHighScoreListNode = (*courseDifficulty)->GetChild("HighScoreList");
|
|
if( pHighScoreListNode == NULL )
|
|
WARN_AND_CONTINUE;
|
|
|
|
HighScoreList &hsl = this->GetCourseHighScoreList( pCourse, st, cd );
|
|
hsl.LoadFromNode( pHighScoreListNode );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
XNode* Profile::SaveCategoryScoresCreateNode() const
|
|
{
|
|
CHECKPOINT;
|
|
|
|
const Profile* pProfile = this;
|
|
ASSERT( pProfile );
|
|
|
|
XNode* pNode = new XNode;
|
|
pNode->name = "CategoryScores";
|
|
|
|
FOREACH_StepsType( st )
|
|
{
|
|
// skip steps types that have never been played
|
|
if( pProfile->GetCategoryNumTimesPlayed( st ) == 0 )
|
|
continue;
|
|
|
|
XNode* pStepsTypeNode = pNode->AppendChild( "StepsType" );
|
|
pStepsTypeNode->AppendAttr( "Type", GameManager::NotesTypeToString(st) );
|
|
|
|
FOREACH_RankingCategory( rc )
|
|
{
|
|
// skip steps types/categories that have never been played
|
|
if( pProfile->GetCategoryHighScoreList(st,rc).iNumTimesPlayed == 0 )
|
|
continue;
|
|
|
|
XNode* pRankingCategoryNode = pStepsTypeNode->AppendChild( "RankingCategory" );
|
|
pRankingCategoryNode->AppendAttr( "Type", RankingCategoryToString(rc) );
|
|
|
|
const HighScoreList &hsl = pProfile->GetCategoryHighScoreList( (StepsType)st, (RankingCategory)rc );
|
|
|
|
pRankingCategoryNode->AppendChild( hsl.CreateNode() );
|
|
}
|
|
}
|
|
|
|
return pNode;
|
|
}
|
|
|
|
void Profile::LoadCategoryScoresFromNode( const XNode* pNode )
|
|
{
|
|
CHECKPOINT;
|
|
|
|
ASSERT( pNode->name == "CategoryScores" );
|
|
|
|
for( XNodes::const_iterator stepsType = pNode->childs.begin();
|
|
stepsType != pNode->childs.end();
|
|
stepsType++ )
|
|
{
|
|
if( (*stepsType)->name != "StepsType" )
|
|
continue;
|
|
|
|
CString str;
|
|
if( !(*stepsType)->GetAttrValue( "Type", str ) )
|
|
WARN_AND_CONTINUE;
|
|
StepsType st = GameManager::StringToNotesType( str );
|
|
if( st == STEPS_TYPE_INVALID )
|
|
WARN_AND_CONTINUE;
|
|
|
|
for( XNodes::iterator radarCategory = (*stepsType)->childs.begin();
|
|
radarCategory != (*stepsType)->childs.end();
|
|
radarCategory++ )
|
|
{
|
|
if( (*radarCategory)->name != "RankingCategory" )
|
|
continue;
|
|
|
|
if( !(*radarCategory)->GetAttrValue( "Type", str ) )
|
|
WARN_AND_CONTINUE;
|
|
RankingCategory rc = StringToRankingCategory( str );
|
|
if( rc == RANKING_INVALID )
|
|
WARN_AND_CONTINUE;
|
|
|
|
XNode *pHighScoreListNode = (*radarCategory)->GetChild("HighScoreList");
|
|
if( pHighScoreListNode == NULL )
|
|
WARN_AND_CONTINUE;
|
|
|
|
HighScoreList &hsl = this->GetCategoryHighScoreList( st, rc );
|
|
hsl.LoadFromNode( pHighScoreListNode );
|
|
}
|
|
}
|
|
}
|
|
|
|
void Profile::DeleteProfileDataFromDirSM390a12( CString sDir ) const
|
|
{
|
|
CString fn = sDir + SM_390A12_PROFILE_INI;
|
|
FILEMAN->Remove( fn );
|
|
}
|
|
|
|
