/* JukeboxMenu - UI on ScreenJukeboxMenu. */ #ifndef JUKEBOX_MENU_H #define JUKEBOX_MENU_H #include "ActorFrame.h" #include "Banner.h" #include "GameConstantsAndTypes.h" #include "RandomSample.h" #include "BitmapText.h" class Style; class JukeboxMenu: public ActorFrame { public: JukeboxMenu(); ~JukeboxMenu(); virtual void DrawPrimitives(); bool CanGoUp(); bool CanGoDown(); bool CanGoLeft(); bool CanGoRight(); void Up(); void Down(); void Left(); void Right(); enum Row { ROW_STYLE, ROW_GROUP, ROW_DIFFICULTY, ROW_MODIFIERS, NUM_ROWS } m_SelectedRow; CString RowToString( Row r ) { const CString s[NUM_ROWS] = { "Style", "Group", "Difficulty", "Modifiers", }; return s[r]; } const Style* GetSelectedStyle() { return m_Styles[m_iSelection[ROW_STYLE]]; } CString GetSelectedGroup() { return m_sGroups[m_iSelection[ROW_GROUP]]; } CString GetSelectedDifficultyString() { return m_sDifficulties[m_iSelection[ROW_DIFFICULTY]]; } Difficulty GetSelectedDifficulty() { return StringToDifficulty( GetSelectedDifficultyString() ); } bool GetSelectedModifiers() { return m_iSelection[ROW_MODIFIERS] != 0; } private: Sprite m_sprArrows[2]; int m_iSelection[NUM_ROWS]; BitmapText m_textLabel[NUM_ROWS]; BitmapText m_textValue[NUM_ROWS]; vector m_Styles; CStringArray m_sGroups; vector m_sDifficulties; CStringArray m_sModifiers; void OnRowValueChanged( Row row ); void ChangeToRow( Row newRow ); RandomSample m_soundChangeRow; RandomSample m_soundChangeValue; }; #endif /* * (c) 2003 Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */