#include "global.h" #include "DualScrollBar.h" #include "ThemeManager.h" #include "RageUtil.h" DualScrollBar::DualScrollBar() { m_fBarHeight = 100; m_fBarTime = 1; } void DualScrollBar::Load( const CString &sType ) { FOREACH_PlayerNumber( pn ) { m_sprScrollThumbUnderHalf[pn].SetName( ssprintf("ThumbP%i", pn+1) ); m_sprScrollThumbUnderHalf[pn].Load( THEME->GetPathG(sType,ssprintf("thumb p%i",pn+1)) ); this->AddChild( &m_sprScrollThumbUnderHalf[pn] ); } FOREACH_PlayerNumber( pn ) { m_sprScrollThumbOverHalf[pn].SetName( ssprintf("ThumbP%i", pn+1) ); m_sprScrollThumbOverHalf[pn].Load( THEME->GetPathG(sType, ssprintf("thumb p%i",pn+1)) ); this->AddChild( &m_sprScrollThumbOverHalf[pn] ); } m_sprScrollThumbUnderHalf[0].SetCropLeft( .5f ); m_sprScrollThumbUnderHalf[1].SetCropRight( .5f ); m_sprScrollThumbOverHalf[0].SetCropRight( .5f ); m_sprScrollThumbOverHalf[1].SetCropLeft( .5f ); FOREACH_PlayerNumber( pn ) SetPercentage( pn, 0 ); FinishTweening(); } void DualScrollBar::EnablePlayer( PlayerNumber pn, bool on ) { m_sprScrollThumbUnderHalf[pn].SetHidden( !on ); m_sprScrollThumbOverHalf[pn].SetHidden( !on ); } void DualScrollBar::SetPercentage( PlayerNumber pn, float fPercent ) { const float bottom = m_fBarHeight/2 - m_sprScrollThumbUnderHalf[pn].GetZoomedHeight()/2; const float top = -bottom; /* Position both thumbs. */ m_sprScrollThumbUnderHalf[pn].StopTweening(); m_sprScrollThumbUnderHalf[pn].BeginTweening( m_fBarTime ); m_sprScrollThumbUnderHalf[pn].SetY( SCALE( fPercent, 0, 1, top, bottom ) ); m_sprScrollThumbOverHalf[pn].StopTweening(); m_sprScrollThumbOverHalf[pn].BeginTweening( m_fBarTime ); m_sprScrollThumbOverHalf[pn].SetY( SCALE( fPercent, 0, 1, top, bottom ) ); } /* * (c) 2001-2004 Glenn Maynard, Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */