Files
itgmania212121/Themes/test/BGAnimations/ScreenSelectMusic overlay.lua
T
2010-01-26 21:00:30 -06:00

33 lines
1.0 KiB
Lua

local t = Def.ActorFrame{};
t[#t+1] = LoadFont("Common Normal")..{
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;);
--CurrentSongChangedMessageCommand=cmd(playcommand,"Set");
--CurrentStepsChangedP1MessageCommand=cmd(playcommand,"Set");
OnCommand=cmd(playcommand,"Set");
SetCommand=function(self,params)
-- song test cases
--[[
local song = GAMESTATE:GetCurrentSong();
if not song then self:settext(""); return; end;
-- song file path test case
self:settext( song:GetSongFilePath() );
-- get bpm from beat test case
self:settext( "BPM at beat 45 = "..song:GetBPMAtBeat(45) );
-- lol
--Trace( "MD5 of ".. song:GetDisplayFullTitle() .." = "..CRYPTMAN:MD5File(song:GetSongFilePath()) );
-- writing to profile dir!
local profDir = PROFILEMAN:GetProfileDir('ProfileSlot_Player1') or nil;
if profDir then
self:settext(profDir);
WriteFile(profDir.."hello.txt","hello world! eat my dick, from all your friends at SSC, but aj wrote it so really just him.");
end;
]]
end;
};
return t;