[0000] DriverRegex=Voodoo3|3dfx Renderers=d3d Width=640 Height=480 DisplayColor=16 TextureColor=16 AntiAliasing=0 // broken [0001] DriverRegex=GeForce|Radeon Renderers=opengl,d3d Width=640 Height=480 DisplayColor=32 TextureColor=32 // 32 bit textures are faster to load AntiAliasing=1 // hardware accelerated [0002] DriverRegex=G400 Renderers=d3d,opengl // Frame rates are ~30% higher with D3D Width=640 Height=480 DisplayColor=16 TextureColor=16 AntiAliasing=0 [0003] DriverRegex=Savage Renderers=d3d // OpenGL has problems loading textures. I'll investigate when my Savage card comes. -Chris Width=640 Height=480 DisplayColor=16 TextureColor=16 AntiAliasing=0 [0004] DriverRegex=OpenGL Renderers=opengl Width=640 Height=480 DisplayColor=16 TextureColor=16 AntiAliasing=1 // Right now, they've got to have NVidia or ATi Cards anyway.. // Default graphics settings used for all cards that don't match above. // This must be the very last entry! [0005] DriverRegex= Renderers=opengl,d3d Width=640 Height=480 DisplayColor=16 TextureColor=16 AntiAliasing=0 // AA is slow on some cards, so let's selectively enable it on cards we know are hardware // accelerated. Enabling AA on a G400 slows screenSelectMusic from 45fps to 35fps.