local t = Def.ActorFrame {}; -- Background Color t[#t+1] = Def.ActorFrame { InitCommand=cmd(Center); -- Def.Quad { InitCommand=cmd(zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,color("#005185")); }; }; -- Additive Tint t[#t+1] = Def.ActorFrame { InitCommand=cmd(Center); -- Def.Quad { InitCommand=cmd(zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;fadetop,1;blend,"BlendMode_Add";diffusealpha,0.2); } }; -- Textures Frame t[#t+1] = Def.ActorFrame { InitCommand=cmd(Center); -- Scanline LoadActor("_texture scanline") .. { InitCommand=cmd(zoomto,SCREEN_WIDTH,SCREEN_HEIGHT; customtexturerect,0,0,SCREEN_WIDTH/16,SCREEN_HEIGHT/32; diffuse,Color.Black; diffusealpha,0.25; ); }; -- Checkerboard LoadActor("_texture checkerboard") .. { InitCommand=cmd(zoomto,SCREEN_WIDTH,SCREEN_HEIGHT; customtexturerect,0,0,SCREEN_WIDTH/64,SCREEN_HEIGHT/64; texcoordvelocity,0.5,0; diffuse,Color.Black; diffusealpha,0.25; ); }; }; -- return t;