local Color1 = color(Var "Color1"); local Color2 = color(Var "Color2"); local stretchBG = PREFSMAN:GetPreference("StretchBackgrounds") local t = Def.ActorFrame {}; t[#t+1] = LoadActor(Var "File1") .. { OnCommand=function(self) self:x(SCREEN_CENTER_X); self:y(SCREEN_CENTER_Y); self:scale_or_crop_background(); self:diffuse(Color1); self:effectclock("music"); end; GainFocusCommand=function(self) self:play(); end; LoseFocusCommand=function(self) self:pause(); end; }; if Var("File2") ~= nil then t[#t+1] = LoadActor(Var("File2")) .. { OnCommand=function(self) self:x(SCREEN_CENTER_X); self:y(SCREEN_CENTER_Y); self:scale_or_crop_background(); self:diffuse(Color2); -- originally Color1: assuming mistake. self:effectclock("music"); end; GainFocusCommand=function(self) self:play(); end; LoseFocusCommand=function(self) self:pause(); end; }; end; return t;