Files
itgmania212121/stepmania/Themes/default/Scripts/Branches.lua
T

101 lines
3.0 KiB
Lua

function ScreenTitleBranch()
if CoinMode() == "home" then return "ScreenTitleMenu" end
return "ScreenTitleJoin"
end
function ScreenCautionBranch()
if ShowCaution() then return "ScreenCaution" end
return "ScreenSelectStyle"
end
function SongSelectionScreen()
if PlayModeName() == "Nonstop" then return "ScreenSelectCourseNonstop" end
if PlayModeName() == "Oni" then return "ScreenSelectCourseOni" end
if PlayModeName() == "Endless" then return "ScreenSelectCourseEndless" end
if IsNetConnected() then ReportStyle() end
if IsNetSMOnline() then return SMOnlineScreen() end
if IsNetConnected() then return "ScreenNetSelectMusic" end
return "ScreenSelectMusic"
end
function SMOnlineScreen()
if ( not IsSMOnlineLoggedIn(1) ) and IsPlayerEnabled(1) then return "ScreenSMOnlineLogin" end
if ( not IsSMOnlineLoggedIn(2) ) and IsPlayerEnabled(2) then return "ScreenSMOnlineLogin" end
return "ScreenNetRoom"
end
function SelectFirstOptionsScreen()
if PlayModeName() == "Rave" then return "ScreenRaveOptions" end
return "ScreenPlayerOptions"
end
function SelectGameplayScreen()
if IsExtraStage() or IsExtraStage2() then return "ScreenGameplay" end
return "ScreenGameplay"
end
function SelectEvaluationScreen()
if IsNetConnected() then return "ScreenNetEvaluation" end
Mode = PlayModeName()
if( Mode == "Regular" ) then return "ScreenEvaluationStage" end
if( Mode == "Nonstop" ) then return "ScreenEvaluationNonstop" end
if( Mode == "Oni" ) then return "ScreenEvaluationOni" end
if( Mode == "Endless" ) then return "ScreenEvaluationEndless" end
if( Mode == "Rave" ) then return "ScreenEvaluationRave" end
if( Mode == "Battle" ) then return "ScreenEvaluationBattle" end
end
function ScreenEvaluationExitBranch()
if( IsNetSMOnline() ) then return "ScreenNetRoom" end
if( IsNetConnected() ) then return "ScreenNetSelectMusic" end
return "ScreenSelectMusic"
end
function ScreenBranchNetAfterEval()
if IsNetSMOnline() then return "ScreenSMOnlineSelectMusic" end
if IsNetConnected() then return "ScreenNetSelectMusic" end
return "ScreenSelectMusic"
end
function SelectEndingScreen()
if GetBestFinalGrade() >= Grade("AA") then return "ScreenMusicScroll" end
return "ScreenCredits"
end
function IsEventMode()
return GetPreference( "EventMode" )
end
-- For "EvalOnFail", do:
-- function GetGameplayNextScreen() return SelectEvaluationScreen() end
function GetGameplayNextScreen()
Trace( "GetGameplayNextScreen: " )
local Passed = not AllFailed()
if( Passed ) then
Trace( "Passed" )
else
Trace( "Failed" )
end
if IsCourseMode() then Trace( "Course mode " ) end
if IsExtraStage() then Trace( "Ex1" ) end
if IsExtraStage2() then Trace( "Ex2" ) end
if IsEventMode() then Trace( "Event mode" ) end
if Passed or IsCourseMode() or
IsExtraStage() or IsExtraStage2()
then
Trace( "Go to evaluation screen" )
return SelectEvaluationScreen()
end
if IsEventMode() then
Trace( "Go to song selection screen" )
-- DeletePreparedScreens()
return SongSelectionScreen()
end
Trace( "ScreenGameOver" )
return "ScreenGameOver"
end