Files
itgmania212121/stepmania/src/Character.h
T

30 lines
587 B
C++

#ifndef Character_H
#define Character_H
/*
-----------------------------------------------------------------------------
Class: Character
Desc: An persona that defines attacks for use in battle
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "GameConstantsAndTypes.h"
class Character
{
public:
// Character();
void Load( CString sCharIniPath );
CString m_sFileName;
CString m_sAttacks[NUM_ATTACK_LEVELS][NUM_ATTACKS_PER_LEVEL];
};
#endif