89 lines
3.0 KiB
C++
89 lines
3.0 KiB
C++
#ifndef MemoryCardManager_H
|
|
#define MemoryCardManager_H
|
|
|
|
#include "GameConstantsAndTypes.h" // for MemoryCardState
|
|
#include "PlayerNumber.h"
|
|
#include "RageSound.h"
|
|
#include "arch/MemoryCard/MemoryCardDriver.h"
|
|
|
|
|
|
const CString MEM_CARD_MOUNT_POINT[NUM_PLAYERS] =
|
|
{
|
|
/* @ is importast; see RageFileManager LoadedDriver::GetPath */
|
|
"@mc1/",
|
|
"@mc2/",
|
|
};
|
|
|
|
class MemoryCardManager
|
|
{
|
|
public:
|
|
MemoryCardManager();
|
|
~MemoryCardManager();
|
|
|
|
void Update( float fDelta );
|
|
|
|
MemoryCardState GetCardState( PlayerNumber pn );
|
|
|
|
// CString GetOsMountDir( PlayerNumber pn ); // only valid when state = ready
|
|
|
|
void LockCards( bool bLock ); // prevent removing or changing of memory cards
|
|
|
|
void PauseMountingThread(); // call this before reading or writing to memory card
|
|
void UnPauseMountingThread(); // call this when done reading or writing to memory card
|
|
|
|
void FlushAndReset(); // force all files to be written to mounted memory cards
|
|
|
|
bool PathIsMemCard( CString sDir ) const;
|
|
|
|
CString GetName( PlayerNumber pn ) const;
|
|
|
|
protected:
|
|
void AssignUnassignedCards(); // do our best to assign a Device to each player
|
|
|
|
MemoryCardDriver *m_pDriver;
|
|
|
|
vector<UsbStorageDevice> m_vStorageDevices; // all currently connected
|
|
|
|
bool m_bCardsLocked;
|
|
bool m_bTooLate[NUM_PLAYERS]; // card was inserted after lock
|
|
bool m_bWriteError[NUM_PLAYERS]; // couldn't write to the card
|
|
UsbStorageDevice m_Device[NUM_PLAYERS]; // device in the memory card slot, NULL if none
|
|
|
|
// don't play sounds on the first assign after resetting the driver
|
|
bool m_bDontPlaySoundsOnce;
|
|
|
|
RageSound m_soundReady;
|
|
RageSound m_soundError;
|
|
RageSound m_soundTooLate;
|
|
RageSound m_soundDisconnect;
|
|
};
|
|
|
|
extern MemoryCardManager* MEMCARDMAN; // global and accessable from anywhere in our program
|
|
|
|
#endif
|
|
|
|
/*
|
|
* (c) 2003-2004 Chris Danford
|
|
* All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
* whom the Software is furnished to do so, provided that the above
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
* the Software and that both the above copyright notice(s) and this
|
|
* permission notice appear in supporting documentation.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|