Files
itgmania212121/stepmania/src/GroupList.cpp
T
Chris Danford 032bf447f3 per-player NoteSkin
NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
2003-02-17 12:19:42 +00:00

181 lines
4.7 KiB
C++

#include "global.h"
#include "GroupList.h"
#include "ThemeManager.h"
#include "SongManager.h"
/* If this actor is used anywhere other than SelectGroup, we
* can add a setting that changes which metric group we pull
* settings out of, so it can be configured separately. */
#define BUTTON_X THEME->GetMetricF("ScreenSelectGroup","ButtonX")
#define BUTTON_START_Y THEME->GetMetricF("ScreenSelectGroup","ButtonStartY")
#define BUTTON_SPACING_Y THEME->GetMetricF("ScreenSelectGroup","ButtonSpacingY")
#define BUTTON_SELECTED_X THEME->GetMetricF("ScreenSelectGroup","ButtonSelectedX")
GroupList::GroupList()
{
m_iSelection = m_iTop = 0;
}
void GroupList::DoneAddingGroups()
{
unsigned i;
for( i=0; i<min(m_textLabels.size(), MAX_GROUPS_ONSCREEN); i++ )
{
m_sprButton[i].Load( THEME->GetPathTo("Graphics","select group button") );
m_sprButton[i].SetXY( BUTTON_X, BUTTON_START_Y + i*BUTTON_SPACING_Y );
this->AddChild( &m_sprButton[i] );
this->AddChild( &m_screenLabels[i] );
}
for( i=0; i<min(m_textLabels.size(), MAX_GROUPS_ONSCREEN); i++ )
{
m_screenLabels[i].LoadFromFont( THEME->GetPathTo("Fonts","select group button label") );
m_screenLabels[i].SetXY( BUTTON_X, BUTTON_START_Y + i*BUTTON_SPACING_Y );
m_screenLabels[i].SetShadowLength( 2 );
CString sGroupName = m_textLabels[i];
}
SetLabels();
AfterChange();
}
void GroupList::SetLabels()
{
for( unsigned i=0; i<min(m_textLabels.size(), MAX_GROUPS_ONSCREEN); i++ )
{
CString &label = m_textLabels[m_iTop+i];
m_screenLabels[i].SetText( SONGMAN->ShortenGroupName( label ) );
float fTextWidth = (float)m_screenLabels[i].GetWidestLineWidthInSourcePixels();
float fButtonWidth = m_sprButton[i].GetZoomedWidth();
float fZoom = fButtonWidth/fTextWidth;
fZoom = min( fZoom, 0.8f );
m_screenLabels[i].SetZoomX( fZoom );
m_screenLabels[i].SetZoomY( 0.8f );
if( m_iTop+i == 0 ) m_screenLabels[i].TurnRainbowOn();
else {
m_screenLabels[i].TurnRainbowOff();
m_screenLabels[i].SetDiffuse( SONGMAN->GetGroupColor(label) );
}
}
}
void GroupList::BeforeChange()
{
int iSel = m_iSelection-m_iTop;
m_sprButton[iSel].BeginTweening( 0.2f );
m_sprButton[iSel].SetTweenX( BUTTON_X );
m_sprButton[iSel].SetEffectNone();
m_screenLabels[iSel].BeginTweening( 0.2f );
m_screenLabels[iSel].SetTweenX( BUTTON_X );
m_screenLabels[iSel].SetEffectNone();
}
void GroupList::AfterChange()
{
int iSel = m_iSelection-m_iTop;
m_sprButton[iSel].StopTweening();
m_sprButton[iSel].BeginTweening( 0.2f );
m_sprButton[iSel].SetTweenX( BUTTON_SELECTED_X );
m_sprButton[iSel].SetEffectGlowCamelion();
m_screenLabels[iSel].StopTweening();
m_screenLabels[iSel].BeginTweening( 0.2f );
m_screenLabels[iSel].SetTweenX( BUTTON_SELECTED_X );
m_screenLabels[iSel].SetEffectGlowCamelion();
}
void GroupList::Up()
{
BeforeChange();
if( m_iSelection == 0 )
SetSelection(m_textLabels.size()-1);
else
SetSelection(m_iSelection-1);
AfterChange();
}
void GroupList::Down()
{
BeforeChange();
SetSelection((m_iSelection+1) % m_textLabels.size());
AfterChange();
}
void GroupList::AddGroup(CString name)
{
m_textLabels.push_back(name);
}
void GroupList::SetSelection( unsigned sel )
{
BeforeChange();
m_iSelection=sel;
if( m_textLabels.size() <= MAX_GROUPS_ONSCREEN ||
sel <= MAX_GROUPS_ONSCREEN/2 )
m_iTop = 0;
else if ( sel >= m_textLabels.size() - MAX_GROUPS_ONSCREEN/2 )
m_iTop = m_textLabels.size() - MAX_GROUPS_ONSCREEN;
else
m_iTop = sel - MAX_GROUPS_ONSCREEN/2;
/* The current selection must always be visible. */
ASSERT( m_iTop <= m_iSelection );
ASSERT( m_iTop+MAX_GROUPS_ONSCREEN > m_iSelection );
SetLabels();
AfterChange();
}
void GroupList::TweenOnScreen()
{
for( unsigned i=0; i<min(m_textLabels.size(), MAX_GROUPS_ONSCREEN); i++ )
{
m_sprButton[i].SetX( BUTTON_X+400 );
m_sprButton[i].BeginTweening( 0.1f*i, TWEEN_BOUNCE_END );
m_sprButton[i].BeginTweening( 0.2f, TWEEN_BOUNCE_END );
m_sprButton[i].SetTweenX( BUTTON_X );
m_screenLabels[i].SetX( BUTTON_X+400 );
m_screenLabels[i].BeginTweening( 0.1f*i, TWEEN_BOUNCE_END );
m_screenLabels[i].BeginTweening( 0.2f, TWEEN_BOUNCE_END );
m_screenLabels[i].SetTweenX( BUTTON_X );
}
}
void GroupList::TweenOffScreen()
{
for( unsigned i=0; i<min(m_textLabels.size(), MAX_GROUPS_ONSCREEN); i++ )
{
if( i == m_iSelection )
m_sprButton[i].BeginTweening( 1.0f, TWEEN_BOUNCE_BEGIN );
else
m_sprButton[i].BeginTweening( 0.1f*i, TWEEN_BOUNCE_BEGIN );
m_sprButton[i].BeginTweening( 0.2f, TWEEN_BOUNCE_BEGIN );
m_sprButton[i].SetTweenX( BUTTON_X+400 );
if( i == m_iSelection )
m_screenLabels[i].BeginTweening( 1.0f, TWEEN_BOUNCE_BEGIN );
else
m_screenLabels[i].BeginTweening( 0.1f*i, TWEEN_BOUNCE_BEGIN );
m_screenLabels[i].BeginTweening( 0.2f, TWEEN_BOUNCE_BEGIN );
m_screenLabels[i].SetTweenX( BUTTON_X+400 );
}
}