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itgmania212121/Themes/legacy/Scripts/03 Gameplay.lua
T
Dan Guzek 9666bb0ae2 change a few global Lua variables to be local
Running StepMania with the command line argument of --ExportLuaInformation while the current 5.1's default theme (Lambda) was selected added some seemingly stray Lua variables to the Constants table in ./Docs/Luadoc/Lua.xml.

I spotted them here: http://dguzek.github.io/Lua-For-SM5/LuaAPI#Constants

I'm assuming num, bPreference, and bCategory don't need global scope, so I added the local keyword where appropriate.
2019-12-09 19:45:57 -05:00

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Lua

-- StepMania 5 default theme | script ring 03 | Gameplay.lua
-- someone thought it'd be a good idea to put theme preferences into the fallback
-- when they should've been in default instead. there is no emoticon for how i feel
-- at this moment right now -freem
-- for example, not every theme wants to worry about custom receptor positions.
local tNotePositions = {
-- StepMania 3.9/4.0
Normal = { -144, 144, },
-- ITG
Lower = { -125, 145, }
}
function GetTapPosition( sType )
local bCategory = (sType == 'Standard') and 1 or 2
-- true: Normal
-- false: Lower
local bPreference = ThemePrefs.Get("NotePosition") and "Normal" or "Lower"
local tNotePos = tNotePositions[bPreference]
return tNotePos[bCategory]
end
-- combo under field is another thing that doesn't always need to be custom
function ComboUnderField()
return ThemePrefs.Get("ComboUnderField")
end