void Profile::DeleteSongScoresFromDirSM390a12( CString sDir ) const
|
|
{
|
|
CString fn = sDir + SM_390A12_SONG_SCORES_DAT;
|
|
FILEMAN->Remove( fn );
|
|
}
|
|
|
|
void Profile::DeleteCourseScoresFromDirSM390a12( CString sDir ) const
|
|
{
|
|
CString fn = sDir + SM_390A12_COURSE_SCORES_DAT;
|
|
FILEMAN->Remove( fn );
|
|
}
|
|
|
|
void Profile::DeleteCategoryScoresFromDirSM390a12( CString sDir ) const
|
|
{
|
|
CString fn = sDir + SM_390A12_CATEGORY_SCORES_DAT;
|
|
FILEMAN->Remove( fn );
|
|
}
|
|
|
|
void Profile::SaveStatsWebPageToDir( CString sDir ) const
|
|
{
|
|
ASSERT( PROFILEMAN );
|
|
|
|
bool bThisIsMachineProfile = (this == PROFILEMAN->GetMachineProfile()); // UGLY
|
|
|
|
SaveStatsWebPage(
|
|
sDir,
|
|
this,
|
|
PROFILEMAN->GetMachineProfile(),
|
|
bThisIsMachineProfile ? HTML_TYPE_MACHINE : HTML_TYPE_PLAYER
|
|
);
|
|
}
|
|
|
|
void Profile::SaveMachinePublicKeyToDir( CString sDir ) const
|
|
{
|
|
if( PREFSMAN->m_bSignProfileData && IsAFile(CRYPTMAN->GetPublicKeyFileName()) )
|
|
FileCopy( CRYPTMAN->GetPublicKeyFileName(), sDir+PUBLIC_KEY_FILE );
|
|
}
|
|
|
|
void Profile::AddScreenshot( Screenshot screenshot )
|
|
{
|
|
m_vScreenshots.push_back( screenshot );
|
|
}
|
|
|
|
void Profile::LoadScreenshotDataFromNode( const XNode* pNode )
|
|
{
|
|
CHECKPOINT;
|
|
|
|
ASSERT( pNode->name == "ScreenshotData" );
|
|
for( XNodes::const_iterator screenshot = pNode->childs.begin();
|
|
screenshot != pNode->childs.end();
|
|
screenshot++ )
|
|
{
|
|
if( (*screenshot)->name != "Screenshot" )
|
|
WARN_AND_CONTINUE;
|
|
|
|
Screenshot ss;
|
|
|
|
if( !(*screenshot)->GetChildValue("FileName",ss.sFileName) )
|
|
WARN;
|
|
|
|
if( !(*screenshot)->GetChildValue("MD5",ss.sMD5) )
|
|
WARN;
|
|
|
|
if( !(*screenshot)->GetChildValue("Time",(int&)ss.time) ) // time_t is a signed long on Win32. Is this ok on other platforms?
|
|
WARN;
|
|
|
|
if( !(*screenshot)->GetChildValue("MachineGuid",ss.iMachineGuid) )
|
|
WARN;
|
|
|
|
m_vScreenshots.push_back( ss );
|
|
}
|
|
}
|
|
|
|
XNode* Profile::SaveScreenshotDataCreateNode() const
|
|
{
|
|
CHECKPOINT;
|
|
|
|
const Profile* pProfile = this;
|
|
ASSERT( pProfile );
|
|
|
|
XNode* pNode = new XNode;
|
|
pNode->name = "ScreenshotData";
|
|
|
|
for( unsigned i=0; i<m_vScreenshots.size(); i++ )
|
|
{
|
|
const Screenshot &ss = m_vScreenshots[i];
|
|
|
|
XNode* pScreenshotNode = pNode->AppendChild( "Screenshot" );
|
|
|
|
pScreenshotNode->AppendChild( "FileName", ss.sFileName );
|
|
pScreenshotNode->AppendChild( "MD5", ss.sMD5 );
|
|
pScreenshotNode->AppendChild( "Time", (int) ss.time );
|
|
pScreenshotNode->AppendChild( "MachineGuid", ss.iMachineGuid );
|
|
}
|
|
|
|
return pNode;
|
|
}
|
|
|
|
void Profile::LoadCalorieDataFromNode( const XNode* pNode )
|
|
{
|
|
CHECKPOINT;
|
|
|
|
ASSERT( pNode->name == "CalorieData" );
|
