144 lines
4.1 KiB
C++
144 lines
4.1 KiB
C++
/* EditMenu - UI on Edit Menu screen. Create Steps, delete Steps, or launch Steps in editor. */
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#ifndef EDIT_MENU_H
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#define EDIT_MENU_H
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#include "ActorFrame.h"
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#include "Banner.h"
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#include "TextBanner.h"
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#include "GameConstantsAndTypes.h"
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#include "DifficultyMeter.h"
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#include "RandomSample.h"
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class EditMenu: public ActorFrame
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{
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public:
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EditMenu();
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~EditMenu();
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virtual void DrawPrimitives();
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bool CanGoUp();
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bool CanGoDown();
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bool CanGoLeft();
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bool CanGoRight();
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void Up();
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void Down();
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void Left();
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void Right();
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enum Row
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{
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ROW_GROUP,
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ROW_SONG,
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ROW_NOTES_TYPE,
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ROW_DIFFICULTY,
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ROW_SOURCE_NOTES_TYPE,
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ROW_SOURCE_DIFFICULTY,
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ROW_ACTION,
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NUM_ROWS
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} m_SelectedRow;
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CString RowToString( Row r )
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{
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const CString s[NUM_ROWS] =
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{
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"Group",
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"Song",
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"StepsType",
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"Difficulty",
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"Source StepsType",
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"Source Difficulty",
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"Action"
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};
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return s[r];
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}
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enum Action
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{
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ACTION_EDIT,
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ACTION_DELETE,
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ACTION_COPY,
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ACTION_AUTOGEN,
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ACTION_BLANK,
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NUM_ACTIONS
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};
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CString ActionToString( Action a )
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{
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const CString s[NUM_ACTIONS] =
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{
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"Edit Existing",
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"Delete Existing",
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"Create from Source by Copy",
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"Create from Souce by AutoGen",
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"Create with Blank"
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};
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return s[a];
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}
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void RefreshNotes();
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CString GetSelectedGroup() const { ASSERT(m_iSelection[ROW_GROUP] < (int)m_sGroups.size()); return m_sGroups[m_iSelection[ROW_GROUP]]; }
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Song* GetSelectedSong() const { ASSERT(m_iSelection[ROW_SONG] < (int)m_pSongs.size()); return m_pSongs[m_iSelection[ROW_SONG]]; }
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StepsType GetSelectedNotesType() const { ASSERT(m_iSelection[ROW_NOTES_TYPE] < (int)m_StepsTypes.size()); return m_StepsTypes[m_iSelection[ROW_NOTES_TYPE]]; }
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Difficulty GetSelectedDifficulty() const { return (Difficulty)m_iSelection[ROW_DIFFICULTY]; }
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StepsType GetSelectedSourceNotesType() const { ASSERT(m_iSelection[ROW_SOURCE_NOTES_TYPE] < (int)m_StepsTypes.size()); return m_StepsTypes[m_iSelection[ROW_SOURCE_NOTES_TYPE]]; }
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Difficulty GetSelectedSourceDifficulty() const { return (Difficulty)m_iSelection[ROW_SOURCE_DIFFICULTY]; }
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Action GetSelectedAction() const { ASSERT(m_iSelection[ROW_ACTION] < (int)m_Actions.size()); return m_Actions[m_iSelection[ROW_ACTION]]; }
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Steps* GetSelectedNotes();
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Steps* GetSelectedSourceNotes();
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private:
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Sprite m_sprArrows[2];
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int m_iSelection[NUM_ROWS];
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BitmapText m_textLabel[NUM_ROWS];
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BitmapText m_textValue[NUM_ROWS];
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Banner m_GroupBanner;
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Banner m_SongBanner;
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TextBanner m_SongTextBanner;
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DifficultyMeter m_Meter;
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DifficultyMeter m_SourceMeter;
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CStringArray m_sGroups;
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vector<StepsType> m_StepsTypes;
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vector<Song*> m_pSongs;
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vector<Action> m_Actions;
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void OnRowValueChanged( Row row );
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void ChangeToRow( Row newRow );
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RandomSample m_soundChangeRow;
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RandomSample m_soundChangeValue;
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};
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#endif
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/*
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* (c) 2001-2004 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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