2225 lines
80 KiB
Plaintext
2225 lines
80 KiB
Plaintext
sm-ssc Changelog
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________________________________________________________________________________
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The sm-ssc changelog mostly deals with source code-related changes,
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as theme changes happen at a faster pace.
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Changes are grouped by date.
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Not all changes are documented, for various reasons.
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(Some changes were later reverted, other changes relate to things that aren't
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supported but exist anyways.)
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_____________________________________________________________________________
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================================================================================
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sm-ssc v1.2.5 | 20110501
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--------------------------------------------------------------------------------
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20110430
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--------
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* [ScreenOptions] Renamed "ScreenOptions LineHighlight" to "ScreenOptions
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LineHighlight P#", making it load per-player. [AJ]
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* [OptionRow] Added Text param to RefreshMessageCommand. [AJ]
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* [ScreenOptions] Added SelectMultipleMessageCommand, ChangeValueMessageCommand. [AJ]
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* [UnlockEntry] Added GetCourse, GetCode Lua bindings. [AJ]
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* [UnlockManager] Added UnlockRequirement_NumUnlocked enum. [AJ]
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* [Song] Added Origin (#ORIGIN tag in .ssc) [AJ]
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* [UnlockManager] Added GetPoints(UnlockRequirement),
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GetPointsForProfile(Profile,UnlockRequirement) Lua bindings. [AJ]
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* [Course] Added #SCRIPTER tag and GetScripter Lua binding. [AJ]
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20110428
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--------
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* [BeginnerHelper] Various changes: [AJ]
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* Changed Player_#X/Y metrics to Player#X/Y metrics for consistency.
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* Converted the background to an AutoActor.
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* [BPMDisplay] Added SetFromSong Lua binding. [AJ]
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20110423
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--------
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* [CourseLoaderCRS] Fixed loading of Player's Best/Most Played courses,
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probably others too. [AJ]
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* [ScreenGameplaySyncMachine] Fixed a crash when entering
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ScreenGameplaySyncMachine as Player 2. (Fixes issue 127) [AJ]
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* [ScreenOptionsEditCourse] Fixed a crash when going to the first row.
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(Fixes issue 235) [AJ]
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* [SongManager] Added GetCourseGroupNames Lua binding. [AJ]
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20110422
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--------
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* [Banner] Added ScrollSpeedDivisor metric; controls the scroll speed of
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Random/Roulette banners. [AJ]
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* [FadingBanner] Added BannerRoulette, BannerRandom, and Banner(Custom Item Name) commands. [AJ]
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20110421
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--------
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* [ScreenSelectMusic] Changed "Percent Frame p1" to "PercentFrame P1" for consistency. [AJ]
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* [LifeMeterBattery] Convert Frame to an AutoActor. [AJ]
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* [ScreenEvaluation] Added RollingNumbersClass metric, allowing for the ability
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to change which RollingNumbers class is loaded. [AJ]
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* [ScreenGameplay] Added SongNumberFormat metric. [AJ]
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20110420
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--------
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* [CourseContentsList] Fix a crash. [AJ]
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20110416
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--------
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* [PlayerOptions] Added UsingReverse() Lua binding (automatically tests GetReverse() == 1) [AJ]
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* [PlayerState] Added GetCurrentPlayerOptions() Lua binding [AJ]
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20110413
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--------
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* [ScreenSelectMusic] Made score frame into an AutoActor, changed the filename
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from "score frame p1" to "ScoreFrame P1" for consistency with other elements. [AJ]
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20110405
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--------
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* [ScreenEdit] Allow modifying the #DISPLAYBPM traits in the editor. Look in
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Edit Song Info to find it. [Wolfman2000]
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20110402
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--------
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* Fix a crash (issue 247) when exiting Practice mode from dance-solo,
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dance-threepanel, and popn-nine (all of which can only have one player).
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If you find any other modes this crashes on, let us know. [AJ]
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20110329
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--------
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* [ScreenEdit] Changed sample playback button to L. [AJ]
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* [ScreenGameplay] Announcers say combo messages again. [AJ]
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================================================================================
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sm-ssc v1.2.4 | 20110327
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--------------------------------------------------------------------------------
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20110327
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--------
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* Fix Gameplay Footer not showing up over arrows. [AJ]
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20110326
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--------
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* [NotesLoaderSM, NotesWriterSSC] Officially add the #WARPS tag. The negative
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tricks of the past are now officially standardized. Please tell us about
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files which have broken sync or are otherwise unplayable/incorrect.
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[AJ, theDtTvB, Wolfman2000]
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20110320
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--------
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* [PlayerOptions] Added SetNoteSkin(string) Lua binding. [AJ]
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* [PlayerOptions] Tons of new Lua bindings. See the Lua documentation for all
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of them, there's too many to print here. [AJ]
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20110317
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--------
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* [ScreenEdit] Fix bug number 222, where Steps disappeared if they weren't
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saved. [AJ, Wolfman2000]
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* [ScreenOptionsEdit] Fix bug number 186, where people could try to edit or
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share songs when they didn't have any. [Wolfman2000]
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* [ScreenEdit] Add a metric to switch Ctrl+Up and Ctrl+Down. This is for
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easier compatibility with prior versions of SM. It defaults to false.
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[Wolfman2000]
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* [ScreenEdit] Fix bug number 65, where Steps disappeared if they were
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involved with the Compress or Expand options. [Wolfman2000]
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20110316
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--------
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* [NotesLoaderSMA] Allow for preliminary support of loading SMA files. This
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will become better once Split Timing is in place. [Wolfman2000]
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* [NotesLoaderBMS] Improve BMS loading: [theDtTvB]
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* Ignore time signatures before the notes for the steps to be more
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synchronized.
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* Load BPM changes properly. Many songs with BPM changes no longer freeze.
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* [Player] Stop playing the keysound when letting go of hold notes. [theDtTvB]
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* [NoteDataUtil] Make keysounded notes that can't be inserted when reducing
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number of tracks autokeysound, means less missing sounds when playing
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7-key BMS on dance-single. [theDtTvB]
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20110313
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--------
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* [NotesWriterSM] Allow for either the #DESCRIPTION or #CREDIT tags to be used
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for the .sm format's description token. [Wolfman2000]
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* [ScreenEdit] Add Tap Note Cycling to allow inputting all of the taps. Use the
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n and m keys to switch between taps, mines, lifts, and fakes. The way to make
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holds and rolls are still the same as before; hold 1-0 (plus shift for rolls)
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and then drag up or down as needed. [Wolfman2000]
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================================================================================
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sm-ssc v1.2.3 | 20110323
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--------------------------------------------------------------------------------
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20110309
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--------
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* [MusicWheelItem] Added Label param, renamed SongGroup param to Text. [AJ]
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20110308
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--------
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* [WheelBase] Add GetCurrentIndex and GetNumItems Lua bindings. [AJ]
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* [ScreenSelectMusic] Add GetMusicWheel Lua binding. [AJ]
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* Added custom MusicWheel items. [AJ]
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* [MeterDisplay] Add Lua binding. "Allow setting and changing the width
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dynamically. Phase out the "StreamWidth" node property; set it with
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SetStreamWidth instead." [Glenn Maynard]
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20110305
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--------
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* Added #COMBOS tag to the .ssc format. [Wolfman2000]
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20110302
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--------
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* [ScreenGameplaySyncMachine] Allow themers to use either .ssc or .sm files. [AJ]
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* [ScreenHowToPlay] Allow themers to use either .ssc or .sm files. [AJ]
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* [ScreenGameplay] Footer to prevent 'arrow overflow' [Midiman]
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20110301
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--------
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* Allow Tickcount Segments to have a value of 0 to better replicate some
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charts in the Pump series. [Wolfman2000]
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20110228
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--------
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* Add Fakes to the RadarCategories. [Wolfman2000]
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* [ScreenEdit] Display the number of Lifts and Fakes in a stepchart in the
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editor. These use metrics, so the lines can be made empty in themes that
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require them. [Wolfman2000]
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* [ArrowEffects] Allow for dizzy hold heads. Again, enable at your own risk.
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[Wolfman2000]
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* [StepsDisplay] Allow for displaying the chart artist in a separate field.
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This defaults to false for the moment. [Wolfman2000]
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* [PlayerOptions, NoteDataUtil] Add transform mods for removing lifts and
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fakes from the Notedata. This mods can disqualify of course. [Wolfman2000]
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20110227
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--------
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* [PlayerState] The old GetPlayerOptions() binding is now GetPlayerOptionsString().
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There is a new GetPlayerOptions() binding that gets the PlayerOptions object,
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which has a GetNoteSkin() binding (and hopefully more in the future). [AJ]
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20110226
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--------
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* [ScreenOptionsToggleSongs] The structure of this screen has now changed.
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Before, it contained the entire list of songs. Now, the main page
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(ScreenOptionsToggleSongs) holds the groups, and a sub-page
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(ScreenOptionsToggleSongsSubPage) holds the songs in each group. [AJ]
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20110225
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--------
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* Add lifts and fakes to all Pump noteskins. [Daisuke Master, Wolfman2000]
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20110224
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--------
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* [NotesLoaderSSC] Allowed reading of #NOTES2 again. [AJ]
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20110223
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--------
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* [Steps] Added GetChartStyle() Lua binding. [AJ]
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20110222
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--------
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* [ScreenEdit] Display the Player Number for Routine mode. [Wolfman2000]
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* [ScreenEdit] Add format string metrics for the right hand side of the editor.
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[Wolfman2000]
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20110221
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--------
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* Reverted ArrowSpacing back to 64 (which was the previous value).
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Please re-adjust your speed mods accordingly. [AJ]
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* [OptionRow] Added GetLayoutType() and GetSelectType() Lua bindings. [AJ]
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* Fix .sm-style edits not being loaded. [AJ]
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* [Common] Added OperatorMenuScreen metric. [AJ]
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================================================================================
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sm-ssc v1.2.2 | 20110220
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--------------------------------------------------------------------------------
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20110219
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--------
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* [BPMDisplay] Added FormatString metric. [AJ]
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* [GrooveRadar] Changed "Label#OffsetX/Y" metrics to "Label#X/Y". [AJ]
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* [GrooveRadar] Fixed RadarFrame from not running commands on RadarFrame base. [AJ]
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* [GrooveRadar] Removed RadarFrameTweenOnScreen and RadarFrameTweenOffScreen metrics. (Themers: Use RadarFrameOnCommand and RadarFrameOffCommand instead) [AJ]
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* [GrooveRadar] Removed non-working PreDelayOnCommand, PostDelayOnCommand. (Themers: Use Label#OnCommand and Label#OffCommand instead.) [AJ]
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* [ScreenOptions] Renamed "GetCurrentRow" Lua binding to "GetCurrentRowIndex". [AJ]
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* [OptionRow] Added FirstItemGoesDown(), GetChoiceInRowWithFocus(PlayerNumber),
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GetName(), GetNumChoices(), GetRowTitle(), HasFocus(PlayerNumber),
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and OneChoiceForAllPlayers() Lua bindings. [AJ]
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* [ScreenOptions] Added Change message (params: RowIndex, ChangedToExit). [AJ]
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* [ScreenOptions] Added FocusedItemEndsScreen(PlayerNumber) and GetOptionRow(int)
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Lua bindings. [AJ]
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* [ScreenPlayerOptions] now derives from ScreenOptions, allowing it to get the
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new ScreenOptions bindings. [AJ]
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20110218
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--------
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* [WheelBase] Added SetOpenSection Lua binding. [AJ]
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20110217
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--------
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* Allowed refreshing of Fonts again. [AJ]
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20110214
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--------
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* Added #CHARTSTYLE to .ssc format, mainly meant for Pad/Keyboard distinctions. [AJ]
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20110213
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--------
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* Life Difficulty 4 is now as difficult as Life 6 was. [AJ]
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Change name of the life difficulty options:
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Old: 1, 2, 3, 4, 5, 6, 7
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New: 1.2, 1.0, 0.8, 0.6, 0.4, 0.33, 0.25
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20110212
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--------
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* [PlayerOptions] Added metrics to allow changing how often random modifiers
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activate in the proper setting. At this time, the mods to be activated have
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NOT been changed. [Wolfman2000]
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* [ArrowEffects] Allow the Boomerang, Expand, Tipsy, Drunk, Tornado, Beat, and
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Mini modifiers to be customized by metrics. As usual, change at your own
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risk here. [Wolfman2000]
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* Started the process of doxygen'ing the code. Goodness knows we need more
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documentation on here. For the most part, don't expect comments on
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particular files, though this may change. [Wolfman2000]
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* [TimingData] Fix getting a Stop or Delay at a row if one of each occupies
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the same row. This may need some extra testing. [Wolfman2000]
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20110211
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--------
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* Introduced the .ssc file format for future features and expansion. All .sm
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files will still work, and will still be generated when saved in the editor.
