25 lines
675 B
Plaintext
25 lines
675 B
Plaintext
force gamestate variables
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ex:
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GAMESTATE:SetCurrentStage('Stage_2nd');
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force preference setting through gamecommand
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(completed by AJ on 20090719 using setpref,prefname,value)
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ex:
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Choice1="confset,BGAnimations['RandomBackgroundMode_RandomMovies']"
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gamecommand on ssmaster for custom options menu
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ex:
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Choice1="gamecommand;confset,blah"
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hand-in-hand with gamecommand confset
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lua-return strings for audio
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(completed by AJ on 20090905)
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ex: ScreenSelectMusic loop music.lua ->
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if GAMESTATE:GetStagesLeft() > 1 then
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return "_Music normal";
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else
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return "_Music last";
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end
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end
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Midi: create clone of Languages system, but different |