|
for( XNodes::const_iterator pDay = pNode->childs.begin();
|
|
pDay != pNode->childs.end();
|
|
pDay++ )
|
|
{
|
|
if( (*pDay)->name != "Day" )
|
|
WARN_AND_CONTINUE;
|
|
|
|
Day day;
|
|
|
|
if( !(*pDay)->GetAttrValue("DayInYear",day.iDayInYear) )
|
|
WARN_AND_CONTINUE;
|
|
|
|
if( !(*pDay)->GetAttrValue("Year",day.iYear) )
|
|
WARN_AND_CONTINUE;
|
|
|
|
float fCaloriesBurned = 0;
|
|
|
|
if( !(*pDay)->GetChildValue("CaloriesBurned",fCaloriesBurned) )
|
|
WARN_AND_CONTINUE;
|
|
|
|
m_mapDayToCaloriesBurned[day] = fCaloriesBurned;
|
|
}
|
|
}
|
|
|
|
XNode* Profile::SaveCalorieDataCreateNode() const
|
|
{
|
|
CHECKPOINT;
|
|
|
|
const Profile* pProfile = this;
|
|
ASSERT( pProfile );
|
|
|
|
XNode* pNode = new XNode;
|
|
pNode->name = "CalorieData";
|
|
|
|
for( map<Day,float>::const_iterator i = m_mapDayToCaloriesBurned.begin();
|
|
i != m_mapDayToCaloriesBurned.end();
|
|
i++ )
|
|
{
|
|
XNode* pDay = pNode->AppendChild( "Day" );
|
|
|
|
pDay->AppendAttr( "DayInYear", i->first.iDayInYear );
|
|
pDay->AppendAttr( "Year", i->first.iYear );
|
|
|
|
pDay->AppendChild( "CaloriesBurned", i->second );
|
|
}
|
|
|
|
return pNode;
|
|
}
|
|
|
|
float Profile::GetCaloriesBurnedForDay( Day day ) const
|
|
{
|
|
map<Day,float>::const_iterator i = m_mapDayToCaloriesBurned.find( day );
|
|
if( i == m_mapDayToCaloriesBurned.end() )
|
|
return 0;
|
|
else
|
|
return i->second;
|
|
}
|
|
|
|
XNode* Profile::AwardRecord::CreateNode() const
|
|
{
|
|
XNode* pNode = new XNode;
|
|
pNode->name = "AwardRecord";
|
|
|
|
pNode->AppendChild( "FirstTime", int(first) );
|
|
pNode->AppendChild( "LastTime", int(last) );
|
|
pNode->AppendChild( "Count", iCount );
|
|
|
|
return pNode;
|
|
}
|
|
|
|
void Profile::AwardRecord::LoadFromNode( const XNode* pNode )
|
|
{
|
|
Unset();
|
|
|
|
ASSERT( pNode->name == "AwardRecord" );
|
|
pNode->GetChildValue( "FirstTime", (int&)first ); // time_t is a signed long in Win32. Is this OK on other platforms?
|
|
pNode->GetChildValue( "LastTime", (int&)last );
|
|
pNode->GetChildValue( "Count", iCount );
|
|
}
|
|
|
|
void Profile::LoadAwardsFromNode( const XNode* pNode )
|
|
{
|
|
CHECKPOINT;
|
|
|
|
ASSERT( pNode->name == "Awards" );
|
|
for( XNodes::const_iterator pAward = pNode->childs.begin();
|
|
pAward != pNode->childs.end();
|
|
pAward++ )
|
|
{
|
|
if( (*pAward)->name == "PerDifficultyAward" )
|
|
{
|
|
CString sStepsType;
|
|
if( !(*pAward)->GetAttrValue( "StepsType", sStepsType ) )
|
|
WARN_AND_CONTINUE;
|
|
StepsType st = GameManager::StringToNotesType( sStepsType );
|
|
if( st == STEPS_TYPE_INVALID )
|
|
WARN_AND_CONTINUE;
|
|
|
|
CString sDifficulty;
|
|
if( !(*pAward)->GetAttrValue( "Difficulty", sDifficulty ) )
|
|
WARN_AND_CONTINUE;
|
|
Difficulty dc = StringToDifficulty( sDifficulty );
|
|
if( dc == DIFFICULTY_INVALID )
|
|