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At this point, saving to the DWI format is being deprecated. [Wolfman2000]
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================================================================================
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sm-ssc v1.2.1 | 20110210
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--------------------------------------------------------------------------------
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20110210
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--------
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* Had to go back on the ScreenNetSelectMusic controls commit. My apologies. [AJ]
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20110209
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--------
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* [ScreenOptionsMemoryCard] Added three strings: "(no label)", "size ???", and
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"%dMB". [AJ]
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* [ScreenSelectMusic] Added RouletteTimerSeconds metric. [AJ]
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* [ArrowEffects] Added QuantizeArrowYPosition metric. [AJ]
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20110208
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--------
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* [ScreenNetSelectMusic] Added MusicWheelType metric. [AJ]
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20110201
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--------
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* [Song] Added IsDisplayBpmRandom Lua binding. [AJ]
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20110130
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--------
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* [ScreenSelectMaster] Only run cursor commands on players if they exist. [AJ]
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20110118
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--------
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* [ScreenEdit] Move editing Timing Data to their own mini menu. [Wolfman2000]
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* Implement #TICKCOUNTS tag for better checkpoint behavior.
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This officially deprecates the CheckpointsUseTimeSignatures metric for
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the CheckpointsUseTickcounts metric. [Wolfman2000]
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* [NoteField] Add metrics for more flexible TimingData labels. [Wolfman2000]
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20110116
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--------
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* [ScreenEdit] Allow editing TimeSignatureSegments one fractional half at
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a time. [Wolfman2000]
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20110115
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--------
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* [ArrowEffects] Allow modifying modifier characteristics in the metrics.
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At present, Blink, Boost, Brake, and Wave can have modifications.
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[Wolfman2000]
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* [Player] Allow Combo Stopped message to be flexible via metrics. The
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default is 50, as it was before. [Wolfman2000]
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* [Player] Allow the default attack times for both random and mine attacks
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to be changed. [Wolfman2000]
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* [NoteField] Allow for adjustable fade fail time (for AJ). [Wolfman2000]
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* [MenuTimer] Allow the hurry up transition to be adjusted. [Wolfman2000]
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* [MusicWheel] Added RouletteColor, RandomColor, and PortalColor metrics. [freem]
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* Fix a bug with VisualDelaySeconds where choosing -1 would lead to it being +1. [freem]
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20110112
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--------
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* [PlayerStageStats] Change score to an unsigned long from a signed int. [FSX]
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* Noteskin changes. [Daisuke Master]
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* [SpecialScoring] MIGS scoring, improved SN and SN2 scoring. [FSX]
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* [RageFile] Added ReadBytes() Lua binding. [FSX]
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* [NetworkSyncManager] Added CloseConnection() Lua binding. [freem]
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* [ScreenTextEntry] Added Load(TextEntrySettings) Lua binding. [freem]
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TextEntrySettings is implemented similar to the Attributes in BitmapText.
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local teSettings = {
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SendOnPop = "", -- ScreenMessage to send on pop (optional, "SM_None" if omitted)
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Question = "", -- The question to display
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InitialAnswer = "", -- Initial answer text
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MaxInputLength = 0, -- Maximum amount of characters
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Password = false, -- Mask character input (optional)
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Validate = nil, -- Validation function; function(answer, errorOut), must return boolean, string.
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OnOK = nil, -- On OK; function(answer)
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OnCancel = nil, -- On Cancel; function()
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ValidateAppend = nil, -- Validate appending a character; function(answer,append), must return boolean
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FormatAnswerForDisplay = nil, -- Format answer for display; function(answer), must return string
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};
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20110111
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--------
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* [ScreenManager] Added ReloadOverlayScreens() Lua binding. [freem]
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20110110
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--------
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* [Character] Added GetDisplayName Lua binding. [freem]
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* Make sure that DELAYS come first if STOPS share the same beat. [Wolfman2000]
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20110109
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--------
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* Add the semicolon and apostrophe keys as alternatives to the Page Up and Page
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Down keys in the editor, mainly for laptop users. [Wolfman2000]
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* Removed Song sample length limitations. [freem]
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* Removed hard-coded values from the Step Editor. Now TimeSignatures are used
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in place of these former constants. [Wolfman2000]
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* [RoomWheel] Various metrics changes: [freem]
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* Removed TextWidth/DescWidth metrics.
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* "Desc" is now "Description". (DescX -> DescriptionX)
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* Removed hardcoded commands (shadowlength,0;maxwidth,[max width metric];halign,0).
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================================================================================
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sm-ssc v1.2 | 20110107
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--------------------------------------------------------------------------------
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20110107
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--------
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* Fix PrefsManager init list not being in order [vyhd]
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* Add hack to ThemeManager to make GetThemeName() work intuitively for Scripts dirs [vyhd]
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* [SongManager] Check the root Songs/ folder for extra stage course files. [freem]
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* Make routine mode use ScreenGameplayShared instead of ScreenGameplay. [freem]
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* Make pump-routine spacing the same as pump-double spacing. [FSX]
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20110106
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--------
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* [SpecialScoring] Fix some minor issues [FSX]
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* New pump routine noteskins [cesarmades]
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20110102
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--------
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* Fix routine mode saving in the editor. [Wolfman2000]
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20110101
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--------
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* [Screen] Added HandleBackButton metric; useful for custom menus that need to
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use the Back button for more user-friendly canceling. [freem]
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20101230
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--------
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* [StepsDisplay] Make the StepsType react to SetMessage as well. [freem]
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20101229
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--------
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* [ScreenHowToPlay] Replaced LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND macro
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calls with ActorUtil::LoadAllCommandsAndSetXY(). Fixes an odd bug I ran into
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during the porting of DDR 5th Mix. [freem]
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* [ScreenInstallOverlay] Added bare DownloadFinished message. [freem]
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20101228
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--------
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* [ScreenHowToPlay] Have Character ignore the Miss steps instead of trying to
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hit them. [freem]
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20101227
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--------
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* [ScreenHowToPlay] Added CharacterName metric, which will force the Character
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that shows up. [freem]
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20101226
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--------
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* [ScreenEdit] Added GetEditState Lua binding. [freem]
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* [ScreenNetSelectMusic] StepsDisplay changed to load from StepsDisplayNet. [freem]
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* [RoomWheelItem] Added OverPart (just like in MusicWheelItem). [freem]
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* [SongManager] Added GetSongRank(Song) Lua binding. [freem]
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* Changed Steps picking logic in ScreenGameplaySyncMachine; now playable Steps
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are chosen, instead of whatever NoteData happens to be first.
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Also added pump-single data to ScreenGameplaySyncMachine music.sm. [freem]
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* [Banner, FadingBanner] Various changes: [freem]
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* Removed (now unused) All Music banner.
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* Fixed swapped ScrollRandom and ScrollRoulette metrics.
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* [Banner] Added GetScrolling(), GetPercentScrolling() and
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SetScrolling(bool,float) Lua bindings.
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* [FadingBanner] Added GetLatestIndex() Lua binding. [freem]
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20101225
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--------
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* Fixed Life difficulty scale being 0. [Daisuke Master]
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20101223
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--------
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* Added Banners for most SortOrders. (Group is excluded (song group banners
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still work), as is Recent (which has no sections).) [freem]
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20101222
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--------
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* Added Shift+Ctrl+F2 shortcut for reloading overlay screens (and metrics) [freem]
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20101221
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--------
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* SM5SVN r28586: Only unload fonts if not used by the next screen. [shakesoda]
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* [ScreenSelectMaster] Fix DoSwitchAnyways to actually work again.
|
|
* [ScreenInstallOverlay] Installs won't jump to SelMusic on Gameplay or System
|
|
Menus (e.g. Edit Mode) anymore on download completion. [freem]
|
|
|
|
20101220
|
|
--------
|
|
* [Actor] Add bezier. (_fallback/02 Actor.lua) [FSX]
|
|
* [MessageManager] Added MenuStartP1 and MenuStartP2 messages. [freem]
|
|
* [ScreenSelectMaster] Broadcast MenuStartP# messages; allow themers to handle
|
|
the MenuStartP# messageitems. [freem]
|
|
|
|
20101219
|
|
--------
|
|
* [WheelNotifyIcon] add BlinkPlayersBest metric. [freem]
|
|
* [GameCommand] Add GetScreen, GetSteps, GetCourse, GetTrail, and GetCharacter
|
|
Lua bindings. [freem]
|
|
* [StreamDisplay] Remove UseThreePartMethod.
|
|
* [Style] Add ColumnsPerPlayer and NeedsZoomOutWith2Players bindings. [freem]
|
|
* [Profile] Add GetLastUsedHighScoreName Lua binding. [freem]
|
|
|
|
20101218
|
|
--------
|
|
* [MusicWheelItem] Add OverPart. [freem]
|
|
* [Profile] SetCharacter(sCharID) Lua binding added. [freem]
|
|
* [GameState] GetCharacter(PlayerNumber) and SetCharacter(PlayerNumber,sCharID)
|
|
Lua bindings added. [freem]
|
|
|
|
20101217
|
|
--------
|
|
* [Sprite] Added SetAllStateDelays(fDelay) Lua binding. [freem]
|
|
* [MusicWheelItem] Added metric commands to NormalPart/ColorPart. [freem]
|
|
|
|
20101215
|
|
--------
|
|
* Transplanted file download code from SM4 into sm-ssc.
|
|
sm-ssc can now handle the stepmania:// url protocol. [Chris Danford, freem]
|
|
|
|
20101214
|
|
--------
|
|
* [RollingNumbers] Added Load(sMetricsGroup) Lua binding. [freem]
|
|
* Modifications to pump mode spacing. [Daisuke Master]
|
|
* Add eval song data for songs with no banner. [Midiman]
|
|
|
|
20101213
|
|
--------
|
|
* [EditMenu] Enable the EditMenu to be themed more extensively. [freem]
|
|
Splits out the rows into Label and Value.
|
|
|
|
20101212
|
|
--------
|
|
* [MusicWheelItem] Gave NormalPart/ColorPart names, so metrics can be used to
|
|
manipulate them. [freem]
|
|
* [MusicWheelItem] add Color param to SetMessage. [freem]
|
|
* Added --with-sse2 configure flag for SSE2 heuristic optimizations. [vyhd]
|
|
* Added 03 IniFile to start building new userprefs/themeprefs API. [vyhd]
|
|
* [EditMenu] Converted old non-specific metrics to more specific metrics. [freem]
|
|
{Metric Changes}
|
|
SongBannerWidth,SongBannerHeight -> SongBannerOnCommand
|
|
GroupBannerWidth,GroupBannerHeight -> GroupBannerOnCommand
|
|
RowLabelsX -> Label#X
|
|
RowLabelOnCommand -> Label#OnCommand
|
|
RowValue#X -> Value#X
|
|
RowValueOnCommand -> Row#OnCommand
|
|
{Metric Additions}
|
|
SongBannerChangeCommand/GroupBannerChangeCommand - runs when song/group
|
|
banner is changed.
|
|
Label#GainFocus/LoseFocusCommand and Value#GainFocus/LoseFocusCommand - runs
|
|
when the Label and Value gain/lose focus.
|
|
|
|
20101128
|
|
--------
|
|
* Increased default scrolling speed. Modifies how the speed mods work. [shakesoda]
|
|
|
|
================================================================================
|
|
sm-ssc v1.1 | 20101120
|
|
--------------------------------------------------------------------------------
|
|
|
|
20100929
|
|
--------
|
|
* Fix issues with RequireStepOnHoldHeads not working properly if the W5
|
|
window is zero. [FSX]
|
|
|
|
20100925
|
|
--------
|
|
* Add SetScore Lua binding to PlayerStageStats. [FSX]
|
|
* Don't increase combo on AvoidMine if AvoidMineIncrementsCombo is false. [FSX]
|
|
* Change build.sh to use ffmpeg 0.6 under Linux. [FSX]
|
|
|
|
20100913
|
|
--------
|
|
* Attempt to fix issues with full combos occuring when checkpoints
|
|
have been missed. [FSX]
|
|
* Fix NotesLoaderKSF. [Daisuke Master]
|
|
|
|
20100912
|
|
--------
|
|
* Add a hack allowing all courses to play, regardless of missing noteskins [wolfman2000]
|
|
* Restore ITG behavior, allow survivals to be won. [wolfman2000]
|
|
|
|
================================================================================
|
|
sm-ssc v1.0 "final" | 20100910
|
|
--------------------------------------------------------------------------------
|
|
|
|
20100910
|
|
--------
|
|
* [ScreenNetSelectBase] Metric name changes: UsersDX -> UserSpacingX,
|
|
UsersAY -> UsersLine2Y
|
|
* [ScoreKeeperNormal] add MineHitIncrementsMissCombo and
|
|
AvoidMineIncrementsCombo metrics. [FSX]
|
|
|
|
20100907
|
|
--------
|
|
* [StepsDisplay] Make everything else (that isn't the frame) react to the
|
|
Set message.
