#ifndef SCREEN_TEST_FONTS_H #define SCREEN_TEST_FONTS_H #include "Screen.h" #include "BitmapText.h" #include "Quad.h" class ScreenTestFonts: public Screen { public: ScreenTestFonts(); void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI ); void Draw(); void HandleScreenMessage( const ScreenMessage SM ); void SetText(CString txt); void SetFont(CString font); CString curtext, curfont; BitmapText txt, font; Quad Vline, Hline; }; #endif