8c6575ecbb
PlayerOption po2; po2.FromString( po1.GetString() ); po2 does not necessarily equal po1 because the note skin might be omitted so po2's note skin will be blank. Passing true to GetString() will include the note skin so po2.FromString( po1.GetString(true) ) will cause po2 to equal po1.
191 lines
5.7 KiB
C++
191 lines
5.7 KiB
C++
/* PlayerOptions - Per-player options that are not saved between sessions. */
|
|
|
|
#ifndef PLAYER_OPTIONS_H
|
|
#define PLAYER_OPTIONS_H
|
|
|
|
class Song;
|
|
class Steps;
|
|
class Course;
|
|
class Trail;
|
|
|
|
#include "GameConstantsAndTypes.h"
|
|
|
|
class PlayerOptions
|
|
{
|
|
public:
|
|
PlayerOptions() { Init(); };
|
|
void Init();
|
|
void Approach( const PlayerOptions& other, float fDeltaSeconds );
|
|
RString GetString( bool bForceNoteSkin = false ) const;
|
|
RString GetSavedPrefsString() const; // only the basic options that players would want for every song
|
|
void ResetSavedPrefs();
|
|
void GetMods( vector<RString> &AddTo, bool bForceNoteSkin = false ) const;
|
|
void GetLocalizedMods( vector<RString> &AddTo ) const;
|
|
void FromString( const RString &sOptions, bool bWarnOnInvalid = false );
|
|
void ChooseRandomModifiers();
|
|
bool ContainsTransformOrTurn() const;
|
|
|
|
bool operator==( const PlayerOptions &other ) const;
|
|
bool operator!=( const PlayerOptions &other ) const { return !operator==(other); }
|
|
|
|
|
|
enum Accel {
|
|
ACCEL_BOOST,
|
|
ACCEL_BRAKE,
|
|
ACCEL_WAVE,
|
|
ACCEL_EXPAND,
|
|
ACCEL_BOOMERANG,
|
|
NUM_ACCELS
|
|
};
|
|
enum Effect {
|
|
EFFECT_DRUNK,
|
|
EFFECT_DIZZY,
|
|
EFFECT_MINI,
|
|
EFFECT_TINY,
|
|
EFFECT_FLIP,
|
|
EFFECT_INVERT,
|
|
EFFECT_TORNADO,
|
|
EFFECT_TIPSY,
|
|
EFFECT_BUMPY,
|
|
EFFECT_BEAT,
|
|
NUM_EFFECTS
|
|
};
|
|
enum Appearance {
|
|
APPEARANCE_HIDDEN,
|
|
APPEARANCE_HIDDEN_OFFSET,
|
|
APPEARANCE_SUDDEN,
|
|
APPEARANCE_SUDDEN_OFFSET,
|
|
APPEARANCE_STEALTH,
|
|
APPEARANCE_BLINK,
|
|
APPEARANCE_RANDOMVANISH,
|
|
NUM_APPEARANCES
|
|
};
|
|
enum Turn {
|
|
TURN_NONE=0,
|
|
TURN_MIRROR,
|
|
TURN_LEFT,
|
|
TURN_RIGHT,
|
|
TURN_SHUFFLE,
|
|
TURN_SUPER_SHUFFLE,
|
|
NUM_TURNS
|
|
};
|
|
enum Transform {
|
|
TRANSFORM_NOHOLDS,
|
|
TRANSFORM_NOROLLS,
|
|
TRANSFORM_NOMINES,
|
|
TRANSFORM_LITTLE,
|
|
TRANSFORM_WIDE,
|
|
TRANSFORM_BIG,
|
|
TRANSFORM_QUICK,
|
|
TRANSFORM_BMRIZE,
|
|
TRANSFORM_SKIPPY,
|
|
TRANSFORM_MINES,
|
|
TRANSFORM_ECHO,
|
|
TRANSFORM_STOMP,
|
|
TRANSFORM_PLANTED,
|
|
TRANSFORM_FLOORED,
|
|
TRANSFORM_TWISTER,
|
|
TRANSFORM_NOJUMPS,
|
|
TRANSFORM_NOHANDS,
|
|
TRANSFORM_NOQUADS,
|
|
TRANSFORM_NOSTRETCH,
|
|
NUM_TRANSFORMS
|
|
};
|
|
enum Scroll {
|
|
SCROLL_REVERSE=0,
|
|
SCROLL_SPLIT,
|
|
SCROLL_ALTERNATE,
|
|
SCROLL_CROSS,
|
|
SCROLL_CENTERED,
|
|
NUM_SCROLLS
|
|
};
|
|
enum ScoreDisplay {
|
|
SCORING_ADD=0,
|
|
SCORING_SUBTRACT,
|
|
SCORING_AVERAGE,
|
|
NUM_SCOREDISPLAYS