|
|
|
|
20100829
|
|
--------
|
|
* [SongManager] Added SetPreferredSongs(string) and SetPreferredCourses(string)
|
|
Lua bindings. The files have to be named "SongManager <name>.txt"
|
|
Example: SONGMAN:SetPreferredSongs("mysongs.txt") calls the file
|
|
"SongManager mysongs.txt". [cerbo]
|
|
|
|
20100826
|
|
--------
|
|
* Make Ctrl+[letter] work as expected in Artist sort. [Midiman, AJ]
|
|
|
|
20100822
|
|
--------
|
|
* Add [ArrowEffects] DrawHiddenNotesAfterReceptor metric [Daisuke Master]
|
|
|
|
================================================================================
|
|
sm-ssc v1.0 Release Candidate 2 | 20100822
|
|
--------------------------------------------------------------------------------
|
|
|
|
20100821
|
|
--------
|
|
* Add roll and twirl from OpenITG [vyhd]
|
|
* Ignore invalid notes in KSF files [Daisuke Master]
|
|
|
|
20100817
|
|
--------
|
|
* [GraphDisplay] Allow Line to be themed via metrics.
|
|
|
|
20100815
|
|
--------
|
|
* [GameCommand] Remove pushscreen command
|
|
* [ScreenOptionsMasterPrefs] Reset Judge and Life values to the ones used in SM4
|
|
* [ScreenNetEvaluation] add Score, Grade, PlayerOptions params to
|
|
UpdateNetEvalStats message
|
|
* [PlayerState] add GetHealthState Lua binding
|
|
* [Player] fix a warning [shakesoda]
|
|
* [Player] Change combo coloring logic in course mode:
|
|
"PERCENT_UNTIL_COLOR_COMBO refers to how long through the course the combo
|
|
color should appear (scaling to the number of songs). (This may not be
|
|
desired behavior, however.)" Let me know if I should add an alternate way to
|
|
specify course combo color logic. -aj
|
|
* [ScreenRanking] Cleanup and un-hardcode shadowlength
|
|
* [ThemeManager] add GetSelectableThemeNames Lua binding; returns a table of
|
|
themes as strings.
|
|
|
|
20100814
|
|
--------
|
|
sm4.0:
|
|
* r28482: number measures starting with 0 (makes the mental conversion
|
|
between the .SM and the editor much easier) [Chris Danford]
|
|
|
|
20100811
|
|
--------
|
|
sm-ssc:
|
|
* [Player] Implement a hack for miniholds until a proper solution can be found.
|
|
* [ActorSound] Fix Play() so that stop and pause are usable. [Daisuke Master]
|
|
|
|
sm4.0:
|
|
* r28455: fix EFFECT_BOUNCE, give particles a start position uniformly
|
|
distributed across the screen [Chris Danford]
|
|
* r28456: change flip effects to use degrees, not radians [Chris Danford]
|
|
|
|
20100810
|
|
--------
|
|
[ScreenNetEvaluation]
|
|
* Replace hardcoded rainbow effect with UserTier02OrBetterCommand.
|
|
* Added Difficulty and Steps param to UpdateNetEvalStats message. The
|
|
beginning of custom-themable online stuff begins.
|
|
|
|
[ScreenNetSelectMusic]
|
|
* Started to port SampleMusicPreviewMode from ScreenSelectMusic.
|
|
* Changed MusicWheel metrics to read from OnlineMusicWheel instead.
|
|
* Added section, roulette, and random music (not used yet).
|
|
* Stop the music when reaching a section.
|
|
|
|
20100808
|
|
--------
|
|
* [ScreenDebugOverlay] force sm-ssc to read the OnCommand for ButtonText,
|
|
FunctionText and PageText.
|
|
|
|
20100807
|
|
--------
|
|
* [ScreenManager] add AddNewScreenToTop Lua binding.
|
|
|
|
20100804
|
|
--------
|
|
* [ScreenDebugOverlay] add PageStartX and PageSpacingX metrics.
|
|
|
|
20100801
|
|
--------
|
|
* sm5svn r28402: Fix compile on some systems. [Steve Checkoway]
|
|
|
|
20100731
|
|
--------
|
|
* Add "package" to StepMania's Lua. [shakesoda]
|
|
|
|
20100727
|
|
--------
|
|
* Allow editing of a Song's #GENRE tag within the editor.
|
|
|
|
20100726
|
|
--------
|
|
* Fix |D| tag handling in Direct Move KSFs [Daisuke Master]
|
|
* Fix up alternate mappings for kb7 [shakesoda]
|
|
* [MusicWheel] Add RemindWheelPositions metric. [Daisuke Master]
|
|
|
|
20100725
|
|
--------
|
|
* [MusicWheel] JumpToNext/PrevGroup functions tweaked [juanelote]
|
|
* [MusicWheel] Added OnlyShowActiveSection metric. Only shows one group at
|
|
time. Use the Next/Previous Group codes to switch groups. [Daisuke Master]
|
|
* Allowed group changing via GameButtons as well. [Daisuke Master]
|
|
* [SongManager] Added GetSongGroupByIndex function. [juanelote]
|
|
(to-do: Give this a Lua binding. -aj)
|
|
|
|
================================================================================
|
|
sm-ssc v1.0 Release Candidate 1.5 | 20100723
|
|
--------------------------------------------------------------------------------
|
|
|
|
20100721
|
|
--------
|
|
* Major tweaks to notesloaderksf, |E| Tags are working as they should now
|
|
[Daisuke Master]
|
|
* More column spacing values edited for Pump [Daisuke Master]
|
|
|
|
20100719
|
|
--------
|
|
* Allow noteskins to use animation based on beats or seconds via a new noteskin
|
|
metric: AnimationIsBeatBased. [Daisuke Master]
|
|
* Widen the lane for the middle note in kb7. [shakesoda]
|
|
|
|
20100718
|
|
--------
|
|
* Change screenshot naming format from "screen#####" to "YYYY-MM-DD_HHMMSS".
|
|
This should solve an issue where screen00000 was getting written multiple
|
|
times for unknown reasons.
|
|
* Make EnteredPrevSteps/EnteredNextSteps codes only trigger if
|
|
CHANGE_STEPS_WITH_GAME_BUTTONS = true. [Daisuke Master]
|
|
* [ScreenGameplay] Added UnpauseWithStart metric. [Daisuke Master]
|
|
|
|
20100717
|
|
--------
|
|
sm4svn:
|
|
* r28385: Fix memory card port handling on newer kernels. There's got to be a
|
|
better way to parse out a USB device's connection path. [Glenn Maynard]
|
|
* r28386: Fix partitioned USB devices not always being seen correctly due to
|
|
race condition with the kernel partition scan. The sleep was a hack to work
|
|
around this issue which doesn't work in all cases. [Glenn Maynard]
|
|
|
|
sm-ssc:
|
|
* Added Menu(Left/Right/Up/Down)(P1/P2) messages to ScreenOptions.
|
|
* [ScreenSelectMusic] Add ChangeStepsWithGameButtons, PreviousDifficultyButton,
|
|
and NextDifficultyButton metrics, allowing the themer to not have to use
|
|
CodeDetector. [Daisuke Master]
|
|
|
|
|
|
20100715
|
|
--------
|
|
* Fix spacing of various pump modes. [Daisuke Master]
|
|
|
|
20100710
|
|
--------
|
|
sm4svn:
|
|
* r28376: use GetProcessImageFileName instead of GetModuleFileNameEx;
|
|
it works in more cases, eg. when losing focus to the taskbar [Glenn Maynard]
|
|
|
|
20100709
|
|
--------
|
|
* Modify Autoplay/AutoplayCPU's tap note offset code to generate proper offsets
|
|
(as opposed to offsets between -0.1f and 0.1f, which makes Selling Out Made
|
|
Simple 2's protiming look weird).
|
|
|
|
20100708
|
|
--------
|
|
* [ScreenSelectProfile] Transplant menu input functions from ScreenSelectMaster.
|
|
Now you no longer have to rely on stuffing the directions into the Codeset.
|
|
(Of course, you still have to handle Start and Back yourself.)
|
|
|
|
20100706
|
|
--------
|
|
* [ScreenSelectMusic] add a code for closing the current folder from any
|
|
location (a la DDR X2).
|
|
|
|
20100705
|
|
--------
|
|
* [Player] add RequireStepOnMines metric. This allows DDR's Shock Arrows to
|
|
be emulated. (currently incomplete) [FSX]
|
|
|
|
20100703
|
|
--------
|
|
sm4svn:
|
|
* r28374: add GetBestFullComboTapNoteScore [Chris Danford]
|
|
(This replaces the IsFullComboW* bindings, which we never fully took in. -aj)
|
|
|
|
sm-ssc:
|
|
* [Course] add GetCourseEntries() Lua binding.
|
|
* [Trail] add GetEntries() Lua binding.
|
|
* [ScreenTextEntry] replace hardcoded underscore and double space with
|
|
AnswerCaret and AnswerBlank strings.
|
|
|
|
20100702
|
|
--------
|
|
sm4svn:
|
|
* r28372: use MercifulDrain logic for MercifulBeginner [Chris Danford]
|
|
* r28373: don't override user scroll in courses [Chris Danford]
|
|
|
|
20100630
|
|
--------
|
|
sm4svn commits:
|
|
* r28367: fix resampler noise [Glenn Maynard]
|
|
* r28368: fix get_readable_ranges error handling [Glenn Maynard]
|
|
* r28369: don't use fprintf from the crash handler [Glenn Maynard]
|
|
* r28370: work around not all recursive crashes being caught [Glenn Maynard]
|
|
* r28371: use /proc weirdness to make the crash handler work even after
|
|
the binary has been deleted or replaced [Glenn Maynard]
|
|
|
|
sm-ssc:
|
|
* [ScreenDebugOverlay] add new metrics: LineStartY, LineSpacing,
|
|
LineButtonX, LineFunctionX.
|
|
* Fix an odd mapping issue in dance mode where keypad 7 and 9 would control
|
|
up/down as well as upleft/upright. (Numpad 8 is now up and numpad 2 is now
|
|
down.)
|
|
* Step editor can now process meters from 0-25.
|
|
* MAX_METER upped to 35.
|
|
|
|
20100629
|
|
--------
|
|
* Fix an issue involving setting a group via GameCommand and a metric ([MusicWheel]
|
|
UseSectionsWithPreferredGroup=false). Previously, this situation would ignore
|
|
the group and show all songs. Instead, it has been fixed to work as intended,
|
|
only showing the songs in that group. (A DDR 4th Mix theme is feasible again.)
|
|
* If [MusicWheel] UseSectionsWithPreferredGroup=true and a song group is set
|
|
via GameCommand, the wheel will now scroll to the first song in the desired
|
|
group, instead of the very first wheel item.
|
|
* [CourseUtil] make the "All Songs" course use the current theme's
|
|
Graphics/Banner all music file.
|
|
|
|
================================================================================
|
|
sm-ssc v1.0 Release Candidate 1 | 20100627
|
|
--------------------------------------------------------------------------------
|
|
|
|
20100627
|
|
--------
|
|
* [NotesLoaderKSF] Support reading of #PLAYER and #MUSICINTRO/#INTRO tags in
|
|
KSF files. [based on code by Aldo_MX]
|
|
* Adjust KB7 draw order which still seems wrong, change noteskin.
|
|
Use default-p2 and join as player 2 to play with original spacing. [shakesoda]
|
|
|
|
20100626
|
|
--------
|
|
* Fixed a bug with urlnoexit GameCommand always returning the "Could not
|
|
launch web browser" message.
|
|
* Removed some untested/non-working Model Lua bindings.
|
|
* Only autogen Medium difficulty steps for Routine modes.
|
|
* Added PlayerState:GetPlayerOptionsArray() Lua binding.
|
|
* Revert a commit from 20091219 regarding profile loading on ScreenSelectMusic.
|
|
|
|
20100623
|
|
--------
|
|
* Implement the last remaining SampleMusicPreviewMode: StartToPreview.
|
|
This one requires [ScreenSelectMusic] TwoPartConfirmsOnly=true in the
|
|
metrics to work correctly.
|
|
* Added Actor:Real(), which makes graphics their true size at
|
|
any resolution. [shakesoda]
|
|
|
|
20100619
|
|
--------
|
|
* [HighScore] add GetGrade() Lua binding.
|
|
|
|
20100618
|
|
--------
|
|
* Allow RShift+Print Screen to take uncompressed screenshots.
|
|
|
|
20100614
|
|
--------
|
|
* <del>Attempt to fix screenshot numbering bug. Seems to work, if testing is
|
|
any indication.</del> (Did not work.)
|
|
|
|
20100612
|
|
--------
|
|
* sm4svn r28359-r28364. [Chris Danford]
|
|
Notable commit logs:
|
|
* r28359: "fix BackgroundChange color values being written with commas.
|
|
Commas are a reserved character that seprate values in a tag.
|
|
Caret was used to separate RGBA values in a color in this case and
|
|
NotesLoaderSM already handles that."
|
|
* r28361: "normalize colors in BGCHANGES to HTML colors, to fix weird escaping"
|
|
|
|
20100610
|
|
--------
|
|
* Fix Rave/Battle crashes, allowing it to work again.
|
|
* Chris Danford changed galopin's code for detecting pump mats.
|
|
* [Actor] add basezoom, basezoomz, GetBaseZoomY(), GetBaseZoomZ(), and
|
|
GetGlow() Lua bindings
|
|
* [Screen] add GetScreenType() Lua binding.
|
|
* howl's patch for fixing LowLevelWindow
|
|
(stepmania4-fullscreen-focus-lost-and-restore-resolution2.patch)
|
|
http://old.stepmania.com/forums/showthread.php?t=23693
|
|
|
|
20100608
|
|
--------
|
|
* sm4svn r28359: fix BackgroundChange color values being written with commas.
|
|
Commas are a reserved character that seprate values in a tag. Caret was
|
|
used to separate RGBA values in a color in this case and NotesLoaderSM
|
|
already handles that. [Chris Danford]
|
|
|
|
20100605
|
|
--------
|
|
* Add Windows 7 and Windows Vista as identified OS versions in DebugInfoHunt.
|
|
|
|
20100603
|
|
--------
|
|
* [MusicWheel] If AutoSetStyle is on and Autogen is off, some songs with valid
|
|
steps may be missing from the wheel. Re-add them by checking for every
|
|
playable StepsType when AutoSetStyle is on.
|
|
Fixes issue 147: http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=147
|
|
* Fix a crash that occured when changing themes that had differing numbers
|
|
of song/course group colors. (Yes, finally.)
|
|
|
|
20100602
|
|
--------
|
|
* [Actor] add addrotationx, addrotationy, addrotationz bindings/commands
|
|
* [GameCommand] Don't allow battle/rave with Routine
|
|
(StyleType_TwoPlayersSharedSides).
|
|
* Reordered ScreenEdit's main menu (escape) slightly.
|
|
* Expand various floats from 3 decimal places to 6 (experimental) [Midiman]
|
|
* [BPMDisplay] add RandomText metric for theming the "..." that appears when
|
|
BPMs don't cycle and MinBPM == -1.
|
|
|
|
20100601
|
|
--------
|
|
* [MusicWheel] added UseSectionsWithPreferredGroup metric
|
|
(allows sm-ssc to display all song groups if you use the songgroup
|
|
GameCommand, instead of no groups.)
|
|
* [Character] add GetCharacterDir() and GetCharacterID() Lua bindings.
|
|
|
|
================================================================================
|
|
sm-ssc v1.0 Public Beta 4 | 20100531
|
|
--------------------------------------------------------------------------------
|
|
The letter grade tiers have been reset to the old SM4CVS/3.9 values. You
|
|
should probably reset your scores to maintain consistency. (Though if you
|
|
used themes with their own scoring system, you never had consistency in the
|
|
first place. :s)
|
|
|
|
20100531
|
|
--------
|
|
* [Trail] Add GetTrailEntry() Lua binding.
|
|
* [TrailEntry] Allow TrailEntry to push itself, making Lua bindings possible.
|
|
TrailEntry's Lua bindings include GetSong(), GetSteps(), IsSecret() and
|
|
GetNormalModifiers().
|
|
|
|
20100527
|
|
--------
|
|
* Add Direction param to ChangeStepsMessage.
|
|
|
|
20100526
|
|
--------
|
|
* Enable upper diagonal keys for Positive Gaming Impact dance mat [corec]
|
|
|
|
20100525
|
|
--------
|
|
* [ScreenSelectProfile] Actually load player's last used settings.
|
|
* [ScreenNetEvaluation] Don't assume every theme has a Grade display and/or
|
|
Points display; This fixes crashes in themes which don't have them when
|
|
people go to view another player's stats.
|
|
* [ScoreKeeperNormal] add [Gameplay] MaxScoreToIncrementMissCombo metric.
|
|
* [Course] add GetCourseDir(), HasBackground(), IsAnEdit() Lua bindings.
|
|
* [GameManager] rework how the IsGameEnabled() Lua binding works:
|
|
it now takes a string as a parameter.
|
|
* [ScoreKeeper] allow ScoreKeeperRave to be used as a ScoreKeeper.
|
|
* [ThemeManager] add GetCurLanguage() Lua binding.
|
|
|
|
20100522
|
|
--------
|
|
* [CourseLoaderCRS] up the maximum size of an edit course from 30KB to 32KB;
|
|
allow the #BACKGROUND tag to be read from .crs files.
|
|
* [HelpDisplay] new TipSwitchTime metric
|
|
* [PrefsManager] add PreferenceExists(sPrefName) Lua binding;
|
|
removed now-unused ShowSelectGroup preference.
|
|
* [ScreenSelectMusic] make the ScoreDisplay 0 out if nothing is selected.
|
|
|
|
20100518
|
|
--------
|
|
* The great Lua binding addition begins...
|
|
* [Actor] GetHAlign(), GetVAlign()
|
|
* [LifeMeterBattery] GetLivesLeft()
|
|
* [MemoryCardManager] GetCardLocked(pn), IsNameAvailable(pn)
|
|
* [MenuTimer] GetSeconds()
|
|
* [PlayerStageStats] GetRadarPossible(), GetRadarActual()
|
|
* [ProfileManager] LastLoadWasFromLastGood(pn), LastLoadWasTamperedOrCorrupt(pn)
|
|
|
|
20100515
|
|
--------
|
|
* [AnnouncerManager] Lua bindings get added to AnnouncerManager, which now
|
|
exists as ANNOUNCER. New bindings:
|
|
ANNOUNCER:DoesAnnouncerExist(sAnnouncer) - returns a bool
|
|
ANNOUNCER:GetAnnouncerNames() - returns a table of strings
|
|
ANNOUNCER:GetCurrentAnnouncer() - returns a string
|
|
ANNOUNCER:SetCurrentAnnouncer(sAnnouncer) - Sets the announcer if it exists.
|
|
|
|
20100513
|
|
--------
|
|
* [ScreenEvalation] Graphic "time label" renamed to "TimeLabel" for the sake
|
|
of naming consistency.
|
|
* Add GetOSName() binding. Returns a string representing the current OS.
|
|
* Allow Negative stops to "work" again in Quirks Mode.
|
|
* [ScreenSelectMaster] Fix "THE" cursor crash by testing if the cursor object
|
|
is actually there (a.k.a. not null). It should be noted that cursors can
|
|
still crash, however. (yay bugs)
|
|
|
|
20100512
|
|
--------
|
|
* [NotesLoaderSM] Only apply the old .sm format difficulty hacks if
|
|
difficulty == Difficulty_Hard.
|
|
* [TimingData] add HasNegativeBpms() Lua binding.
|
|
|
|
20100507
|
|
--------
|
|
* [PaneDisplay] Show fallback values when Song/Course is null.
|
|
|
|
20100506
|
|
--------
|
|
* [ScreenSelectMusic] Make it so changing difficulty also cancels
|
|
TwoPartSelection if TwoPartConfirmsOnly.
|
|
|
|
20100504
|
|
--------
|
|
* [ScreenGameplay] Un-hardcoded the diffuse command on CourseSongNumber.
|
|
|
|
20100502
|
|
--------
|
|
* Add dance-threepanel StepsType. Thanks to kurisu for the original 3.9 code.
|
|
* XMode mod added, thanks to v1toko/StepNXA.
|
|
* [Song] add GetDisplayBpms() [a table of two floats], IsDisplayBpmSecret(),
|
|
IsDisplayBpmConstant() [both bools] Lua bindings
|
|
|
|
20100501
|
|
--------
|
|
* Fixed an issue with StepsDisplayList crashing if more than 21 difficulties are
|
|
playable. This allows Technomotion to work with AutoSetStyle and Autogen on.
|
|
|
|
================================================================================
|
|
sm-ssc v1.0 Public Beta 3 | 20100430
|
|
--------------------------------------------------------------------------------
|
|
There's an important change for themers that needs to be noted:
|
|
We have renamed two screens in _fallback to match StepMania's names.
|
|
|
|
ScreenSelectPlayMode (previously the select style screen)
|
|
has been renamed to ScreenSelectStyle.
|
|
|
|
ScreenSelectPlayStyle (previously select play mode) has been renamed
|
|
to ScreenSelectPlayMode.
|
|
|
|
This change effects branches (_fallback/02 Branches.lua) and metrics, so if
|
|
you're not handling the two screens yourself, you will probably have to change
|
|
some things around in your theme.
|
|
|
|
20100430
|
|
--------
|
|
* [GameState] added DisablePremiumInEventMode metric.
|
|
|
|
20100426
|
|
--------
|
|
* [Course.cpp] add a few Lua bindings to CourseEntry:
|
|
* IsSecret - bool
|
|
* IsFixedSong - bool
|
|
* GetGainSeconds - float
|
|
* GetGainLives - int
|
|
* GetNormalModifiers - string
|
|
* GetNumModChanges - int
|
|
* GetTextDescription - string
|
|
* Re-add ScreenGameplaySyncMachine to project files that were missing it.
|
|
|
|
20100422
|
|
--------
|
|
* libpng upgraded from 1.2.7 to 1.4.1 (Windows, Mac, BSD)
|
|
(libpng upgrade was not carried out for Xbox, but that version does
|
|
not run anyways, so it is no operational loss.)
|
|
|
|
20100420
|
|
--------
|
|
* Convert |T| values in KSF files to TimeSignatures for [Player]
|
|
CheckpointsUseTimeSignatures metric.
|
|
|
|
20100419
|
|
--------
|
|
* Add SampleMusicPreviewMode_LastSong, which gives similar behavior to
|
|
DDR Extreme. There is a hack for the random music based on Takuya's
|
|
DDR Extreme theme; I am unsure if this is accurate behavior or not. [AJ]
|
|
* Allow MusicWheelItem Random and Portal to have different graphics
|
|
from Roulette.
|
|
* Added Song:HasAttacks() Lua binding.
|
|
|
|
20100417
|
|
--------
|
|
* Finally get rid of PLAYER_COLOR. ColorP1Command and ColorP2Command no
|
|
longer exist. The last things that were being diffused with player color
|
|
in the code included text in the Oni score display and ScreenSelectMusic score.
|
|
I'm sure you can diffuse ScoreDisplayOni Numbers, but I can't seem to find any
|
|
references to them in the metrics of any released theme. [AJ]
|
|
|
|
20100404
|
|
--------
|
|
* [SongManager] Added GetSongGroupNames(), GetSongsInGroup(string) Lua bindings
|
|
|
|
20100403
|
|
--------
|
|
* Fixed an issue where course banners were always cached, regardless of setting.
|
|
|
|
20100401
|
|
--------
|
|
(Not jokes)
|
|
* NextSong/PrevSong now work when TwoPartSelection=true and
|
|
TwoPartConfirmsOnly=true on ScreenSelectMusic. A new message
|
|
("TwoPartConfirmCanceled") was added to catch when this happens.
|
|
|
|
20100331
|
|
--------
|
|
* Added Lifts to PaneDisplay. (StepMania 3.9+/Plus Redux had them)
|
|
|
|
================================================================================
|
|
sm-ssc v1.0 Public Beta 2 | 20100331
|
|
--------------------------------------------------------------------------------
|
|
|
|
20100329
|
|
--------
|
|
* Added SONGMAN:ShortenGroupName(string) Lua binding
|
|
|
|
20100328
|
|
--------
|
|
* sm4svn r28340: Don't call GetFirstCompatibleStyle if numSidesJoined == 0
|
|
(ScreenContinue) [Chris Danford]
|
|
* [ScreenSelectMusic] TwoPartTimerSeconds metric added
|
|
|
|
20100326
|
|
--------
|
|
* [BPMDisplay] make the "Various" text a theme-able string.
|
|
* Allow ';' to start a comment in .ini files
|
|
* [MenuTimer] Attempt to fix dialogs that come up when changing themes
|
|
(where one theme's warning timer starts higher than another).
|
|
* [Player] PercentUntilColorCombo metric added. [Wolfman]
|
|
(float value in the range of 0..1)
|
|
|
|
20100325
|
|
--------
|
|
* Fixed a crash caused by switching themes in StepMania. This crash was related
|
|
to the song group colors, which weren't getting reloaded on theme switch.
|
|
Since themes use different numbers of group colors... crashes! Not anymore.
