Files
itgmania212121/Themes/default/BGAnimations/ScreenTitleMenu decorations.lua
T
Devin J. Pohly dcb5087b1b default theme: fix saving of ThemePrefs
Since this was in a `decorations' layer, the outer ActorFrame was being
stripped along with its OnCommand.
2013-08-14 22:19:59 -04:00

46 lines
1.7 KiB
Lua

InitUserPrefs();
local t = Def.ActorFrame {}
t[#t+1] = Def.ActorFrame {
OnCommand=function(self)
if not FILEMAN:DoesFileExist("Save/ThemePrefs.ini") then
Trace("ThemePrefs doesn't exist; creating file")
ThemePrefs.ForceSave()
end
ThemePrefs.Save()
end;
};
t[#t+1] = StandardDecorationFromFileOptional("Footer","Footer");
t[#t+1] = StandardDecorationFromFileOptional("Logo","Logo");
t[#t+1] = StandardDecorationFromFileOptional("VersionInfo","VersionInfo");
t[#t+1] = StandardDecorationFromFileOptional("CurrentGametype","CurrentGametype");
t[#t+1] = StandardDecorationFromFileOptional("LifeDifficulty","LifeDifficulty");
t[#t+1] = StandardDecorationFromFileOptional("TimingDifficulty","TimingDifficulty");
t[#t+1] = StandardDecorationFromFileOptional("NetworkStatus","NetworkStatus");
t[#t+1] = StandardDecorationFromFileOptional("SystemDirection","SystemDirection");
t[#t+1] = StandardDecorationFromFileOptional("NumSongs","NumSongs") .. {
SetCommand=function(self)
local InstalledSongs, AdditionalSongs, InstalledCourses, AdditionalCourses, Groups, Unlocked = 0;
if SONGMAN:GetRandomSong() then
InstalledSongs, AdditionalSongs, InstalledCourses, AdditionalCourses, Groups, Unlocked =
SONGMAN:GetNumSongs(),
SONGMAN:GetNumAdditionalSongs(),
SONGMAN:GetNumCourses(),
SONGMAN:GetNumAdditionalCourses(),
SONGMAN:GetNumSongGroups(),
SONGMAN:GetNumUnlockedSongs();
else
return
end
self:settextf(THEME:GetString("ScreenTitleMenu","%i Songs (%i Groups), %i Courses"), InstalledSongs, Groups, InstalledCourses);
-- self:settextf("%i (+%i) Songs (%i Groups), %i (+%i) Courses", InstalledSongs, AdditionalSongs, Groups, InstalledCourses, AdditionalCourses);
end;
};
return t