--Sí, ando usando judge premiere para el themekit ¿Y qué? local player = Var "Player" -- blah --if not getenv then getenv = function() return false end end --frame correspondiente de cada judgment local TNSframe = { TapNoteScore_CheckpointHit = 0; TapNoteScore_W1 = 0; TapNoteScore_W2 = 0; TapNoteScore_W3 = 1; TapNoteScore_W4 = 2; TapNoteScore_W5 = 3; TapNoteScore_Miss = 4; TapNoteScore_CheckpointMiss = 4; } --frames para RG local TNSframeReversed = { TapNoteScore_CheckpointHit = 4; TapNoteScore_W1 = 4; TapNoteScore_W2 = 4; TapNoteScore_W3 = 3; TapNoteScore_W4 = 2; TapNoteScore_W5 = 1; TapNoteScore_Miss = 0; TapNoteScore_CheckpointMiss = 0; } return Def.ActorFrame { --init InitCommand=function(self) local this = self:GetChildren() this.judgm:pause(); --this.judgm:y(-35); --this.combo:y(42); this.combo:vertalign(top); this.label:vertalign(top); this.judgm:visible(false); this.combo:visible(false); this.label:visible(false); --self:runcommandsonleaves(cmd( SetTextureFiltering,false )) end; --judges LoadActor("judge")..{ Name="judgm"; NormalCommand=cmd(shadowlength,0;diffusealpha,1;zoomx,0.913;zoomy,1.175;decelerate,0.175;zoomx,0.62;zoomy,0.78;accelerate,0.06;zoomx,0.63;zoomy,0.82;sleep,0.04;diffusealpha,0.5;zoomx,0.97;zoomy,0.82;sleep,0.04;zoomx,0.63;zoomy,0.82;decelerate,0.175;zoomx,0.82;zoomy,0.82;diffusealpha,0) }; --label LoadActor("label")..{ Name="label"; NormalCommand=cmd(shadowlength,0;diffusealpha,1;zoomx,1.58;zoomy,1.6;y,100;decelerate,0.175;zoomx,1.09;zoomy,1.1;y,70;accelerate,0.06;zoomx,1.14;zoomy,1.1;y,71;sleep,0.04;diffusealpha,0.5;zoomx,1.66;zoomy,1.1;sleep,0.04;zoomx,1.14;zoomy,1.1;decelerate,0.175;zoomx,1.34;zoomy,1.1;diffusealpha,0) }; --combo LoadFont("combo")..{ Name="combo"; NormalCommand=cmd(shadowlength,0;diffusealpha,1;zoomx,1.58;zoomy,1.6;y,30;decelerate,0.175;zoomx,1.09;zoomy,1.1;y,21;accelerate,0.06;zoomx,1.14;zoomy,1.1;y,22;sleep,0.04;diffusealpha,0.5;zoomx,1.66;zoomy,1.1;sleep,0.04;zoomx,1.14;zoomy,1.1;decelerate,0.175;zoomx,1.34;zoomy,1.1;diffusealpha,0) }; --"PERFECT"! JudgmentMessageCommand=function(self,param) local this = self:GetChildren() local iTns = TNSframe[param.TapNoteScore] if getenv("ReverseGrade"..player) then iTns = TNSframeReversed[param.TapNoteScore] end --no player, no job if param.Player ~= player then return end if param.HoldNoteScore then return end this.judgm:visible(true); this.judgm:setstate(iTns); --this.combo:visible(true); --this.label:visible(true); this.judgm:stoptweening(); this.judgm:queuecommand("Normal"); end; ComboCommand=function(self,param) local this = self:GetChildren() local combo = param.Misses or param.Combo; --color misses o RG local ccolor if param.Misses then ccolor = color("1,0,0,1"); --GradeReverse, combo misses no rojo --puedes cambiar userprefs por getenv if getenv("ReverseGrade"..player) then ccolor = color("1,1,1,1"); end else ccolor = color("1,1,1,1"); --GradeReverse, combo rojo if getenv("ReverseGrade"..player) then ccolor = color("1,0,0,1"); end end; --visibilidad this.combo:visible(combo >= 4); this.combo:stoptweening(); this.combo:settextf("%03i",combo); this.combo:diffuse(ccolor); this.combo:queuecommand("Normal"); this.label:visible(combo >= 4); this.label:stoptweening(); this.label:diffuse(ccolor); this.label:queuecommand("Normal"); end; }