|
|
|
|
20100321
|
|
--------
|
|
* Fix a rounding bug that causes resolutions like 639x480 (4/3) and 853x480
|
|
(16/9); now they should be 640x480 and 854x480 as expected. Applies to
|
|
screenshots as well.
|
|
(Also, this fixes Midiman's pet peeve of having to add +1 to SCREEN_WIDTH)
|
|
* [RageDisplay.cpp] modified screenshot function
|
|
* [ScreenDimensions] modified SCREEN_WIDTH and SCREEN_HEIGHT algorithms
|
|
* [StepMania.cpp] modified windowed mode width calculation
|
|
|
|
20100315
|
|
--------
|
|
* Make steps labeled as "freestyle" in .ksfs use doubles
|
|
|
|
20100313
|
|
--------
|
|
* ScoreKeeperNormal double shot.
|
|
1) convert toasty trigger from a single number to a Lua table. Only problem
|
|
is, the toasty only triggers on the first one. Since this makes it
|
|
equivalent to how it was set up before, I'm okay with this. [AJ]
|
|
2) FSX submitted a patch that supposedly fixes the broken combo problem.
|
|
I can't fully test this, so I'm committing it in the hopes that someone
|
|
else tests it too.
|
|
|
|
20100312
|
|
--------
|
|
* sm4svn r28332: if a BGCHANGE file can't be resolved, don't use the specified
|
|
effect because it may require 2 files and all random BGs specify only 1 file
|
|
[Chris Danford]
|
|
* SM4SVN r28328, "draw glow using stroke texture" forces the BitmapText to glow
|
|
both the inner and stroke elements. This makes BitmapText elements with an
|
|
invisible stroke have a glowing stroke instead. Not good.
|
|
To combat this, I have developed the BitmapText::textglowmode command, along
|
|
with the TextGlowMode enum. Valid values include 'TextGlowMode_Inner',
|
|
'TextGlowMode_Stroke', 'TextGlowMode_Both'. [AJ]
|
|
|
|
20100311
|
|
--------
|
|
* [Player.cpp] Don't add checkpoints to the combo if Autoplay is on.
|
|
* Re-add the ability to reload a theme's Lua scripts, this time using Ctrl+F2.
|
|
* Convert GrooveRadar base into an AutoActor. (Now it can use a Lua BGAnim.)
|
|
|
|
20100309
|
|
--------
|
|
* [ScreenSelectMaster] Add GetSelectionIndex(pn) Lua binding. (You'll have to
|
|
call this one using SCREENMAN:GetTopScreen():GetSelectionIndex(PLAYER_1) or
|
|
something like that.)
|
|
|
|
20100308
|
|
--------
|
|
* [PlayerStageStats] add GetPercentageOfTaps(TapNoteScore) Lua binding
|
|
* [PlayerState] add GetMultiPlayerNumber() Lua binding (untested)
|
|
|
|
sm4svn catch up, all by Chris Danford:
|
|
* r28326: fix handling of noteskins with an uppercase letter
|
|
* r28327: track W4 full combo
|
|
* r28328: draw glow using stroke texture
|
|
|
|
20100306
|
|
--------
|
|
* [ScreenEvaluation] New metric DetailLineFormat. Must contain two integer flags
|
|
(%d or %i should work.)
|
|
|
|
20100305
|
|
--------
|
|
* [ScreenNetEvaluation] add GetNumActivePlayers() binding and UpdateNetEvalStats
|
|
message (one param, ActivePlayerIndex). This is currently untested.
|
|
|
|
20100301
|
|
--------
|
|
* Re-add SM4SVN r28063 "Allow for 'confirmation only' double press mechanisms
|
|
as a choice for two part selection on ScreenSelectMusic" since
|
|
1) It actually did have a use
|
|
2) [AJ] was thinking of adding it anyways and forgot it was already made.
|
|
|
|
================================================================================
|
|
sm-ssc v1.0 Public Beta 1 | 20100301
|
|
--------------------------------------------------------------------------------
|
|
This represents the first public version of sm-ssc. The previously publicly
|
|
available release was not the official public beta version, but was released
|
|
for more people to get their hands on it for testing.
|
|
|
|
sm-ssc v1.0 Public Beta 1 has 111 Lua bindings that you currently can't find in
|
|
StepMania 4 alpha versions as of 2010/02/28. That doesn't include the various
|
|
helper functions available to you in scripts via the fallback theme, either. :)
|
|
|
|
20100228
|
|
--------
|
|
* Applied stutter fix hack by Henke37
|
|
(src: http://www.pasteall.org/11353/diff)
|
|
* [ScreenPackages] Some strings that were once hardcoded are now not:
|
|
"VisitURL", "DL @ %d KB/s", "Failed.", "Invalid URL.", "File Already Exists",
|
|
"Failed to connect.", "Header Sent.", "Waiting for header."
|
|
* Allow multiple random modifiers to be listed in RandomModifiers.txt.
|
|
The random number generation for RandomModifiers has also changed.
|
|
|
|
20100227
|
|
--------
|
|
* [GameState] add GetCurMusicSeconds binding. Values can be negative,
|
|
so watch out when using.
|
|
|
|
20100226
|
|
--------
|
|
* rework some bindings to match SM4:
|
|
GetBPMAtBeat, GetBeatFromElapsedTime, and GetElapsedTimeFromBeat have
|
|
moved from Song to TimingData.
|
|
If you were using these against the Song, they will fail in your theme.
|
|
|
|
* [TimingData] GetStops only returns Stops now (and not Delays).
|
|
If you want Delays, there is a new GetDelays() binding, which works
|
|
like GetStops.
|
|
|
|
20100225
|
|
--------
|
|
* Added ToastyDropped message. [Midiman]
|
|
|
|
20100223
|
|
--------
|
|
* [Player] CheckpointsFlashOnHold metric added. Fixes issue 16.
|
|
|
|
20100222
|
|
--------
|
|
* [CodeDetector] NextBannerGroup and NextBannerGroup2 were previously used
|
|
for MusicBannerWheel, which is currently not used in sm-ssc. These codes
|
|
have been changed to NextGroup and PrevGroup. The codes switch between
|
|
groups as you would expect.
|
|
|
|
20100219
|
|
--------
|
|
* sm4svn r28313: don't filter NoteSkins at a PrefsManager/NoteSkinManager level.
|
|
Leave the NoteSkin sorting and filtering up to the theme. [Chris Danford]
|
|
* load lighting from ActorFrame xnodes (in addition to Lua commands)
|
|
* add Cancel command on ScreenWithMenuElements, so other things can react
|
|
to Screen cancel.
|
|
|
|
20100218
|
|
--------
|
|
* Added Fonts/ScreenReloadSongs LoadingText, making the text on
|
|
ScreenReloadSongs themeable.
|
|
* Added Fonts/NoteField MeasureNumber, ScreenGameplay debug,
|
|
ScreenGameplaySyncMachine SyncInfo.
|
|
|
|
20100216
|
|
--------
|
|
sm4svn r28309: Fix crash in course mode, another (and, from the looks of it,
|
|
the last) dumb bug this block o' hack caused [vyhd]
|
|
|
|
20100215
|
|
--------
|
|
Some more sm4svn commits:
|
|
* r28304: read-ahead tweaks; support os read cache flushing [Glenn Maynard]
|
|
* r28306: experimental code for storing Lua data in Profiles and
|
|
converting between XML and Lua data. [vyhd]
|
|
|
|
20100214
|
|
--------
|
|
sm4svn catchup... Noticing a pattern?
|
|
* r28293: add RageFile::GetFD for specialized file handling [Glenn Maynard]
|
|
(FD meaning File Descriptor -aj)
|
|
* r28294: "remove absolutely pointless revision tags that cause [aclocal.m4 and
|
|
ltmain.sh in libmad] to constantly show up as modified" [Glenn Maynard]
|
|
* r28295: [fix] copy and paste error [Glenn Maynard]
|
|
* r28296: Experimental: hint the OS caching to avoid skips when starting/looping
|
|
movies [Glenn Maynard]
|
|
* r28297: fix a bug, then disable the whole thing for now due to dup()
|
|
braindamage; Linux version works fine (posix_fadvise) [Glenn Maynard]
|
|
* r28299: fix m_iFilePos updating on seek [Glenn Maynard]
|
|
* r28300: Added theme metric for Routine noteskins (to enforce separate noteskins
|
|
per player, or at least conscious thought toward that issue), added fix for
|
|
ScreenEdit only handling switching players on dance-routine [vyhd]
|
|
(editor's note: the new metrics are RoutineNoteSkinP1 and RoutineNoteSkinP2 -aj)
|
|
* r28303: make sure routine always writes as two charts, even if only one has
|
|
steps; DEBUG_ASSERT -> ASSERT [Glenn Maynard]
|
|
|
|
20100213
|
|
--------
|
|
Even more sm4svn catchup:
|
|
* r28277: remove preferred group filtering (leaving the setting in for later use) [Glenn Maynard]
|
|
* r28279: simplify SongUtil::GetStepsTypeAndDifficultyFromSortOrder [Glenn Maynard]
|
|
* r28281: fix SSM crashes when selecting a song with only one
|
|
player enabled [Glenn Maynard]
|
|
* r28284: add Style::GetUsesCenteredArrows (doubles + routine)
|
|
* r28285: sanity check (on ScreenGameplay) [Glenn Maynard]
|
|
* various commits related to routine mode [Glenn Maynard]
|
|
(specifically, r28282,r28286,r28287,r28289,r28290)
|
|
* r28291: fix pump routine right side DownLeft not drawn [Chris Danford]
|
|
* r28292: easier debug stepping [Chris Danford]
|
|
|
|
20100211
|
|
--------
|
|
sm-ssc:
|
|
* Fix a crash with AutoKeysounds.
|
|
|
|
Playing catch-up with sm4svn. This happens a lot.
|
|
* r28273: "Added more logical handling of Routine mode selection
|
|
(see source code comments); hopefully, we can write up a more standard
|
|
solution to this later, since this is kind of a hack" [vyhd]
|
|
* r28274: course type param to GetCustomDifficulty is optional [Glenn Maynard]
|
|
* r28276: Lua binding for MeterDisplay. Allow setting and changing the
|
|
width dynamically. Phase out the "StreamWidth" node property; set it with
|
|
SetStreamWidth instead. [Glenn Maynard]
|
|
|
|
20100210
|
|
--------
|
|
* Possible fix for handling of delays in autoplay. May also fix things
|
|
elsewhere (editor?), but that is untested. Autoplay seemed to work well
|
|
with Uprock (the song), so I have no complaints. -aj
|
|
* Glenn started to revert some of Frieza's code in sm4:
|
|
* "Personally, there is an assert for checking if the noteskin is not empty.
|
|
Based on other code, it seems like the noteskin would have to be set
|
|
somewhere else. If this is a problem somewhere else, find where it's a
|
|
problem and don't patch this function." -aj re: NoteSkinManager.cpp r2098
|
|
* r28076 "Adds metric options to flash the lifebar when a note is hit"
|
|
My comment on why I did this: "Any competent themer can make a lifebar
|
|
flash when a note is hit. Just hook something up to a JudgmentMesageCommand,
|
|
read the params, and go from there. If it doesn't work on
|
|
StreamDisplay/LifeMeterBar, then GO CODE YOUR OWN LIFE METER IN LUA!!
|
|
Seriously there are enough publicly available references (moonlight,
|
|
optical, NCEvo if you want to go back in time to see a different type
|
|
of life meter) that claiming 'oh I don't know how to' isn't an excuse.
|
|
Please actually put in effort and seek examples when you try stuff
|
|
kthx i told you this would be ranty" -aj
|
|
|
|
20100209
|
|
--------
|
|
* sm4svn r28266: Fix GAMESTATE:GetCurrentSteps() only returns single-player
|
|
steps for any difficulty [vyhd]
|
|
|
|
20100207
|
|
--------
|
|
* sm4svn r28264: subtractive blend (OpenGL only for now) [Glenn Maynard]
|
|
(D3D version untested, I'm unsure of the behavior -aj)
|
|
|
|
20100204
|
|
--------
|
|
* [MusicWheel] add RecentSongsToShow metric.
|
|
|
|
20100203
|
|
--------
|
|
* "First pass of toasty message, hopefully this doesn't break!" [Midiman]
|
|
|
|
20100202
|
|
--------
|
|
* [Course.cpp] HasTimedMods() now actually checks for timed mods
|
|
(technically non-global) instead of being a clone of HasMods().
