local t = Def.ActorFrame{} t[#t+1] = LoadActor("DownLeft_blend")..{ InitCommand=fnction(self) self:diffuseshift(); self:effectcolor1(color("#376f9b66")); self:effectcolor2(color("#376f9b66")); end; } t[#t+1] = LoadActor("DownLeft_blend")..{ InitCommand=function(self) self:blend(Blend.Add); self:diffuseshift(); self:effectcolor1(color("#5899ccFF")); self:effectcolor2(color("#5899cc66")); self:effectclock("bgm"); self:effecttiming(1, 0, 0, 0); end; } t[#t+1] = LoadActor("DownLeft_blend")..{ InitCommand=function(self) self:diffuseshift(); self:effectcolor1(color("#5899ccFF")); self:effectcolor2(color("#5899ccFF")); self:fadetop(1); end; } t[#t+1] = LoadActor("DownLeft_fill")..{ InitCommand=function(self) self:blend(Blend.Add); self:diffuseshift(); self:effectcolor1(color("#5899ccFF")); self:effectcolor2(color("#5899ccFF")); end; } t[#t+1] = LoadActor("DownLeft border"); return t