#ifndef AttackDisplay_H #define AttackDisplay_H /* ----------------------------------------------------------------------------- Class: AttackDisplay Desc: Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "ActorFrame.h" #include "Sprite.h" #include "PlayerNumber.h" #include "GameConstantsAndTypes.h" // for TapNoteScore class AttackDisplay : public ActorFrame { public: AttackDisplay(); void Init( PlayerNumber pn ); void SetAttack( const CString &mod ); virtual void Update( float fDelta ); protected: PlayerNumber m_PlayerNumber; Sprite m_sprAttack; }; #endif