|
|
* [Player.cpp] add MAX_HOLD_LIFE/[Player] MaxHoldLife metric
|
|
|
|
20100130
|
|
--------
|
|
* "various commits from wolfman from the hg repo; mostly cleanup aside from
|
|
rev. 79071b3442, which adds a new metric. (that change is forthcoming)"
|
|
|
|
20100128
|
|
--------
|
|
* Add DELAYS to list of known .sm tags [Wolfman; sm-ssc hg ebb2bda5b4]
|
|
* fix Windows icons for compiling on VS2003 and VS2005
|
|
* add ScoreKeeperShared.cpp/.h to VS2k3 project
|
|
|
|
20100127
|
|
--------
|
|
* sm4svn r28259: Change OptionsList behavior to pop menu on Select and
|
|
default to Exit only on SELECT_ONE [vyhd]
|
|
|
|
20100126
|
|
--------
|
|
* Add ScreenGameplayShared, ScoreKeeperShared to Makefile.am
|
|
|
|
================================================================================
|
|
sm-ssc Private Beta Wave 1.4 | 20100125
|
|
--------------------------------------------------------------------------------
|
|
|
|
20100125
|
|
--------
|
|
* Catching up with StepMania 4 SVN. All code by Glenn Maynard.
|
|
* r28254 (GameConstantsAndTypes.h GameManager.cpp): routine style for pump
|
|
* r28255 Steps.cpp: fix routine special case so it works in all styles
|
|
* r28256 ScoreKeeper.cpp: support ScoreKeeperShared in
|
|
ScoreKeeper::MakeScoreKeeper
|
|
* r28257 ScreenGameplayShared.cpp: update old ScreenGameplayShared code
|
|
to mostly use PlayerInfo::Load; fixes some stuff but still not right
|
|
|
|
20100124
|
|
--------
|
|
* [Player] new ScoreMissedHoldsAndRolls metric (FSX)
|
|
* [Song] add GetFirstBeat and GetLastBeat Lua bindings
|
|
* Make RandomBackgroundMode use BGMODE_RANDOMMOVIES by default
|
|
|
|
20100122
|
|
--------
|
|
* Add support for Pump It Up delays with #DELAYS tag in .sm files & treating all
|
|
stops in .KSF files as delays.
|
|
* Use RollingNumbers methods in ScreenNetEvaluation now that ScreenEvaluation
|
|
uses them, as opposed to settext (which caused a few visual issues).
|
|
* [ScreenEvaluation] add SongOptions as a metric-able item.
|
|
|
|
20100119
|
|
--------
|
|
* Make FGAnimations (#FGCHANGES:) work again. (hopefully; it semeed to work
|
|
using a test file.)
|
|
|
|
20100118
|
|
--------
|
|
mostly [ScreenNetSelectBase] related changes:
|
|
* remove some now-unused metrics (namely ChatInputBoxWidth/Height and
|
|
ChatOutputBoxWidth/Height).
|
|
* Rename "Meter" to "StepsDisplay"
|
|
* RoomWheel now uses a MusicWheel-like setup for items (NormalPart/ColorPart)
|
|
instead of a single bar graphic.
|
|
|
|
20100117
|
|
--------
|
|
* [ScreenNetSelectBase] Sprite -> AutoActor for chat boxes, un-hardcode some
|
|
commands on items to allow for better theming.
|
|
* Disable Control+Letter "sort by title" shortcut in course mode.
|
|
|
|
20100116
|
|
--------
|
|
* Pump-Doubles has better (more accurate?) spacing between the two sides
|
|
* Enable saving replays. The replay data format will likely change over time,
|
|
and there is currently no mechanism to replay the data back as another player.
|
|
|
|
20100114
|
|
--------
|
|
* add GAMESTATE:GetHardestStepsDifficulty() Lua binding
|
|
* Don't complain about #SELECTABLE:Roulette; even though it's not implemented
|
|
for some reason.
|
|
|
|
20100112
|
|
--------
|
|
* Added more milestones (25, 50, 250)
|
|
* {issue 73} If the wheel is locked, don't accept Ctrl+Letter to sort
|
|
* [NotesLoaderKSF] implement DirectMove |E| type (DelayBeat)
|
|
|
|
20100111
|
|
--------
|
|
* [CourseLoaderCRS.cpp] add GRADEBEST and GRADEWORST to possible values.
|
|
|
|
20100107
|
|
--------
|
|
* [GameConstantsAndTypes.h] bump MAX_METER from 13 to 20.
|
|
* [MemoryCardManager] add GetName(pn) Lua binding. Returns the name of the device.
|
|
|
|
================================================================================
|
|
sm-ssc Private Beta Wave 1.3 | 20100106
|
|
--------------------------------------------------------------------------------
|
|
|
|
20100105
|
|
--------
|
|
* [LifeMeterBattery] Instead of using various hardcoded values, make them metrics.
|
|
BatteryBlinkTime (float), BatteryP*X/Y and NumLivesP*X/Y metrics added.
|
|
* [GameSoundManager] use the sound's fade in and out times instead of the
|
|
hardcoded fade in (1.5sec) and out (0.3sec) times.
|
|
|
|
20100101
|
|
--------
|
|
* [GrooveRadar] run commands on RadarValueMapP* so we can color it again
|
|
* [Song.cpp] Make AutoGen on Pump a bit more bearable by only AutoGenerating
|
|
Medium difficulty for HalfDoubles steps.
|
|
|
|
20091229
|
|
--------
|
|
* [GameState] new Lua bindings: JoinPlayer(pn), UnjoinPlayer(pn), and
|
|
GetSongPercent(fBeat)
|
|
|
|
20091227
|
|
--------
|
|
* [ScreenSelectMusic] Allow un-selecting the song if two part selection is
|
|
enabled (press back). Only works if all human players have not chosen steps
|
|
yet. (If a player has chosen steps and the other wants to change the song,
|
|
the other player has to cancel his step selection.)
|
|
* [NoteSkinManager] New Lua binding NOTESKIN:DoesNoteSkinExist(sName) for
|
|
finding if the specified noteskin exists in the current gametype.
|
|
|
|
20091226
|
|
--------
|
|
* New Lua binding: NOTESKIN:GetNoteSkinNames(), which returns a table of all
|
|
noteskins for the current gametype.
|
|
|
|
20091225
|
|
--------
|
|
* New Lua bindings for Profile: GetTotalSessions(), GetTotalSessionSeconds(),
|
|
GetTotalGameplaySeconds()
|
|
|
|
20091221
|
|
--------
|
|
* Support "converge" as an alias for "centered" since some courses use it.
|
|
|
|
20091220
|
|
--------
|
|
* [EditMenu] new metric TextBannerType
|
|
* Fixed issue 38 (Servers line in ScreenNetworkOptions)
|
|
|
|
20091219
|
|
--------
|
|
* Make it possible to change the alpha of the center of the groove radar [shakesoda]
|
|
* [ScreenSelectMusic] make profile load with late join on. [AJ]
|
|
* Fix OS hotkey issues by invalidating input on ScreenEdit while meta keys
|
|
(cmd or winkey) are being held. [shakesoda]
|
|
|
|
================================================================================
|
|
sm-ssc Private Beta Wave 1.2 | 20091219
|
|
--------------------------------------------------------------------------------
|
|
Theme-related additions/bugfixes aren't listed here, usually.
|
|
|
|
20091218
|
|
--------
|
|
* Fix bug in GAMESTATE:GetCurrentSteps(pn) where it didn't bother trying to
|
|
return the player's actual steps before trying to do:
|
|
(1) SongUtil::GetOneSteps( p->m_pCurSong.Get(), GAMESTATE->GetCurrentStyle()->m_StepsType, GAMESTATE->m_PreferredDifficulty[pn] );
|
|
(2) SongUtil::GetOneSteps( p->m_pCurSong.Get(), GAMESTATE->GetCurrentStyle()->m_StepsType, GAMESTATE->GetClosestShownDifficulty(pn) );
|
|
And with AutoSetStyle on, how the hell is it going to know the style with
|
|
those two SongUtil things in the way? By moving the player's steps to the
|
|
top, that fixes the problem. -aj
|
|
|
|
20091217
|
|
--------
|
|
* Make DeviceList on ScreenTestInput metricable
|
|
(commands only, X and Y are elusive for some reason.)
|
|
|
|
20091215
|
|
--------
|
|
* Fix option underlines diffusing color when they should just be diffusing alpha.
|
|
* [ScreenOptions] new Lua binding: AllAreOnLastRow()
|
|
* [ScreenSelectMaster] add DoSwitchAnyways [shakesoda]
|
|
|
|
20091214
|
|
--------
|
|
* new Course Lua bindings: IsNonstop(), IsOni(), HasBanner()
|
|
|
|
20091213
|
|
--------
|
|
* Support Pump it Up Exceed PS2 USB mat [galopin]
|
|
(see stepmania-devs mailing list 20091213 11:27 -0800 [Pacific Standard Time])
|
|
|
|
20091212
|
|
--------
|
|
* (smpackage) sm4svn r28243: "fix for FlushDirCache" [Chris Danford]
|
|
* Fix Beginner Helper rest location [sy567]
|
|
(see http://old.stepmania.com/forums/showpost.php?p=158721&postcount=12)
|
|
|
|
20091211
|
|
--------
|
|
Cel shader update [shakesoda]
|
|
|
|
20091209
|
|
--------
|
|
[StepsDisplay] StepsType is an AutoActor now (was Sprite)
|
|
|
|
================================================================================
|
|
sm-ssc Private Beta Wave 1.1 | 20091208
|
|
--------------------------------------------------------------------------------
|
|
Theme-related bugfixes aren't listed here, usually.
|
|
See the sm-ssc bugtracker at http://ssc.ajworld.net/sm-ssc/bugtracker/ for more
|
|
information on bugs, feature requests, and the status of both.
|
|
|
|
In addition to the bugfixes, the following changes have been made:
|
|
|
|
20091208
|
|
--------
|
|
Refresh the metrics when changing the gametype. Fixes an issue where changing
|
|
the gametype causes the DifficultyList/StepsDisplayList to not show anything.
|
|
|
|
20091207
|
|
--------
|
|
* [Character.cpp] fix GetModelPath() Lua binding.
|
|
* [Sprite.cpp] add GetState() and GetNumStates() Lua bindings.
|
|
|
|
20091206
|
|
--------
|
|
Implement a patch to support modern versions of ffmpeg.
|
|
(See http://old.stepmania.com/forums/showthread.php?t=21434 for more info.)
|
|
|
|
Petr Baudis (3):
|
|
video.m4: Add libswscale checks.
|
|
MovieTexture_FFMpeg: Port img_convert to libswscale method.
|
|
MovieTexture_Theora: Port img_convert to libswscale method.
|
|
|
|
David Santamaría Rogado (howl) (12):
|
|
video.m4: Simplify FFMpeg checks.
|
|
ArchHooks_Unix: Correct ffmpeg include.
|
|
MovieTexture_FFMpeg: Add and correct ffmpeg necessary includes.
|
|
MovieTexture_FFMpeg: Replace avcodec_build() with avcodec_version(), avcodec_build() now doesn't exists and avcodec_version() has always return the same value of avcodec_build().
|
|
MovieTexture_FFMpeg: Replace avcodec::offset_t type with int64_t type to complain the new FFMpeg API .
|
|
MovieTexture_FFMpeg: Corrected seek component of RageProtocol to complain the new FFMpeg, if not videos with malformed headers fails to play.
|
|
MovieTexture_FFMpeg: Fix compilation warning of RageProtocol.
|
|
MovieTexture_FFMpeg: Add destruction conditions for swscale context to avoid possible crashes.
|
|
MovieTexture_FFMpeg: Add initialization conditions for swscale context to avoid possible unused memory if there is no garbage collector and improve performance.
|
|
MovieTexture_Theora: Add and correct ffmpeg necessary includes.
|
|
MovieTexture_Theora: Add destruction conditions for swscale context to avoid possible crashes.
|
|
MovieTexture_Theora: Add initialization conditions for swscale context to avoid possible unused memory if there is no garbage collector and improve performance.
|
|
|
|
20091205
|
|
--------
|
|
* [Player.cpp/.h] new metric: ComboUnderField. It should be true by default if
|
|
you want to match how StepMania 4 does it. [AJ]
|
|
|
|
20091204
|
|
--------
|
|
* Fix a sm-ssc bug where you couldn't change course difficulties.
|
|
|
|
20091203
|
|
--------
|
|
* Two new GameCommands:
|
|
* fademusic,fVolume,fDuration (though I wish fDuration was how long to fade the
|
|
music for; instead the fade lengths are consts in GameSoundManager.)