WARN_AND_CONTINUE;
|
|
|
|
CString sPerDifficultyAward;
|
|
if( !(*pAward)->GetAttrValue( "PerDifficultyAward", sPerDifficultyAward ) )
|
|
WARN_AND_CONTINUE;
|
|
PerDifficultyAward pda = StringToPerDifficultyAward( sPerDifficultyAward );
|
|
if( pda == PER_DIFFICULTY_AWARD_INVALID )
|
|
WARN_AND_CONTINUE;
|
|
|
|
AwardRecord &ar = m_PerDifficultyAwards[st][dc][pda];
|
|
|
|
XNode* pAwardRecord = (*pAward)->GetChild("AwardRecord");
|
|
if( pAwardRecord == NULL )
|
|
WARN_AND_CONTINUE;
|
|
|
|
ar.LoadFromNode( pAwardRecord );
|
|
}
|
|
else if( (*pAward)->name == "PeakComboAward" )
|
|
{
|
|
CString sPeakComboAward;
|
|
if( !(*pAward)->GetAttrValue( "PeakComboAward", sPeakComboAward ) )
|
|
WARN_AND_CONTINUE;
|
|
PeakComboAward pca = StringToPeakComboAward( sPeakComboAward );
|
|
if( pca == PEAK_COMBO_AWARD_INVALID )
|
|
WARN_AND_CONTINUE;
|
|
|
|
AwardRecord &ar = m_PeakComboAwards[pca];
|
|
|
|
XNode* pAwardRecord = (*pAward)->GetChild("AwardRecord");
|
|
if( pAwardRecord == NULL )
|
|
WARN_AND_CONTINUE;
|
|
|
|
ar.LoadFromNode( pAwardRecord );
|
|
}
|
|
else
|
|
WARN_AND_CONTINUE;
|
|
}
|
|
}
|
|
|
|
XNode* Profile::SaveAwardsCreateNode() const
|
|
{
|
|
CHECKPOINT;
|
|
|
|
const Profile* pProfile = this;
|
|
ASSERT( pProfile );
|
|
|
|
XNode* pNode = new XNode;
|
|
pNode->name = "Awards";
|
|
|
|
FOREACH_StepsType( st )
|
|
{
|
|
FOREACH_Difficulty( dc )
|
|
{
|
|
FOREACH_PerDifficultyAward( pda )
|
|
{
|
|
const AwardRecord &ar = m_PerDifficultyAwards[st][dc][pda];
|
|
if( !ar.IsSet() )
|
|
continue;
|
|
|
|
XNode* pAward = pNode->AppendChild( "PerDifficultyAward" );
|
|
|
|
pAward->AppendAttr( "StepsType", GameManager::NotesTypeToString(st) );
|
|
pAward->AppendAttr( "Difficulty", DifficultyToString(dc) );
|
|
pAward->AppendAttr( "PerDifficultyAward", PerDifficultyAwardToString(pda) );
|
|
|
|
pAward->AppendChild( ar.CreateNode() );
|
|
}
|
|
}
|
|
}
|
|
|
|
FOREACH_PeakComboAward( pca )
|
|
{
|
|
const AwardRecord &ar = m_PeakComboAwards[pca];
|
|
if( !ar.IsSet() )
|
|
continue;
|
|
|
|
XNode* pAward = pNode->AppendChild( "PeakComboAward" );
|
|
|
|
pAward->AppendAttr( "PeakComboAward", PeakComboAwardToString(pca) );
|
|
|
|
pAward->AppendChild( ar.CreateNode() );
|
|
}
|
|
|
|
return pNode;
|
|
}
|
|
|
|
void Profile::AddPerDifficultyAward( StepsType st, Difficulty dc, PerDifficultyAward pda )
|
|
{
|
|
m_PerDifficultyAwards[st][dc][pda].Set( time(NULL) );
|
|
}
|
|
|
|
void Profile::AddPeakComboAward( PeakComboAward pca )
|
|
{
|
|
m_PeakComboAwards[pca].Set( time(NULL) );
|
|
}
|
|
|
|
bool Profile::HasPerDifficultyAward( StepsType st, Difficulty dc, PerDifficultyAward pda )
|
|
{
|
|
return m_PerDifficultyAwards[st][dc][pda].IsSet();
|
|
}
|
|
|
|
bool Profile::HasPeakComboAward( PeakComboAward pca )
|
|
{
|
|
return m_PeakComboAwards[pca].IsSet();
|
|
}
|