/* ----------------------------------------------------------------------------- File: ScreenSelectStyle.h Desc: Select the game mode (single, versus, double). Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. ----------------------------------------------------------------------------- */ #include "Screen.h" #include "Sprite.h" #include "BitmapText.h" #include "TransitionFade.h" #include "Quad.h" #include "RandomSample.h" #include "Quad.h" #include "MenuElements.h" class ScreenSelectStyle : public Screen { public: ScreenSelectStyle(); virtual ~ScreenSelectStyle(); virtual void DrawPrimitives(); virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI ); virtual void HandleScreenMessage( const ScreenMessage SM ); void MenuLeft( const PlayerNumber p ); void MenuRight( const PlayerNumber p ); void MenuStart( const PlayerNumber p ); void MenuBack( const PlayerNumber p ); void TweenOffScreen(); void TweenOnScreen(); private: void BeforeChange(); void AfterChange(); MenuElements m_Menu; Sprite m_sprIcon[NUM_STYLES]; Sprite m_sprExplanation; Sprite m_sprPreview; Sprite m_sprInfo; RandomSample m_soundChange; RandomSample m_soundSelect; int m_iSelection; CArray m_aPossibleStyles; Style GetSelectedStyle() { return m_aPossibleStyles[m_iSelection]; }; };