|
|
* pushscreen,sScreenName (though it doesn't push screens like I had thought it
|
|
would. maybe I'm doing it wrong.) [AJ]
|
|
|
|
20091202
|
|
--------
|
|
* Profile name max length changed from 12 to 32 characters. [AJ]
|
|
* Modified character camera values. [shakesoda]
|
|
|
|
20091201
|
|
--------
|
|
* [ScreenSelectMusic] new metric SamplePreviewMusicMode, which has one of two
|
|
possible values as of r127. 'SamplePreviewMusicMode_Normal' is business as
|
|
usual (sample music plays), while 'SampleMusicPreviewMode_ScreenMusic'
|
|
disables song samples, using /{theme}/Sounds/ScreenSelectMusic loop music.*
|
|
as the file to play. No, this doesn't support Lua music yet. [AJ]
|
|
|
|
================================================================================
|
|
sm-ssc Private Beta Wave 1 | 20091201
|
|
--------------------------------------------------------------------------------
|
|
The list below comprises sm-ssc Private Beta Wave 1's changes. Some of the
|
|
changes are from baseline StepMania 4 SVN, in order to keep compatibility.
|
|
|
|
20091130
|
|
--------
|
|
* [StepMania.cpp] (any)Shift+F2 = reload metrics only.
|
|
F2 = reload metrics and textures.
|
|
* [Course.cpp] GetPlayMode() and GetCourseType() return actual enums now,
|
|
instead of numbers.
|
|
* Add improved cel shading for people with GLSL support. [shakesoda]
|
|
|
|
20091129
|
|
--------
|
|
* [TimingData] add GetActualBPM() Lua binding that returns a table holding the
|
|
min and max BPMs, in that order.
|
|
|
|
20091127
|
|
--------
|
|
* Disable color keying banners (it's 2009, I don't think anyone is using the
|
|
old rotated banners anymore. -aj) [shakesoda]
|
|
* Add OptionsListTimeout metric. [shakesoda]
|
|
|
|
20091126 (SSC turkey day)
|
|
-------------------------
|
|
* [Song] new Lua bindings: NormallyDisplayed(), GetStepsSeconds()
|
|
* Themes will load Lua scripts from subdirectories first now.
|
|
|
|
20091122
|
|
--------
|
|
* [ArchHooks_Unix] Follow user's system language as default.
|
|
[David Santamaría Rogado (howl)]
|
|
See http://old.stepmania.com/forums/showthread.php?t=21471 for more info.
|
|
|
|
20091120
|
|
--------
|
|
* Fixed a crash with lifemultipliers > 1.0 in debug builds
|
|
|
|
20091117
|
|
--------
|
|
* F2 reloads metrics again, just like in StepMania 3.9. (This is probably one
|
|
of those changes that won't get backported to baseline StepMania...)
|
|
* [ScoreKeeperNormal] version 0.5 of ToastyTriggersAt added; only allows for
|
|
one value, unlike 3.9+ (which used a String with multiple values). The final
|
|
version will use a Lua table, similar to [MusicWheel] SortOrders.
|
|
|
|
20091116
|
|
--------
|
|
* [Character] new Lua bindings: GetModelPath(), GetRestAnimationPath(),
|
|
GetWarmUpAnimationPath(), GetDanceAnimationPath()
|
|
* [CharacterManager] GetRandomCharacter() Lua binding added
|
|
* [RageFileManager] GetDirListing(sPath,bOnlyDirs,bPathToo) Lua binding added
|
|
* [CharacterManager] GetAllCharacters() Lua binding added.
|
|
|
|
20091115
|
|
--------
|
|
* Prevent focus lost at Fullscreen on X11, fix windowed->fullscreen resolution
|
|
changes so that they save [David Santamaría Rogado (howl)]
|
|
(http://old.stepmania.com/forums/showthread.php?t=21430)
|
|
|
|
20091114
|
|
--------
|
|
* Add support for .oga and .ogv files. [David Santamaría Rogado (howl)]
|
|
(http://pastie.org/698741)
|
|
|
|
20091113
|
|
--------
|
|
* sm4svn r28233 [Glenn Maynard]:
|
|
"Fix ThemeMetric<EnumType> gives the first value of the enum when the theme
|
|
metric is nil, instead of EnumType_INVALID.
|
|
This happened because ThemeMetric was setting the value to its default,
|
|
eg. EnumType(), when LuaHelpers::FromStack returned false.
|
|
This behavior doesn't make sense in the general case, since EnumType() results
|
|
in an arbitrary value (the first one) rather than Invalid. Every FromStack
|
|
function sets a reasonable default on invalid data, anyway, and only RageColor
|
|
and enums can return false in any case.
|
|
This fixes CustomDifficulty when CourseType = nil."
|
|
|
|
* Fix a crash in StepsDisplay that allows Course mode to at least run.
|
|
|
|
20091111
|
|
--------
|
|
* MusicWheelItem SetMessage has a new param, Type (string that returns the
|
|
item type).
|
|
* Add sort songs by most recently played. (not feature-complete yet.)
|
|
|
|
20091103 to 20091109
|
|
--------------------
|
|
* Changes from SM4SVN:
|
|
* r28211: [HighScore.cpp] "logic fixup" [Glenn Maynard]
|
|
* r28215: "default to showing backgrounds in editor" [Chris Danford]
|
|
* r28217: "Fix crash on reload metrics due to faulty FlushDirCache logic."
|
|
[Steve Checkoway], implemented along with code that was originally submitted
|
|
as r076 but removed. See this fix log to figure out why we'd bother. :)
|
|
* r28218: "crash handler is crashing in 2.6.31 in GetBacktrace, causing a
|
|
recursive crash handler crash that we aren't handling, leading to recursion"
|
|
[Glenn Maynard]
|
|
* r28219: "add 'DIRRO' driver for read-only access" [Glenn Maynard]
|
|
* r28220: "fix confusing comment. Escaping doesn't affect this; commas aren't
|
|
escaped, since they're split from the value itself, long after MsdFile is
|
|
loaded." [Glenn Maynard] (We'll be keeping the 1,1,1,1 colors in sm-ssc, and
|
|
may provide a compatibility script for SM4SVN, so be on the lookout.)
|
|
* r28221: "allow overriding, like PRODUCT_ID" [Glenn Maynard]
|
|
* r28222-28223: "adding support for pms files" [GRIM657]
|
|
* The pulseaudio patch [David Santamaría Rogado (howl), Ondřej Hošek, Damien Thébault]
|
|
(see http://old.stepmania.com/forums/showthread.php?t=21348)
|
|
* Greg Nadja's OpenGL/Windows patch
|
|
* Load Splash.png instead of an .xpm [David Santamaría Rogado (howl)]
|
|
(http://old.stepmania.com/forums/showpost.php?p=157340&postcount=3)
|
|
|
|
* sm-ssc Changes:
|
|
* [ScreenSelectMusic.cpp] Add SelectMenuInputMessage, has params Player and
|
|
Button. Broadcast messages when holding select and a button other than Select
|
|
is pushed.
|
|
* Windowed mode is now the default display mode.
|
|
* [HighScore.cpp] new Lua bindings:
|
|
* GetModifiers()
|
|
* GetTapNoteScore(TapNoteScore)
|
|
* GetHoldNoteScore(HoldNoteScore)
|
|
* GetRadarValues()
|
|
* [ProfileManager.cpp] added IsSongNew(Song) Lua binding
|
|
|
|
r088 | 20091101 12:19:47
|
|
------------------------
|
|
* SM4SVN r28203-28208, all by Glenn Maynard.
|
|
* r28203: "skip exporting round data when nothing was played (no taps, no holds)"
|
|
* r28204: "fix signatures not being written" (we had this already)
|
|
* r28205: "don't fail if there's no course; just hide"
|
|
* r28206: "move course rename and delete into Overview"
|
|
* r28208: "disable rename and delete for courses that havn't been saved yet"
|
|
r28207 was a theme edit.
|
|
|
|
20091029
|
|
--------
|
|
sm4svn r28202: helper for cycling through an enum [Glenn Maynard]
|
|
|
|
20091028
|
|
--------
|
|
sm4svn r28201: "refactor RageInput to not call GetDevicesAndDescriptions
|
|
constantly; it can be slightly complex and get called thousands of
|
|
times a second" [Glenn Maynard]
|
|
|
|
20091027
|
|
--------
|
|
* SM4SVN r28198-28200
|
|
* r28198: Fix GetFileSizeInBytes to return an int instead of unsigned.
|
|
"this returns -1 on error (this should actually be 64-bit,
|
|
but that's a bigger change)" [Glenn Maynard]
|
|
* r28199: The official log is as follows:
|
|
"Hack to get the decorations to be deleted. Fixes crashes,
|
|
but probably not the best way to go about this."
|
|
[Steve Checkoway]
|
|
* r28200: The official log is as follows:
|
|
"Do not use an AutoActor to keep track of the children."
|
|
However, this also fixes the hack in r28199. [Steve Checkoway]
|
|
|
|
* Allow for Codes on ScreenGameplay. [shakesoda]
|
|
|
|
* New Lua bindings for ScreenGameplay:
|
|
* PauseGame(bool) - Pauses/unpauses the game.
|
|
* IsPaused() - returns true or false depending on if the game is paused or not.
|
|
|
|
20091015
|
|
--------
|
|
* Support loading Lua scripts from subdirectories of the Scripts folder,
|
|
to allow for better organization. The scripts in the root Scripts folder
|
|
will run first, then any Lua scripts in subdirectories of the Scripts folder
|
|
will be run. It currently only works with one folder depth, for example:
|
|
Scripts/subfolder/script.lua.
|
|
|
|
This is not likely to be changed. If you can see a possible need for paths
|
|
like Scripts/subfolder/subfolder2/script.lua, please make a Feature Request
|
|
ticket on the bugtracker at http://ssc.ajworld.net/sm-ssc/bugtracker/ with
|
|
an explanation of what you have in mind.
|
|
|
|
20091012
|
|
--------
|
|
* Change BitmapText defaults to no stroke + no shadow.
|
|
* Added DefaultTheme preference in order to fix crashes.
|
|
(sm-ssc's fallback theme is _fallback [and therefore normally unselectable].)
|
|
|
|
20091005
|
|
--------
|
|
* [NotesLoaderSM.cpp] Changes based on SM4SVN r28197 [Archer]
|
|
|
|
20091002
|
|
--------
|
|
* Event Mode turned on by default, as it should be. :)
|
|
(sm-ssc is a home mode-based version of StepMania.)
|
|
|
|
20090925
|
|
--------
|
|
* SM4SVN r28192-28196.
|
|
* r28192: HexToBinary for RString -> RString. [Glenn Maynard]
|
|
* r28193: show all songs in EditCourse, not just preferred songs [Chris Danford]
|
|
* r28194: [ScreenDebugOverlay] Glenn made this themeable in SM4SVN, finally
|
|
catching up. This means we've had to rename a few things:
|
|
* DebugMenuHeader -> HeaderText
|
|
* PageName -> PageText
|
|
ButtonText and FunctionText were added, as well.
|
|
The font names remain the same, only the metrics change.
|
|
(Can you believe they're still using Common normal as the font?)
|
|
* r28195,28196: fix ComboChanged message sent when m_bSendJudgmentAndComboMessages
|
|
is false, fix doing unnecessary work in multiplayer [Glenn Maynard]
|
|
|
|
20090920
|
|
--------
|
|
* [StepsDisplay] Fixed it so it actually shows up again.
|
|
|
|
20090919
|
|
--------
|
|
Happy talk like k//eternal day!
|
|
* [Font.cpp] Don't show strokes by default.
|
|
* [NoteDisplay] fRotation -> fRotationZ in anticipation of multiple rotation mods.
|
|
* [PaneDisplay] changed one thing that used a goto; doesn't use it anymore. seems to work for me, though I'm not 100% sure.
|
|
* [ThemeManager] don't reload Lua scripts when you reload the metrics.
|
|
This is a temporary fix, and may be deemed safe at some point in the future.
|
|
|
|
20090914
|
|
--------
|
|
(SM4SVN r28189)
|
|
|
|
* SM4SVN r28190,28191 (25 files worth). This was later reverted, as it caused
|
|
reloading the metrics to crash. Since sm-ssc is primarily for themers, this is a
|
|
dealbreaker. A lot of things were unofficially added to sm-ssc at this point:
|
|
|
|
* [ActorFrame] Added RemoveAllChildren() and RemoveChild(sName) bindings.
|
|
These are not guaranteed to work. Don't use them. They are very dangerous.
|
|
* [IniFile] added Lua's '--' syntax for commenting (along with '//' and '#',
|
|
which were already supported).
|
|
* New blend modes Modulate (subject to renaming later) and AlphaMultiply.
|
|
* [RageUtil] Added various bindings for formatting time that were already built
|
|
into StepMania: SecondsToHHMMSS, SecondsToMMSSMsMs, SecondsToMMSSMsMsMs,
|
|
SecondsToMSS, SecondsToMMSS. All bindings take in a float (number of seconds).
|
|
* [RageUtil] Added IsHexVal(string) binding.
|
|
* Added groups to sort length (based on BPM ranges), so the songs no longer
|
|
show up without groups.
