481 lines
12 KiB
C++
481 lines
12 KiB
C++
#include "global.h"
|
|
|
|
#include "RageUtil_FileDB.h"
|
|
#include "RageUtil.h"
|
|
#include "RageTimer.h"
|
|
#include "RageLog.h"
|
|
#include <map>
|
|
#include <set>
|
|
#include <sys/stat.h>
|
|
#include <sys/types.h>
|
|
#include <errno.h>
|
|
#include <RageFile.h>
|
|
#include "arch/arch.h"
|
|
|
|
#if !defined(WIN32)
|
|
#include <dirent.h>
|
|
#endif
|
|
|
|
|
|
struct File {
|
|
istring name;
|
|
bool dir;
|
|
|
|
File() { dir=false; }
|
|
File(istring fn, bool dir_=false): name(fn), dir(dir) { }
|
|
|
|
bool operator== (const File &rhs) const { return name==rhs.name; }
|
|
bool operator< (const File &rhs) const { return name<rhs.name; }
|
|
|
|
bool equal(const File &rhs) const { return name == rhs.name; }
|
|
bool equal(const CString &rhs) const {
|
|
return !stricmp(name.c_str(), rhs.c_str());
|
|
}
|
|
};
|
|
|
|
/* This represents a directory. */
|
|
struct FileSet
|
|
{
|
|
set<File> files;
|
|
RageTimer age;
|
|
void LoadFromDir(const CString &dir);
|
|
void GetFilesMatching(
|
|
const CString &beginning, const CString &containing, const CString &ending,
|
|
vector<CString> &out, bool bOnlyDirs) const;
|
|
void GetFilesEqualTo(const CString &pat, vector<CString> &out, bool bOnlyDirs) const;
|
|
bool DoesFileExist(const CString &path) const;
|
|
bool IsADirectory(const CString &path) const;
|
|
bool IsAFile(const CString &path) const;
|
|
};
|
|
|
|
void FileSet::LoadFromDir(const CString &dir)
|
|
{
|
|
age.GetDeltaTime(); /* reset */
|
|
files.clear();
|
|
|
|
#if defined(WIN32)
|
|
WIN32_FIND_DATA fd;
|
|
HANDLE hFind = FindFirstFile( dir+SLASH "*", &fd );
|
|
|
|
if( hFind == INVALID_HANDLE_VALUE )
|
|
return;
|
|
|
|
do {
|
|
if(!strcmp(fd.cFileName, ".") || !strcmp(fd.cFileName, ".."))
|
|
continue;
|
|
|
|
File f;
|
|
f.name=fd.cFileName;
|
|
f.dir = !!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
|
|
|
|
files.insert(f);
|
|
} while( FindNextFile( hFind, &fd ) );
|
|
FindClose(hFind);
|
|
#else
|
|
CString OldDir = GetCwd();
|
|
|
|
if( chdir(dir.c_str()) == -1 )
|
|
{
|
|
/* Only log once per dir. */
|
|
if( LOG )
|
|
LOG->MapLog("chdir " + dir, "Couldn't chdir(%s): %s", dir.c_str(), strerror(errno) );
|
|
return;
|
|
}
|
|
DIR *d = opendir(".");
|
|
|
|
while(struct dirent *ent = readdir(d))
|
|
{
|
|
if(!strcmp(ent->d_name, ".")) continue;
|
|
if(!strcmp(ent->d_name, "..")) continue;
|
|
|
|
File f;
|
|
f.name=ent->d_name;
|
|
|
|
if( ent->d_type == DT_UNKNOWN )
|
|
{
|
|
/* d_type isn't implemented; we need to stat. */
|
|
struct stat st;
|
|
if( stat(ent->d_name, &st) == -1 )
|
|
{
|
|
/* Huh? */
|
|
if(LOG)
|
|
LOG->Warn("Got file '%s' in '%s' from list, but can't stat? (%s)",
|
|
ent->d_name, dir.c_str(), strerror(errno));
|
|
f.dir = false;
|
|
} else
|
|
f.dir = (st.st_mode & S_IFDIR);
|
|
} else
|
|
f.dir = ent->d_type == DT_DIR;
|
|
|
|
files.insert(f);
|
|
}
|
|
|
|
closedir(d);
|
|
chdir( OldDir );
|
|
#endif
|
|
}
|
|
|
|
/* Search for "beginning*containing*ending". */
|
|
void FileSet::GetFilesMatching(const CString &beginning, const CString &containing, const CString &ending, vector<CString> &out, bool bOnlyDirs) const
|
|
{
|
|
set<File>::const_iterator i = files.lower_bound(File(beginning.c_str()));
|
|
for( ; i != files.end(); ++i)
|
|
{
|
|
if(bOnlyDirs && !i->dir) continue;
