local t = Def.ActorFrame{} t[#t+1] = LoadActor("UpLeft_blend")..{ InitCommand=function(self) self:diffuseshift(); self:effectcolor1(color("#9b376d66")); self:effectcolor2(color("#9b376d66")); end; } t[#t+1] = LoadActor("UpLeft_blend")..{ InitCommand=function(self) self:blend(Blend.Add); self:diffuseshift(); self:effectcolor1(color("#cc5176FF")); self:effectcolor2(color("#cc517666")); self:effectclock("bgm"); self:effecttiming(1, 0, 0, 0); end; } t[#t+1] = LoadActor("UpLeft_blend")..{ InitCommand=function(self) self:diffuseshift(); self:effectcolor1(color("#cc5176FF")); self:effectcolor2(color("#cc5176FF")); self:fadetop(1); end; } t[#t+1] = LoadActor("UpLeft_fill")..{ InitCommand=function(self) self:blend(Blend.Add); self:diffuseshift(); self:effectcolor1(color("#cc5176FF")); self:effectcolor2(color("#cc5176FF")); end; } t[#t+1] = LoadActor("UpLeft border"); return t