|
|
|
|
20090913
|
|
--------
|
|
(SM4SVN r28180-28185)
|
|
|
|
20090913
|
|
--------
|
|
* Added WeightedMultiply and InvertDest blend modes to Direct3D.
|
|
|
|
20090912
|
|
--------
|
|
* Change decorations draw order so it breaks things less.
|
|
|
|
20090911
|
|
--------
|
|
* "hidden" removed from Actor commands. It was deprecated.
|
|
A compatibility alias was added to replicate its functionality. However, this
|
|
will not work with NoteSkins, so be sure to make sure to check them for the
|
|
use of hidden.
|
|
|
|
Handy replacement guide:
|
|
hidden,true / hidden,1 = visible,false
|
|
hidden,false / hidden,0 = visible,true
|
|
|
|
20090907
|
|
--------
|
|
* Add Sprite:CropTo() function + Lua binding.
|
|
|
|
20090906
|
|
--------
|
|
* Base theme changed from "default" to "_fallback".
|
|
As a result, all themes will fallback on _fallback instead of default.
|
|
|
|
20090905
|
|
--------
|
|
* add URLEncode Lua binding to RageUtil.
|
|
* [ScreenWithMenuElements.cpp, ThemeManager.cpp] Load and parse Lua as music.
|
|
This makes conditional music possible.
|
|
|
|
20090904
|
|
--------
|
|
* Change many things on ScreenEdit to go 5 decimal places instead of 3.
|
|
* Beginnings of Xbox controller mappings for edit mode (currently untested)
|
|
|
|
20090903
|
|
--------
|
|
* Binding naming format changed for BPM bindings. Always uses all caps BPM.
|
|
Changes in the codebase due to this:
|
|
* [Song] HasSignificantBpmChangesOrStops -> HasSignificantBPMChangesOrStops
|
|
* [TimingData] HasBpmChanges -> HasBPMChanges
|
|
* [TimingData] New bindings. (GetStops, GetBPMsAndTimes)
|
|
* [ScreenPackages] attempt to not call MoveLeft by duplicating code.
|
|
Seemed to work okay.
|
|
|
|
20090831
|
|
--------
|
|
* ScreenPackages changes:
|
|
* Backgrounds from Sprites to AutoActors (Lua can be used now).
|
|
* DefaultUrl metric added.
|
|
* [ActorScroller] Make naming of commands consistent (some were all lowercase,
|
|
some were CamelCase), all are now CamelCase.
|
|
|
|
20090828
|
|
--------
|
|
* Added ScreenGameplay:GetPlayerInfo(PlayerNumber) Lua binding
|
|
|
|
20090827
|
|
--------
|
|
* Added LifeChanged message to LifeMeterBattery, meaning certain hackily-coded
|
|
custom life meters by a certain SSC member can work in Oni mode again. ;)
|
|
* MAX_EDIT_STEPS_SIZE_BYTES changed from 30KB to 60KB.
|
|
* Added --theme= and --language= command line options.
|
|
|
|
20090826
|
|
--------
|
|
* SSE2 build configuration added to Visual Studio 2008 project file.
|
|
* new Lua bindings for WheelBase: IsSettled(), IsLocked()
|
|
|
|
20090822
|
|
--------
|
|
* Add Beginner meter sort.
|
|
* [CommandLineActions] Implement --version command line argument.
|
|
Prints out the version of sm-ssc. Please build sm-ssc with HAVE_VERSION_TIME
|
|
if possible for compatibility with all possible sm-ssc themes.
|
|
|
|
20090821
|
|
--------
|
|
(SM4SVN r28172-28174)
|
|
|
|
20090810
|
|
--------
|
|
* [GameCommand.cpp] add GetUrl() Lua binding.
|
|
* [GameManager.cpp] add IsGameEnabled(Game) Lua binding.
|
|
* [GrooveRadar] name m_GrooveRadarValueMap "RadarValueMap(P1/P2)"
|
|
(commands untested); new todo note in header file
|
|
* [ScoreDisplayOni.cpp] give it a name ("ScoreDisplayOni Numbers") and run
|
|
commands. (untested)
|
|
* removing player color diffuse commands, in the hopes this can be replicated
|
|
using Lua commands.
|
|
[GrooveRadar.cpp, ScoreDisplayLifeTime.cpp, ScreenSelectMusic.cpp]
|
|
|
|
20090810
|
|
--------
|
|
(SM4SVN r28170: vdl's fixes for Xbox building; he says they should be tested.)
|
|
|
|
20090815
|
|
--------
|
|
* add THEME:GetPathO() Lua binding
|
|
|
|
20090810
|
|
--------
|
|
(SM4SVN r28140-r28166; code changes only)
|
|
|
|
20090808
|
|
--------
|
|
(SM4SVN r28135, r28137, r28138)
|
|
* Lossless screenshots now save as PNG.
|
|
* Conversion of decorations to not be children of the screen; they load in
|
|
a similar fashion to overlay/underlay, but still using LoadB so everything
|
|
works correctly. (Tested against SM4 default theme for compatibility.)
|
|
|
|
20090729
|
|
--------
|
|
* add GetRotationX, GetRotationZ commands to Actor
|
|
* add urlnoexit game command, which won't exit upon loading the browser.
|
|
* add OldHealthState to HealthStateChanged message on ScreenGameplay
|
|
|
|
20090726
|
|
--------
|
|
* (untested) GrooveRadar plays commands on the frame now, allowing for
|
|
customized in and out transitions, using TweenOnScreen/TweenOffScreen Commands.
|
|
* add PlayerController enum binding
|
|
* add PlayerState:GetPlayerController() [untested]
|
|
|
|
20090725
|
|
--------
|
|
ScreenDebugOverlay changes:
|
|
* add OnCommand, X, Y to Debug Header
|
|
* add GainFocus/LoseFocus commands to page names
|
|
* add LineOnColor/LineOffColor
|
|
|
|
20090724
|
|
--------
|
|
* Add StartRoulette and StartRandom messages to MusicWheel.
|
|
* Fix default stroke color and shadow length. (BitmapText)
|
|
|
|
20090719
|
|
--------
|
|
* patch by theDtTvB: http://share11.appspot.com/20421
|
|
(some parts relating to Player.cpp were later reverted; will be reimplemented)
|
|
* Add SetPref to GameCommands.
|
|
|
|
20090718
|
|
--------
|
|
* New ThemeManager Lua bindings:
|
|
* GetCurrentThemeDirectory
|
|
* ReloadMetrics
|
|
* Added more internal font mappings: auxc, auxd, auxz, auxwhite, auxblack,
|
|
auxlb, auxrb, auxlt, auxrt
|
|
* Add conf,PercentageScoring.
|
|
|
|
20090712
|
|
--------
|
|
* ActorScroller: add GetNumItems binding.
|
|
* ThemeManager: add bindings for GetThemeDisplayName() and
|
|
GetThemeDisplayAuthor() (for the current theme only).
|
|
|
|
20090711
|
|
--------
|
|
* Fixes songs with only Edit steps from crashing.
|
|
* Lights fix from ???
|
|
* Add GAMESTATE:IsBattleMode() binding.
|
|
|
|
20090708
|
|
--------
|
|
* (sync with SM4SVN: LightsManager.cpp, ScreenGameplay.cpp)
|
|
|
|
20090707
|
|
--------
|
|
* Add GetProfileDir() binding to ProfileManager.
|
|
* Added ProfileSlotNames enum.
|
|
* Add broadcasted message "SongChosen" on ScreenSelectMusic.
|
|
|
|
20090626
|
|
--------
|
|
* Allow meters to go up to 20 in Edit Mode.
|
|
|
|
20090623
|
|
--------
|
|
* Added io, os, and packages to Lua bindings. They are disabled for now.
|
|
* Fix instance in ScreenSelectMaster where hitting Up wouldn't count as going
|
|
backwards.
|
|
|
|
20090617
|
|
--------
|
|
* Add Overlay shader. [AJ]
|
|
|
|
20090615
|
|
--------
|
|
(sync with SM4SVN)
|
|
|
|
More Lua bindings:
|
|
* PlayerStageStats:FullComboOfScore(tns)
|
|
|
|
* RageFileManager is now accessible through FILEMAN with these bindings:
|
|
* FILEMAN:DoesFileExist(path)
|
|
* FILEMAN:GetHashForFile(path)
|
|
|
|
* Add bindings to Song:
|
|
* GetSongFilePath
|
|
* GetMusicPath
|
|
* GetCDTitlePath
|
|
* GetLyricsPath
|
|
* IsEnabled
|
|
* HasStepsType
|
|
* HasMusic
|
|
* HasBanner
|
|
* HasBackground
|
|
* HasCDTitle
|
|
* HasBGChanges
|
|
* HasLyrics
|
|
* GetBPMAtBeat
|
|
* GetBeatFromElapsedTime
|
|
* GetElapsedTimeFromBeat
|
|
* HasSignificantBpmChangesOrStops
|
|
* HasEdits
|
|
* IsEasy
|
|
|
|
* Add bindings to Steps:
|
|
* IsAnEdit
|
|
* IsAPlayerEdit
|
|
* GetHash
|
|
* disabled stub for GetSMNoteData (untested)
|
|
|
|
20090612
|
|
--------
|
|
* Work-in-progress bindings for ActorSound:
|
|
* pause
|
|
* stop
|
|
* Work-in-progress bindings for RageSound:
|
|
* volume
|
|
* SetStopMode
|
|
|
|
20090529
|
|
--------
|
|
(sync with SM4SVN: Archer adding 5:4 support)
|
|
|
|
20090527
|
|
--------
|
|
Add three new Lua bindings to RageFile:
|
|
* GetError
|
|
* ClearError
|
|
* AtEOF
|
|
|
|
20090525
|
|
--------
|
|
(sync with SM4SVN)
|
|
* [Actor.cpp] add GetDiffuse() Lua binding
|
|
|
|
20090523
|
|
--------
|
|
* Add glowramp to Actor
|
|
|
|
20090518
|
|
--------
|
|
* (changes from SM4SVN: Frieza and Wolfman [OnlyPreferredDifficulties])
|
|
|
|
20090517
|
|
--------
|
|
* New RageFile bindings: Seek, Tell
|
|
* Added more internal font mappings: auxa, auxb, auxy, auxl, auxr
|
|
|
|
20090513
|
|
--------
|
|
ActorScroller changes:
|
|
* Can now actually set size of the mask with SetMask
|
|
* Add more Lua bindings:
|
|
* SetNumItemsToDraw
|
|
* GetFullScrollLengthSeconds
|
|
* GetCurrentItem
|
|
* GetDestinationItem
|
|
|
|
20090509
|
|
--------
|
|
* Add skewy to valid Actor commands.
|
|
|
|
20090505
|
|
--------
|
|
(SM4SVN: ComboMultiplier by Frieza in ScoreKeeperNormal + r28060, r28061)
|
|
|
|
20090502
|
|
--------
|
|
(changes from SM4SVN: ScreenSelect* changes by Frieza)
|
|
* Make ScreenDebugOverlay use its own fonts, namely:
|
|
* ScreenDebugOverlay header
|
|
* ScreenDebugOverlay page
|
|
* ScreenDebugOverlay line
|
|
* Add GetServerName() binding to NetworkSyncManager.
|
|
* Add GetText() binding to BPMDisplay.
|
|
* add MD5 String/File and SHA1 String hashing via Lua:
|
|
* CRYPTMAN:MD5String(str)
|
|
* CRYPTMAN:MD5File(path)
|
|
* CRYPTMAN:SHA1String(str)
|
|
* Add more Lua bindings to PlayerStageStats:
|
|
* GetCurrentMissCombo
|
|
* GetCurrentPossibleDancePoints
|
|
* GetAliveSeconds
|
|
* Add GetThemeAuthor() to ThemeManager.
|
|
* Add bindings to Song:
|
|
* GetDisplaySubTitle
|
|
* GetTranslitSubTitle
|
|
|
|
20090501
|
|
--------
|
|
(changes from SM4SVN: tons of changes by Frieza)
|
|
|
|
20090425
|
|
--------
|
|
(changes from SM4SVN: GameManager.cpp, RollingNumbers.cpp)
|
|
|
|
20090419
|
|
--------
|
|
* Make some crash explanations more detailed. Changed files include:
|
|
* Actor.cpp - PercentThroughEffect, PercentBetweenColors, DeltaTime
|
|
* Attack.cpp
|
|
* GameManager.cpp
|
|
* GameState.cpp
|
|
* InputFilter.cpp
|
|
* NoteData.cpp
|
|
* Add new Lua bindings to TimingData: HasBpmChanges, GetBpms, GetStops.
|
|
|
|
20090418
|
|
--------
|
|
* Project begins.
|
|
* Remove ScreenEz2SelectPlayer, which only the Xbox project still referenced.
|
|
_____________________________________________________________________________
|