117 lines
3.9 KiB
C++
117 lines
3.9 KiB
C++
#include "global.h"
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#include "Preference.h"
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#include "PrefsManager.h"
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#include "IniFile.h"
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#include "RageLog.h"
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#include "LuaFunctions.h"
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#include "LuaManager.h"
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#include "MessageManager.h"
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IPreference::IPreference( const CString& sName ):
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m_sName( sName )
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{
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PrefsManager::Subscribe( this );
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}
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IPreference::~IPreference()
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{
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PrefsManager::Unsubscribe( this );
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}
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void IPreference::PushValue( lua_State *L ) const
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{
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if( LOG )
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LOG->Trace( "The preference value \"%s\" is of a type not supported by Lua", m_sName.c_str() );
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lua_pushnil( L );
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}
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void IPreference::SetFromStack( lua_State *L )
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{
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if( LOG )
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LOG->Trace( "The preference value \"%s\" is of a type not supported by Lua", m_sName.c_str() );
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lua_pop( L, 1 );
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}
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#define READFROM_AND_WRITETO( type, cast ) \
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template<> void Preference<type>::FromString( const CString &s ) \
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{ \
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::FromString( s, (cast)m_currentValue ); \
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} \
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template<> CString Preference<type>::ToString() const \
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{ \
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return ::ToString( (cast)m_currentValue ); \
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} \
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template<> void Preference<type>::PushValue( lua_State *L ) const \
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{ \
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LuaHelpers::PushStack( (cast)m_currentValue, L ); \
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} \
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template<> void Preference<type>::SetFromStack( lua_State *L ) \
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{ \
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LuaHelpers::PopStack( (cast)m_currentValue, L ); \
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}
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READFROM_AND_WRITETO( int, int& )
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READFROM_AND_WRITETO( float, float& )
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READFROM_AND_WRITETO( bool, bool& )
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READFROM_AND_WRITETO( CString, CString& )
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READFROM_AND_WRITETO( PrefsManager::BackgroundMode, int& )
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READFROM_AND_WRITETO( PrefsManager::BannerCache, int& )
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READFROM_AND_WRITETO( PrefsManager::MusicWheelUsesSections, int& )
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READFROM_AND_WRITETO( PrefsManager::MarvelousTiming, int& )
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READFROM_AND_WRITETO( CoinMode, int& )
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READFROM_AND_WRITETO( Premium, int& )
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READFROM_AND_WRITETO( PrefsManager::Maybe, int& )
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READFROM_AND_WRITETO( PrefsManager::ShowDancingCharacters, int& )
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READFROM_AND_WRITETO( PrefsManager::CourseSortOrders, int& )
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READFROM_AND_WRITETO( PrefsManager::GetRankingName, int& )
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READFROM_AND_WRITETO( PrefsManager::ScoringTypes, int& )
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READFROM_AND_WRITETO( PrefsManager::BoostAppPriority, int& )
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READFROM_AND_WRITETO( PrefsManager::AttractSoundFrequency, int& )
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READFROM_AND_WRITETO( PlayerController, int& )
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READFROM_AND_WRITETO( RageSoundReader_Resample::ResampleQuality, int& )
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void IPreference::ReadFrom( const IniFile &ini )
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{
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CString sVal;
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if( ini.GetValue( "Options", m_sName, sVal ) )
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FromString( sVal );
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}
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void IPreference::WriteTo( IniFile &ini ) const
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{
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ini.SetValue( "Options", m_sName, ToString() );
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}
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void BroadcastPreferenceChanged( const CString& sPreferenceName )
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{
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if( MESSAGEMAN )
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MESSAGEMAN->Broadcast( sPreferenceName+"Changed" );
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}
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/*
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* (c) 2001-2004 Chris Danford, Chris Gomez
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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