#include "global.h" /* ----------------------------------------------------------------------------- Class: ScreenMusicScroll Desc: See header. Copyright (c) 2001-2003 by the person(s) listed below. All rights reserved. Chris Danford Glenn Maynard ----------------------------------------------------------------------------- */ #include "ScreenMusicScroll.h" #include "SongManager.h" #include "RageSounds.h" #include "ThemeManager.h" #include "AnnouncerManager.h" #include "song.h" #include "SongUtil.h" #define SCROLL_DELAY THEME->GetMetricF("ScreenMusicScroll","ScrollDelay") #define SCROLL_SPEED THEME->GetMetricF("ScreenMusicScroll","ScrollSpeed") #define TEXT_ZOOM THEME->GetMetricF("ScreenMusicScroll","TextZoom") const CString CREDIT_LINES[] = { "" }; const unsigned NUM_CREDIT_LINES = sizeof(CREDIT_LINES) / sizeof(CString); ScreenMusicScroll::ScreenMusicScroll( CString sClassName ) : ScreenAttract( sClassName ) { vector arraySongs; SONGMAN->GetSongs( arraySongs ); SongUtil::SortSongPointerArrayByTitle( arraySongs ); unsigned i; for( i=0; i < arraySongs.size(); i++ ) { BitmapText *bt = new BitmapText; m_textLines.push_back(bt); Song* pSong = arraySongs[i]; bt->LoadFromFont( THEME->GetPathToF("ScreenMusicScroll titles") ); bt->SetText( pSong->GetFullDisplayTitle(), pSong->GetFullTranslitTitle() ); bt->SetDiffuse( SONGMAN->GetSongColor(pSong) ); bt->SetZoom( TEXT_ZOOM ); this->AddChild( bt ); } // for( i=0; iGetPathToF("ScreenMusicScroll titles") ); // m_textLines[m_iNumLines].SetText( CREDIT_LINES[i] ); // m_textLines[m_iNumLines].SetZoom( TEXT_ZOOM ); // // m_iNumLines++; // } for( i=0; iSetXY( CENTER_X, SCREEN_BOTTOM + 40 ); m_textLines[i]->BeginTweening( SCROLL_DELAY * i ); m_textLines[i]->BeginTweening( 2.0f*SCROLL_SPEED ); m_textLines[i]->SetXY( CENTER_X, SCREEN_TOP - 40 ); } this->MoveToTail( &m_In ); // put it in the back so it covers up the stuff we just added this->MoveToTail( &m_Out ); // put it in the back so it covers up the stuff we just added this->ClearMessageQueue( SM_BeginFadingOut ); // ignore ScreenAttract's SecsToShow this->PostScreenMessage( SM_BeginFadingOut, 0.2f * i + 3.0f ); SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("music scroll") ); } ScreenMusicScroll::~ScreenMusicScroll() { for( unsigned i=0; iGetY() > SCREEN_TOP-20 && m_textLines[i]->GetY() < SCREEN_BOTTOM+20 ); m_textLines[i]->SetHidden( !shown ); } }