|
|
|
|
/* Check beginning. */
|
|
if(beginning.size() > i->name.size()) continue; /* can't start with it */
|
|
if(strnicmp(i->name.c_str(), beginning.c_str(), beginning.size())) continue; /* doesn't start with it */
|
|
|
|
/* Position the end starts on: */
|
|
int end_pos = int(i->name.size())-int(ending.size());
|
|
|
|
/* Check end. */
|
|
if(end_pos < 0) continue; /* can't end with it */
|
|
if(stricmp(i->name.c_str()+end_pos, ending.c_str())) continue; /* doesn't end with it */
|
|
|
|
/* Check containing. Do this last, since it's the slowest (substring
|
|
* search instead of string match). */
|
|
if(containing.size())
|
|
{
|
|
unsigned pos = i->name.find(containing, beginning.size());
|
|
if(pos == i->name.npos) continue; /* doesn't contain it */
|
|
if(pos + containing.size() > unsigned(end_pos)) continue; /* found it but it overlaps with the end */
|
|
}
|
|
|
|
out.push_back(i->name.c_str());
|
|
}
|
|
}
|
|
|
|
void FileSet::GetFilesEqualTo(const CString &str, vector<CString> &out, bool bOnlyDirs) const
|
|
{
|
|
set<File>::const_iterator i = files.find(File(str.c_str()));
|
|
if(i == files.end())
|
|
return;
|
|
|
|
if(bOnlyDirs && !i->dir)
|
|
return;
|
|
|
|
out.push_back(i->name.c_str());
|
|
}
|
|
|
|
bool FileSet::DoesFileExist(const CString &path) const
|
|
{
|
|
return files.find(File(path.c_str())) != files.end();
|
|
}
|
|
|
|
bool FileSet::IsADirectory(const CString &path) const
|
|
{
|
|
set<File>::const_iterator i = files.find(File(path.c_str()));
|
|
if(i == files.end())
|
|
return false;
|
|
return i->dir;
|
|
}
|
|
|
|
bool FileSet::IsAFile(const CString &path) const
|
|
{
|
|
set<File>::const_iterator i = files.find(File(path.c_str()));
|
|
if(i == files.end())
|
|
return false;
|
|
return !i->dir;
|
|
}
|
|
|
|
/* Given "foo/bar/baz/" or "foo/bar/baz", return "foo/bar/" and "baz". */
|
|
static void SplitPath( CString Path, CString &Dir, CString &Name )
|
|
{
|
|
/* Strip off any trailing slashes. */
|
|
if( Path.size() > 0 && Path.Right(1) == SLASH )
|
|
Path.erase( Path.size()-1 );
|
|
|
|
static Regex split("(.*/)([^/]+)");
|
|
CStringArray match;
|
|
if(split.Compare(Path, match)) {
|
|
/* At least one slash. */
|
|
Dir = match[0];
|
|
Name = match[1];
|
|
} else {
|
|
/* No slash. */
|
|
Dir = "." SLASH;
|
|
Name = Path;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
class FilenameDB
|
|
{
|
|
FileSet &GetFileSet(CString dir, bool ResolveCase = true);
|
|
|
|
/* Directories we have cached: */
|
|
map<istring, FileSet *> dirs;
|
|
|
|
void GetFilesEqualTo(const CString &dir, const CString &fn, vector<CString> &out, bool bOnlyDirs);
|
|
void GetFilesMatching(const CString &dir,
|
|
const CString &beginning, const CString &containing, const CString &ending,
|
|
vector<CString> &out, bool bOnlyDirs);
|
|
|
|
public:
|
|
/* This handles at most one * wildcard. If we need anything more complicated,
|
|
* we'll need to use fnmatch or regex. */
|
|
void GetFilesSimpleMatch(const CString &dir, const CString &fn, vector<CString> &out, bool bOnlyDirs);
|
|
|
|
/* Search for "path" case-insensitively and replace it with the correct
|
|
* case. If "path" doesn't exist at all, return false and don't change it. */
|
|
bool ResolvePath(CString &path);
|
|
|
|
bool DoesFileExist(const CString &path);
|
|
bool IsAFile(const CString &path);
