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itgmania212121/src/ezsockets.h
T

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4.5 KiB
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/*******************************************************************\
| ezsockets.h: EzSockets Class Header |
| Designed by Josh Allen, Charles Lohr and Adam Lowman. |
| Socket programming methods based on Charles Lohr's EZW progam. |
| Modified by Charles Lohr for use with Windows-Based OSes. |
| UDP/NON-TCP Support by Adam Lowman. |
\*******************************************************************/
#ifndef EZSOCKETS_H
#define EZSOCKETS_H
#if defined(WITHOUT_NETWORKING)
#error do not include ezsockets.h when WITHOUT_NETWORKING
#endif
#include <sstream>
#include <string>
#include <vector>
#include <fcntl.h>
#include <ctype.h>
#if defined(_WINDOWS)
#include <winsock2.h>
#else
#include <netinet/in.h>
#endif
using namespace std;
class EzSockets
{
public:
EzSockets();
~EzSockets();
//Crate the socket
bool create();
bool create(int Protocol);
bool create(int Protocol, int Type);
//Bind Socket to local port
bool bind(unsigned short port);
//Listen with socket
bool listen();
//Accept incoming socket
bool accept(EzSockets &socket);
//Connect
bool connect(const string& host, unsigned short port);
//Kill socket
void close();
//see if socket has been created
bool check();
long uAddr();
bool CanRead();
bool DataAvailable() { return ( ( inBuffer.length()>0 ) || CanRead() ); }
bool IsError();
bool CanWrite();
void update();
//Raw data system
void SendData(const string& outData);
void SendData(const char *data, unsigned int bytes);
int ReadData(char *data, unsigned int bytes);
int PeekData(char *data, unsigned int bytes);
//Packet system (for structures and classes)
void SendPack(const char *data, unsigned int bytes);
int ReadPack(char *data, unsigned int max);
int PeekPack(char *data, unsigned int max);
//String (Flash) system / Null-terminated strings
void SendStr(const string& data, char delim = '\0');
int ReadStr(string& data, char delim = '\0');
int PeekStr(string& data, char delim = '\0');
//Operators
char operator[] (int i); //Access buffer
friend istream& operator>>(istream& is, EzSockets& obj);
friend ostream& operator<<(ostream& os, const EzSockets& obj);
bool blocking;
enum SockState
{
skDISCONNECTED = 0,
skUNDEF1, //Not implemented
skLISTENING,
skUNDEF3, //Not implemented
skUNDEF4, //Not implemented
skUNDEF5, //Not implemented
skUNDEF6, //Not implemented
skCONNECTED,
skERROR
};
struct sockaddr_in fromAddr;
unsigned long fromAddr_len;
static unsigned long LongFromAddrIn( const sockaddr_in & s );
// The following possibly should be private.
string inBuffer;
string outBuffer;
int pUpdateWrite();
int pUpdateRead();
int pReadData(char * data);
int pWriteData(const char * data, int dataSize);
SockState state;
int lastCode; // Used for debugging purposes
RString address;
private:
// Only necessary for Windows
#if defined(_WINDOWS)
WSADATA wsda;
#endif
int MAXCON;
int sock;
struct sockaddr_in addr;
// Used for Select() command
fd_set *scks;
timeval *times;
// Buffers
};
istream& operator>>(istream& is, EzSockets& obj);
ostream& operator<<(ostream& os, EzSockets& obj);
#endif
/*
* (c) 2003-2004 Josh Allen, Charles Lohr, and Adam Lowman
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/