local t = Def.ActorFrame {}; local bOpen = false; local function GetTime(self) -- Painfully ugly, sorry. local c = self:GetChildren(); local tTime = { Hour = nil, Minute = nil, Second = nil, Append = nil}; if Hour() then tTime.Hour = Hour() else tTime.Hour = 0 end; if Minute() then tTime.Minute = Minute() else tTime.Minute = 0 end; if Second() then tTime.Second = Second() else tTime.Second = 0 end; if( Hour() < 12 ) then tTime.Append = "AM" else tTime.Append = "PM" end; if( Hour() == 0 ) then tTime.Hour = 12; end; c.Time:settextf("%02i:%02i:%02i %s",tTime.Hour,tTime.Minute,tTime.Second,tTime.Append); end; t[#t+1] = Def.ActorFrame { Def.ActorFrame { LoadActor(THEME:GetPathB("","_frame 3x3"),"rounded black",96,12) .. { Name="Background"; }; LoadFont("Common Normal") .. { Text="Test"; Name="Time"; InitCommand=function(self) self:zoom(0.675); end; }; -- BeginCommand=function(self) self:SetUpdateFunction( GetTime ); self:SetUpdateRate( 1/30 ); end; }; ToggleConsoleDisplayMessageCommand=function(self) bOpen = not bOpen; if bOpen then self:playcommand("Show") else self:playcommand("Hide") end end; InitCommand=function(self) self:x(SCREEN_RIGHT-50); self:y(10); self:zoomy(0); end; ShowCommand=function(self) self:finishtweening(); self:zoomx(1); self:zoomy(0); self:bounceend(0.125); self:zoomy(1); end; HideCommand=function(self) self:finishtweening(); self:zoom(1); self:bouncebegin(0.125); self:zoomy(0); end; }; return t;