[0000] DriverRegex=Voodoo3|3dfx Renderers=d3d,opengl Width=640 Height=480 DisplayColor=16 TextureColor=16 AntiAliasing=0 // broken [0001] DriverRegex=GeForce|Radeon Renderers=opengl,d3d Width=640 Height=480 DisplayColor=32 TextureColor=32 // 32 bit textures are faster to load AntiAliasing=1 // hardware accelerated [0002] DriverRegex=TNT Renderers=opengl,d3d Width=640 Height=480 DisplayColor=16 // ease out on the fill rate a bit TextureColor=32 // 32 bit textures are faster to load AntiAliasing=1 // hardware accelerated [0003] DriverRegex=G400 Renderers=d3d,opengl // Frame rates are ~30% higher with D3D Width=640 Height=480 DisplayColor=16 TextureColor=16 AntiAliasing=0 [0003] DriverRegex=Savage // OpenGL is unusable on my Savage IV with even the latest drivers. // It draws 30 frames of gibberish then crashes. I haven't spent time // debugging because the d3d renderer works (mostly!). -Chris Renderers=d3d Width=640 Height=480 DisplayColor=16 TextureColor=16 AntiAliasing=0 #// Please add a comment. What is this supposed to match? -Chris #[0004] #DriverRegex=OpenGL #Renderers=opengl #Width=640 #Height=480 #DisplayColor=16 #TextureColor=16 #AntiAliasing=1 // Right now, they've got to have NVidia or ATi Cards anyway.. // Default graphics settings used for all cards that don't match above. // This must be the very last entry! [0004] DriverRegex= Renderers=opengl,d3d Width=640 Height=480 DisplayColor=16 TextureColor=16 AntiAliasing=0 // AA is slow on some cards, so let's selectively enable it on cards we know are hardware // accelerated. Enabling AA on a G400 slows screenSelectMusic from 45fps to 35fps.