Files
Pedro Cardoso da Silva 55dd4f0a95 Remove redundant code at Noteskins/pump/default/Noteskin.lua
Unless this is a compatibility code for something/there is a inexplicable bug somewhere that needs this here.
2015-02-17 14:44:44 -02:00

127 lines
3.2 KiB
Lua

local Noteskin = {}
--bBlanks:
Noteskin.bBlanks = {
--["element"] = true|false;
["Hold Tail Active"] = true;
["Hold Tail Active"] = true;
["Roll Tail Inactive"] = true;
["Roll Tail Inactive"] = true;
}
Noteskin.PartsToRotate = {
--["elemenu"] = true|false;
["Roll Head Active"] = false;
["Roll Head Inactive"] = false;
}
Noteskin.ElementRedirs = {
--["element"] = "redirected_element";
["Hold Head Active"] = "Tap Note";
["Hold Head Inactive"] = "Tap Note";
["Roll Head Active"] = "Roll Head Active";
["Roll Head Inactive"] = "Roll Head Active";
["Tap Fake"] = "Tap Note";
["Tap Lift"] = "Tap Note";
--
["Hold Topcap Inactive"] = "Hold Topcap Active";
["Hold Body Inactive"] = "Hold Body Active";
["Hold Bottomcap Inactive"] = "Hold Bottomcap Active";
["Hold Tail Inactive"] = "Hold Tail Active";
--
["Roll Topcap Active"] = "Hold Topcap Active";
["Roll Body Active"] = "Hold Body Active";
["Roll Bottomcap Active"] = "Hold Bottomcap Active";
["Roll Tail Active"] = "Hold Tail Active";
--
["Roll Topcap Inactive"] = "Hold Topcap Active";
["Roll Body Inactive"] = "Hold Body Active";
["Roll Bottomcap Inactive"] = "Hold Bottomcap Active";
["Roll Tail Inactive"] = "Hold Tail Active";
}
-- explicit, n/w
--[[Noteskin.ButtonRedirs = {
Center = "Center";
UpLeft = "UpLeft";
UpRight = "UpRight";
DownLeft = "DownLeft";
DownRight = "DownRight";
}]]
Noteskin.BaseRotX = {
Center = 0;
UpLeft = 0;
UpRight = 0;
DownLeft = 0;
DownRight = 0;
}
Noteskin.BaseRotY = {
Center = 0;
UpLeft = 0;
UpRight = 180;
DownLeft = 0;
DownRight = 180;
}
Noteskin.BaseRotZ = {
Center = 0;
UpLeft = 0;
UpRight = 0;
DownLeft = 0;
DownRight = 0;
}
--[[--------------------------------------------------------------------------
DONT EDIT THE FUNCTION, DON'T COPY AND PASTE THE WHOLE NOTESKIN.LUA
JUST MAKE A NEW ONE AND GRAB WHATEVER IS USEFUL FOR YOUR NOTESKIN.
phew~
See cmd-routine-p* noteskin.lua for a simple and clear example on
how to do this properly, notice how the rest of the noteskins just
have graphics and at least a metrics.ini with few things
--]]--------------------------------------------------------------------------
local function func()
local sButton = Var "Button"
local sElement = Var "Element"
if Noteskin.bBlanks[sElement] then
local t = Def.Actor {};
if Var "SpriteOnly" then
t = LoadActor( "_blank" );
end
return t
end
--local ButtonToLoad = Noteskin.ButtonRedirs[sButton]
local ElementToLoad = Noteskin.ElementRedirs[sElement]
if not ElementToLoad then
ElementToLoad = sElement
end
if sElement == "Explosion"
or sElement == "Tap Mine"
or sElement == "Receptor"
then
sButton = "UpLeft"
end
local path = NOTESKIN:GetPath(sButton,ElementToLoad)
local t = LoadActor(path)
local bRotate = Noteskin.PartsToRotate[ElementToLoad]
--rotate by default
if bRotate == nil then bRotate = true end
if bRotate then
t.BaseRotationX=Noteskin.BaseRotX[sButton]
t.BaseRotationY=Noteskin.BaseRotY[sButton]
t.BaseRotationZ=Noteskin.BaseRotZ[sButton]
end
if sElement == "Tap Lift" then
t.InitCommand=cmd(pulse;effectclock,"beat";effectmagnitude,1,0.75,0);
end
return t
end
Noteskin.Load = func
Noteskin.CommonLoad = func
return Noteskin