local t = Def.ActorFrame {} -- t[#t+1] = StandardDecorationFromFile("Header","Header"); t[#t+1] = StandardDecorationFromFile("Footer","Footer"); t[#t+1] = StandardDecorationFromFileOptional("TextHeader","TextHeader"); t[#t+1] = StandardDecorationFromFileOptional("TextSubtitle","TextSubtitle"); t[#t+1] = StandardDecorationFromFile("CustomOverlay","CustomOverlay"); -- return t;