|
|
};
|
|
|
|
float GetReversePercentForColumn( int iCol ) const; // accounts for all Directions
|
|
|
|
/* All floats have a corresponding speed setting, which determines how fast
|
|
* PlayerOptions::Approach approaches. */
|
|
bool m_bSetScrollSpeed; // true if the scroll speed was set by FromString
|
|
float m_fTimeSpacing, m_SpeedfTimeSpacing; // instead of Beat spacing
|
|
float m_fScrollSpeed, m_SpeedfScrollSpeed; // used if !m_bTimeSpacing
|
|
float m_fScrollBPM, m_SpeedfScrollBPM; // used if m_bTimeSpacing
|
|
float m_fAccels[NUM_ACCELS], m_SpeedfAccels[NUM_ACCELS];
|
|
float m_fEffects[NUM_EFFECTS], m_SpeedfEffects[NUM_EFFECTS];
|
|
float m_fAppearances[NUM_APPEARANCES],m_SpeedfAppearances[NUM_APPEARANCES];
|
|
float m_fScrolls[NUM_SCROLLS], m_SpeedfScrolls[NUM_SCROLLS];
|
|
float m_fDark, m_SpeedfDark;
|
|
float m_fBlind, m_SpeedfBlind;
|
|
float m_fCover, m_SpeedfCover; // hide the background per-player--can't think of a good name
|
|
bool m_bSetTiltOrSkew; // true if the tilt or skew was set by FromString
|
|
float m_fPerspectiveTilt, m_SpeedfPerspectiveTilt; // -1 = near, 0 = overhead, +1 = space
|
|
float m_fSkew, m_SpeedfSkew; // 0 = vanish point is in center of player, 1 = vanish point is in center of screen
|
|
|
|
float m_fRandomSpeed, m_SpeedfRandomSpeed;
|
|
|
|
/* If this is > 0, then the player must have life above this value at the end of
|
|
* the song to pass. This is independent of SongOptions::m_FailType. */
|
|
float m_fPassmark, m_SpeedfPassmark;
|
|
|
|
bool m_bTurns[NUM_TURNS];
|
|
bool m_bTransforms[NUM_TRANSFORMS];
|
|
ScoreDisplay m_ScoreDisplay;
|
|
|
|
RString m_sNoteSkin; // "" means "no change"
|
|
|
|
void NextAccel();
|
|
void NextEffect();
|
|
void NextAppearance();
|
|
void NextTurn();
|
|
void NextTransform();
|
|
void NextPerspective();
|
|
void NextScroll();
|
|
|
|
Accel GetFirstAccel();
|
|
Effect GetFirstEffect();
|
|
Appearance GetFirstAppearance();
|
|
Scroll GetFirstScroll();
|
|
|
|
void SetOneAccel( Accel a );
|
|
void SetOneEffect( Effect e );
|
|
void SetOneAppearance( Appearance a );
|
|
void SetOneScroll( Scroll s );
|
|
void ToggleOneTurn( Turn t );
|
|
|
|
|
|
// return true if any mods being used will make the song(s) easier
|
|
bool IsEasierForSongAndSteps( Song* pSong, Steps* pSteps, PlayerNumber pn ) const;
|
|
bool IsEasierForCourseAndTrail( Course* pCourse, Trail* pTrail ) const;
|
|
};
|
|
|
|
#endif
|
|
|
|
/*
|
|
* (c) 2001-2004 Chris Danford, Glenn Maynard
|
|
* All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
* whom the Software is furnished to do so, provided that the above
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
* the Software and that both the above copyright notice(s) and this
|
|
* permission notice appear in supporting documentation.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|