|
|
bool IsADirectory(const CString &path);
|
|
|
|
void FlushDirCache();
|
|
};
|
|
|
|
bool FilenameDB::DoesFileExist( const CString &sPath )
|
|
{
|
|
CString Dir, Name;
|
|
SplitPath(sPath, Dir, Name);
|
|
FileSet &fs = GetFileSet(Dir.c_str());
|
|
return fs.DoesFileExist(Name);
|
|
}
|
|
|
|
bool FilenameDB::IsAFile( const CString &sPath )
|
|
{
|
|
CString Dir, Name;
|
|
SplitPath(sPath, Dir, Name);
|
|
FileSet &fs = GetFileSet(Dir.c_str());
|
|
return fs.IsAFile(Name);
|
|
}
|
|
|
|
bool FilenameDB::IsADirectory( const CString &sPath )
|
|
{
|
|
CString Dir, Name;
|
|
SplitPath(sPath, Dir, Name);
|
|
FileSet &fs = GetFileSet(Dir.c_str());
|
|
return fs.IsADirectory(Name);
|
|
}
|
|
|
|
|
|
/* XXX: this won't work right for URIs, eg \\foo\bar */
|
|
bool FilenameDB::ResolvePath(CString &path)
|
|
{
|
|
if(path == ".") return true;
|
|
if(path == "") return true;
|
|
|
|
/* Split path into components. */
|
|
vector<CString> p;
|
|
split(path, SLASH, p, true);
|
|
|
|
/* If we have "/foo", then add a blank entry to the beginning to line things up. */
|
|
if( path.Left( strlen(SLASH) ) == SLASH )
|
|
p.insert( p.begin(), "" );
|
|
|
|
/* Resolve each component. Assume the first component is correct. XXX
|
|
* don't do that! "Songs/" vs "songs/" */
|
|
CString ret = p[0];
|
|
for(unsigned i = 1; i < p.size(); ++i)
|
|
{
|
|
ret += SLASH;
|
|
|
|
vector<CString> lst;
|
|
FileSet &fs = GetFileSet( ret );
|
|
fs.GetFilesEqualTo(p[i], lst, false);
|
|
|
|
/* If there were no matches, the path isn't found. */
|
|
if(lst.empty()) return false;
|
|
|
|
if( lst.size() > 1 && LOG )
|
|
LOG->Warn("Ambiguous filenames '%s' and '%s'",
|
|
lst[0].c_str(), lst[1].c_str());
|
|
|
|
ret += lst[0];
|
|
}
|
|
|
|
if(path.Right(1) == SLASH)
|
|
path = ret + SLASH;
|
|
else
|
|
path = ret;
|
|
return true;
|
|
}
|
|
|
|
void FilenameDB::GetFilesMatching(const CString &dir, const CString &beginning, const CString &containing, const CString &ending, vector<CString> &out, bool bOnlyDirs)
|
|
{
|
|
FileSet &fs = GetFileSet(dir.c_str());
|
|
fs.GetFilesMatching(beginning, containing, ending, out, bOnlyDirs);
|
|
}
|
|
|
|
void FilenameDB::GetFilesEqualTo(const CString &dir, const CString &fn, vector<CString> &out, bool bOnlyDirs)
|
|
{
|
|
FileSet &fs = GetFileSet(dir.c_str());
|
|
fs.GetFilesEqualTo(fn, out, bOnlyDirs);
|
|
}
|
|
|
|
|
|
void FilenameDB::GetFilesSimpleMatch(const CString &dir, const CString &fn, vector<CString> &out, bool bOnlyDirs)
|
|
{
|
|
/* Does this contain a wildcard? */
|
|
unsigned first_pos = fn.find_first_of('*');
|
|
if(first_pos == fn.npos)
|
|
{
|
|
/* No; just do a regular search. */
|
|
GetFilesEqualTo(dir, fn, out, bOnlyDirs);
|
|
} else {
|
|
unsigned second_pos = fn.find_first_of('*', first_pos+1);
|
|
if(second_pos == fn.npos)
|
|
{
|
|
/* Only one *: "A*B". */
|
|
/* XXX: "_blank.png*.png" shouldn't match the file "_blank.png". */
|
|
GetFilesMatching(dir, fn.substr(0, first_pos), "", fn.substr(first_pos+1), out, bOnlyDirs);
|
|
} else {
|
|
/* Two *s: "A*B*C". */
|
|
GetFilesMatching(dir,
|
|
fn.substr(0, first_pos),
|
|
fn.substr(first_pos+1, second_pos-first_pos-1),
|
|
fn.substr(second_pos+1), out, bOnlyDirs);
|
|
}
|
|
}
|
|
}
|
|
|
|
FileSet &FilenameDB::GetFileSet(CString dir, bool ResolveCase)
|
|
{
|
|
/* Normalize the path. */
|
