080a92450c
ScreenStage animations converted to TransitionBGAnimations Changed all Stage BitmapTexts to Sprites
165 lines
4.2 KiB
C++
165 lines
4.2 KiB
C++
#include "global.h"
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#include "GroupList.h"
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#include "ThemeManager.h"
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#include "SongManager.h"
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/* If this actor is used anywhere other than SelectGroup, we
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* can add a setting that changes which metric group we pull
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* settings out of, so it can be configured separately. */
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#define START_X THEME->GetMetricF("GroupList","StartX")
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#define START_Y THEME->GetMetricF("GroupList","StartY")
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#define SPACING_X THEME->GetMetricF("GroupList","SpacingX")
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#define SPACING_Y THEME->GetMetricF("GroupList","SpacingY")
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#define GAIN_FOCUS_COMMAND THEME->GetMetric ("GroupList","GainFocusCommand")
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#define LOSE_FOCUS_COMMAND THEME->GetMetric ("GroupList","LoseFocusCommand")
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GroupList::GroupList()
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{
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m_iSelection = m_iTop = 0;
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}
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void GroupList::Load( const CStringArray& asGroupNames )
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{
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m_asLabels = asGroupNames;
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for( unsigned i=0; i<min(m_asLabels.size(), MAX_GROUPS_ONSCREEN); i++ )
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{
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float fX = START_X + i*SPACING_X;
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float fY = START_Y + i*SPACING_Y;
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m_sprButton[i].Load( THEME->GetPathTo("Graphics","GroupList bar") );
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m_sprButton[i].SetXY( fX, fY );
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this->AddChild( &m_sprButton[i] );
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m_screenLabels[i].LoadFromFont( THEME->GetPathTo("Fonts","GroupList label") );
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m_screenLabels[i].SetXY( fX, fY );
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m_screenLabels[i].SetShadowLength( 2 );
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this->AddChild( &m_screenLabels[i] );
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}
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SetLabels();
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AfterChange();
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}
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void GroupList::SetLabels()
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{
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for( unsigned i=0; i<min(m_asLabels.size(), MAX_GROUPS_ONSCREEN); i++ )
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{
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CString &label = m_asLabels[m_iTop+i];
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m_screenLabels[i].SetText( SONGMAN->ShortenGroupName( label ) );
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float fTextWidth = (float)m_screenLabels[i].GetWidestLineWidthInSourcePixels();
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float fButtonWidth = m_sprButton[i].GetZoomedWidth();
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float fZoom = fButtonWidth/fTextWidth;
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fZoom = min( fZoom, 0.8f );
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m_screenLabels[i].SetZoomX( fZoom );
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m_screenLabels[i].SetZoomY( 0.8f );
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if( m_iTop+i == 0 ) m_screenLabels[i].TurnRainbowOn();
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else {
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m_screenLabels[i].TurnRainbowOff();
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m_screenLabels[i].SetDiffuse( SONGMAN->GetGroupColor(label) );
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}
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}
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}
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void GroupList::BeforeChange()
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{
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int iSel = m_iSelection-m_iTop;
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m_sprButton[iSel].Command( LOSE_FOCUS_COMMAND );
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m_screenLabels[iSel].Command( LOSE_FOCUS_COMMAND );
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}
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void GroupList::AfterChange()
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{
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int iSel = m_iSelection-m_iTop;
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m_sprButton[iSel].Command( GAIN_FOCUS_COMMAND );
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m_screenLabels[iSel].Command( GAIN_FOCUS_COMMAND );
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}
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void GroupList::Up()
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{
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BeforeChange();
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if( m_iSelection == 0 )
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SetSelection(m_asLabels.size()-1);
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else
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SetSelection(m_iSelection-1);
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AfterChange();
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}
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void GroupList::Down()
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{
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BeforeChange();
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SetSelection((m_iSelection+1) % m_asLabels.size());
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AfterChange();
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}
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void GroupList::SetSelection( unsigned sel )
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{
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BeforeChange();
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m_iSelection=sel;
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if( m_asLabels.size() <= MAX_GROUPS_ONSCREEN ||
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sel <= MAX_GROUPS_ONSCREEN/2 )
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m_iTop = 0;
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else if ( sel >= m_asLabels.size() - MAX_GROUPS_ONSCREEN/2 )
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m_iTop = m_asLabels.size() - MAX_GROUPS_ONSCREEN;
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else
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m_iTop = sel - MAX_GROUPS_ONSCREEN/2;
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/* The current selection must always be visible. */
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ASSERT( m_iTop <= m_iSelection );
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ASSERT( m_iTop+MAX_GROUPS_ONSCREEN > m_iSelection );
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SetLabels();
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AfterChange();
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}
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void GroupList::TweenOnScreen()
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{
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for( unsigned i=0; i<min(m_asLabels.size(), MAX_GROUPS_ONSCREEN); i++ )
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{
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m_sprButton[i].SetX( 400 );
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m_sprButton[i].BeginTweening( 0.1f*i, TWEEN_BOUNCE_END );
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m_sprButton[i].BeginTweening( 0.2f, TWEEN_BOUNCE_END );
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m_sprButton[i].SetTweenX( 0 );
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m_screenLabels[i].SetX( 400 );
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m_screenLabels[i].BeginTweening( 0.1f*i, TWEEN_BOUNCE_END );
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m_screenLabels[i].BeginTweening( 0.2f, TWEEN_BOUNCE_END );
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m_screenLabels[i].SetTweenX( 0 );
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}
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}
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void GroupList::TweenOffScreen()
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{
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for( unsigned i=0; i<min(m_asLabels.size(), MAX_GROUPS_ONSCREEN); i++ )
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{
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if( i == m_iSelection )
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m_sprButton[i].BeginTweening( 1.0f, TWEEN_BOUNCE_BEGIN );
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else
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m_sprButton[i].BeginTweening( 0.1f*i, TWEEN_BOUNCE_BEGIN );
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m_sprButton[i].BeginTweening( 0.2f, TWEEN_BOUNCE_BEGIN );
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m_sprButton[i].SetTweenX( 400 );
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if( i == m_iSelection )
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m_screenLabels[i].BeginTweening( 1.0f, TWEEN_BOUNCE_BEGIN );
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else
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m_screenLabels[i].BeginTweening( 0.1f*i, TWEEN_BOUNCE_BEGIN );
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m_screenLabels[i].BeginTweening( 0.2f, TWEEN_BOUNCE_BEGIN );
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m_screenLabels[i].SetTweenX( 400 );
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}
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}
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