#include "global.h" #include "RageDisplay.h" #include "RageDisplay_Null.h" #include "RageUtil.h" #include "RageLog.h" #include "RageTimer.h" #include "RageMath.h" #include "RageTypes.h" #include "RageUtil.h" #include "RageSurface.h" #include "DisplayResolutions.h" static RageDisplay::RagePixelFormatDesc PIXEL_FORMAT_DESC[NUM_RagePixelFormat] = { { /* R8G8B8A8 */ 32, { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF } }, { /* R4G4B4A4 */ 16, { 0xF000, 0x0F00, 0x00F0, 0x000F }, }, { /* R5G5B5A1 */ 16, { 0xF800, 0x07C0, 0x003E, 0x0001 }, }, { /* R5G5B5 */ 16, { 0xF800, 0x07C0, 0x003E, 0x0000 }, }, { /* R8G8B8 */ 24, { 0xFF0000, 0x00FF00, 0x0000FF, 0x000000 } }, { /* Paletted */ 8, { 0,0,0,0 } /* N/A */ }, { /* B8G8R8A8 */ 24, { 0x0000FF, 0x00FF00, 0xFF0000, 0x000000 } }, { /* A1B5G5R5 */ 16, { 0x7C00, 0x03E0, 0x001F, 0x8000 }, } }; RageDisplay_Null::RageDisplay_Null() { LOG->MapLog("renderer", "Current renderer: null"); } RString RageDisplay_Null::Init( const VideoModeParams &p, bool /* bAllowUnacceleratedRenderer */ ) { bool bIgnore = false; SetVideoMode( p, bIgnore ); return RString(); } void RageDisplay_Null::GetDisplayResolutions( DisplayResolutions &out ) const { out.clear(); DisplayResolution res = { 640, 480, true }; out.insert( res ); } RageSurface* RageDisplay_Null::CreateScreenshot() { const RagePixelFormatDesc &desc = PIXEL_FORMAT_DESC[RagePixelFormat_RGB8]; RageSurface *image = CreateSurface( 640, 480, desc.bpp, desc.masks[0], desc.masks[1], desc.masks[2], desc.masks[3] ); memset( image->pixels, 0, 480*image->pitch ); return image; } const RageDisplay::RagePixelFormatDesc *RageDisplay_Null::GetPixelFormatDesc(RagePixelFormat pf) const { ASSERT( pf >= 0 && pf < NUM_RagePixelFormat ); return &PIXEL_FORMAT_DESC[pf]; } RageMatrix RageDisplay_Null::GetOrthoMatrix( float l, float r, float b, float t, float zn, float zf ) { RageMatrix m( 2/(r-l), 0, 0, 0, 0, 2/(t-b), 0, 0, 0, 0, -2/(zf-zn), 0, -(r+l)/(r-l), -(t+b)/(t-b), -(zf+zn)/(zf-zn), 1 ); return m; } void RageDisplay_Null::EndFrame() { ProcessStatsOnFlip(); } class RageCompiledGeometryNull : public RageCompiledGeometry { public: void Allocate( const vector & ) {} void Change( const vector & ) {} void Draw( int iMeshIndex ) const {} }; RageCompiledGeometry* RageDisplay_Null::CreateCompiledGeometry() { return new RageCompiledGeometryNull; } void RageDisplay_Null::DeleteCompiledGeometry( RageCompiledGeometry* p ) { } /* * Copyright (c) 2004 Chris Danford, Glenn Maynard * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */