local jl = Var "JudgmentLine"; return Def.ActorFrame { Def.Quad { InitCommand=cmd(horizalign,right;zoomto,256,18); OnCommand=cmd(diffuse,Color("Black");fadeleft,1); }; Def.Quad { InitCommand=cmd(horizalign,left;zoomto,256,18); OnCommand=cmd(diffuse,Color("Black");faderight,1); }; LoadActor("_frame") .. { InitCommand=cmd(zoomy,0.75;diffuse,JudgmentLineToColor(jl)); }; LoadFont("Common Normal") .. { InitCommand=cmd(zoom,0.75;settext,string.upper(JudgmentLineToLocalizedString(jl));diffuse,JudgmentLineToColor(jl);strokecolor,JudgmentLineToStrokeColor(jl);shadowlength,0;maxwidth,180); }; };