|
dir.Replace("\\", SLASH); /* foo\bar -> foo/bar */
|
|
dir.Replace("/", SLASH); /* foo//bar -> foo/bar */
|
|
dir.Replace("//", SLASH); /* foo//bar -> foo/bar */
|
|
|
|
FileSet *ret;
|
|
map<istring, FileSet *>::iterator i = dirs.find(dir.c_str());
|
|
bool reload = false;
|
|
if(i == dirs.end())
|
|
{
|
|
ret = new FileSet;
|
|
dirs[dir.c_str()] = ret;
|
|
reload = true;
|
|
}
|
|
else
|
|
{
|
|
ret = i->second;
|
|
if(ret->age.PeekDeltaTime() > 30)
|
|
reload = true;
|
|
}
|
|
|
|
if(reload)
|
|
{
|
|
CString RealDir = dir;
|
|
if(ResolveCase)
|
|
{
|
|
/* Resolve path cases (path/Path -> PATH/path). */
|
|
ResolvePath(RealDir);
|
|
|
|
/* Alias this name, too. */
|
|
dirs[RealDir.c_str()] = ret;
|
|
}
|
|
|
|
ret->LoadFromDir(RealDir);
|
|
}
|
|
return *ret;
|
|
}
|
|
|
|
void FilenameDB::FlushDirCache()
|
|
{
|
|
dirs.clear();
|
|
}
|
|
|
|
|
|
FilenameDB FDB;
|
|
|
|
void GetDirListing( CString sPath, CStringArray &AddTo, bool bOnlyDirs, bool bReturnPathToo )
|
|
{
|
|
// LOG->Trace( "GetDirListing( %s )", sPath.c_str() );
|
|
|
|
/* If you want the CWD, use ".". */
|
|
ASSERT(!sPath.empty());
|
|
|
|
/* XXX: for case-insensitive resolving, we assume the first element is
|
|
* correct (we need a place to start from); so if sPath is relative,
|
|
* prepend "./" */
|
|
|
|
/* Strip off the last path element and use it as a mask. */
|
|
unsigned pos = sPath.find_last_of( SLASH );
|
|
CString fn;
|
|
if(pos != sPath.npos)
|
|
{
|
|
fn = sPath.substr(pos+1);
|
|
sPath = sPath.substr(0, pos+1);
|
|
}
|
|
|
|
/* If there was only one path element, or if the last element was empty,
|
|
* use "*". */
|
|
if(fn.size() == 0)
|
|
fn = "*";
|
|
|
|
unsigned start = AddTo.size();
|
|
FDB.GetFilesSimpleMatch(sPath, fn, AddTo, bOnlyDirs);
|
|
|
|
if(bReturnPathToo && start < AddTo.size())
|
|
{
|
|
FDB.ResolvePath(sPath);
|
|
while(start < AddTo.size())
|
|
{
|
|
AddTo[start] = sPath + AddTo[start];
|
|
start++;
|
|
}
|
|
}
|
|
|
|
// LOG->Trace( "dir is '%s'", sPath.c_str() );
|
|
// LOG->Trace( "Found:" );
|
|
// for( unsigned i=0; i<AddTo.size(); i++ )
|
|
// LOG->Trace( AddTo[i] );
|
|
}
|
|
|
|
bool ResolvePath(CString &path) { return FDB.ResolvePath(path); }
|
|
|
|
|
|
#if 1
|
|
bool DoesFileExist( const CString &sPath ) { return FDB.DoesFileExist(sPath); }
|
|
bool IsAFile( const CString &sPath ) { return FDB.IsAFile(sPath); }
|
|
bool IsADirectory( const CString &sPath ) { return FDB.IsADirectory(sPath); }
|
|
#else
|
|
bool DoesFileExist( const CString &sPath )
|
|
{
|
|
if(sPath.empty()) return false;
|
|
struct stat st;
|
|
return DoStat(sPath, &st);
|
|
}
|
|
|
|
bool IsAFile( const CString &sPath )
|
|
{
|
|
return DoesFileExist(sPath) && !IsADirectory(sPath);
|
|
}
|
|
|
|
bool IsADirectory( const CString &sPath )
|
|
{
|
|
if(sPath.empty()) return false;
|
|
struct stat st;
|
|
if (!DoStat(sPath, &st))
|
|
return false;
|
|
|
|
return !!(st.st_mode & S_IFDIR);
|
|
}
|
|
#endif
|
|
|
|
/* XXX */
|
|
bool DoStat(CString sPath, struct stat *st)
|
|
{
|
|
TrimRight(sPath, "/\\");
|
|
return stat(sPath.c_str(), st) != -1;
|
|
}
|
|
|
|
unsigned GetFileSizeInBytes( const CString &sFilePath )
|
|
{
|
|
struct stat st;
|
|
if(!DoStat(sFilePath, &st))
|
|
return 0;
|
|
|
|
return st.st_size;
|
|
}
|
|
|
|
void FlushDirCache()
|
|
{
|
|
FDB.FlushDirCache();
|
|
}
|