Files
itgmania212121/Themes/default/Graphics/ScreenPlayerOptions PlayerNameplate.lua
T
2014-12-27 03:17:51 -08:00

39 lines
1.2 KiB
Lua

local PlayerNumber = ...
assert( PlayerNumber )
local bpm_text_zoom = 0.875
local t = Def.ActorFrame {
LoadActor(THEME:GetPathB("_frame","3x1"),"rounded fill", 192-8) .. {
OnCommand=cmd(diffuse,color("#333333");diffusealpha,0.875);
};
LoadActor(THEME:GetPathB("_frame","3x1"),"rounded gloss", 192-8) .. {
OnCommand=cmd(diffusealpha,0.125);
};
LoadFont("Common Normal") .. {
Text=ToEnumShortString(PlayerNumber);
Name="PlayerShortName",
InitCommand=cmd(x,-104;maxwidth,32),
OnCommand=cmd(diffuse,PlayerColor(PlayerNumber);shadowlength,1)
},
LoadFont("Common Normal") .. {
Text="50 - 10000";
Name="BPMRangeOld",
InitCommand=cmd(x,-40;maxwidth,88/bpm_text_zoom),
OnCommand=cmd(shadowlength,1;zoom,bpm_text_zoom)
},
LoadActor(THEME:GetPathG("_StepsDisplayListRow","arrow")) .. {
Name="Seperator",
InitCommand=cmd(x,14)
},
LoadFont("Common Normal") .. {
Text="100 - 200000";
Name="BPMRangeNew",
InitCommand=cmd(x,68;maxwidth,88/bpm_text_zoom),
OnCommand=cmd(shadowlength,1;zoom,bpm_text_zoom;queuecommand,"BPMWillChange"),
BPMWillNotChangeCommand=cmd(stopeffect),
BPMWillChangeCommand=cmd(diffuseshift;effectcolor1,Color.White;effectcolor2,Color.Orange)
}
}
return t