03b4a7b6f3
reason. Fix include case, reduce dependencies on UnlockSystem.h, cleanup.
73 lines
1.8 KiB
C++
73 lines
1.8 KiB
C++
#ifndef UNLOCK_SYSTEM_H
|
|
#define UNLOCK_SYSTEM_H
|
|
|
|
#include "Grade.h"
|
|
|
|
/*
|
|
-----------------------------------------------------------------------------
|
|
Class: UnlockSystem
|
|
|
|
Desc: See header.
|
|
|
|
Copyright (c) 2001-2003 by the person(s) listed below. All rights reserved.
|
|
Kevin Slaughter
|
|
-----------------------------------------------------------------------------
|
|
*/
|
|
enum UnlockTypes { UNLOCK_AP, UNLOCK_DP, UNLOCK_SP,
|
|
UNLOCK_EC, UNLOCK_EF, UNLOCK_SC,
|
|
UNLOCK_TT, UNLOCK_RO};
|
|
|
|
struct SongEntry
|
|
{
|
|
CString m_sSongName; /* Name of the song in the DWI/SM file itself.. This allows
|
|
for a lot easier compatibility since a lot of people's
|
|
song folders are named differantly, song names tend to
|
|
be the same in the file.*/
|
|
float m_fDancePointsRequired; // Amount of Dance Points needed to unlock this song
|
|
float m_fArcadePointsRequired;
|
|
float m_fSongPointsRequired;
|
|
float m_fExtraStagesCleared;
|
|
float m_fExtraStagesFailed;
|
|
float m_fStagesCleared;
|
|
float m_fToastysSeen;
|
|
int m_iRouletteSeed;
|
|
|
|
bool isLocked;
|
|
|
|
SongEntry();
|
|
|
|
bool SelectableWheel();
|
|
bool SelectableRoulette();
|
|
|
|
bool updateLocked();
|
|
|
|
};
|
|
|
|
class UnlockSystem
|
|
{
|
|
public:
|
|
UnlockSystem();
|
|
float NumPointsUntilNextUnlock();
|
|
bool SongIsLocked( CString sSongName );
|
|
bool SongIsRoulette( CString sSongName );
|
|
bool LoadFromDATFile( CString sPath );
|
|
// bool m_bAllSongsAreUnlocked; // Quick way to check if all songs are unlocked
|
|
vector<SongEntry> m_SongEntries; // All locked songs are stored here
|
|
|
|
float UnlockAddAP(Grade credit);
|
|
float UnlockAddDP(float credit);
|
|
float UnlockAddSP(Grade credit);
|
|
float UnlockClearExtraStage();
|
|
float UnlockFailExtraStage();
|
|
float UnlockClearStage();
|
|
float UnlockToasty();
|
|
bool UnlockRouletteSeed(int seed);
|
|
|
|
private:
|
|
void SortSongEntriesArray();
|
|
bool ParseRow(CString text, CString &type, float &qty, CString &songname);
|
|
};
|
|
|
|
|
|
#endif
|