#include "global.h" #include "WorkoutGraph.h" #include "RageUtil.h" #include "ActorUtil.h" #include "Sprite.h" #include "Trail.h" #include "Steps.h" #include "GameState.h" #include "ThemeManager.h" #include "StatsManager.h" #include "Foreach.h" #include "Course.h" #include "Style.h" const int MAX_METERS_TO_SHOW = 50; REGISTER_ACTOR_CLASS( WorkoutGraph ); WorkoutGraph::WorkoutGraph() { m_iSongsChoppedOffAtBeginning = 0; } WorkoutGraph::~WorkoutGraph() { FOREACH( Sprite*, m_vpBars, a ) delete *a; m_vpBars.clear(); } void WorkoutGraph::Load() { m_sprEmpty.Load( THEME->GetPathG("WorkoutGraph","empty") ); this->AddChild( &m_sprEmpty ); } void WorkoutGraph::LoadFromNode( const XNode* pNode ) { ActorFrame::LoadFromNode( pNode ); Load(); } void WorkoutGraph::SetFromCurrentWorkout() { SetInternal( 0 ); } void WorkoutGraph::SetInternal( int iMinSongsPlayed ) { FOREACH( Sprite*, m_vpBars, p ) { this->RemoveChild( *p ); delete *p; } m_vpBars.clear(); Trail *pTrail = GAMESTATE->m_pCurTrail[PLAYER_1]; if( pTrail == NULL ) return; vector viMeters; FOREACH_CONST( TrailEntry, pTrail->m_vEntries, e ) { ASSERT( e->pSteps != NULL ); viMeters.push_back( e->pSteps->GetMeter() ); } int iBlocksWide = viMeters.size(); int iBlocksHigh = MAX_METER; const float fMaxWidth = 300; float fTotalWidth = SCALE( iBlocksWide, 1.0f, 10.0f, 50.0f, fMaxWidth ); CLAMP( fTotalWidth, 50, fMaxWidth ); const float fMaxHeight = 130; float fTotalHeight = SCALE( iBlocksHigh, 1.0f, 10.0f, 50.0f, fMaxHeight ); CLAMP( fTotalHeight, 50, fMaxHeight ); float fBlockSize = min( fTotalWidth / iBlocksWide, fTotalHeight / iBlocksHigh ); m_sprEmpty.SetVertAlign( align_bottom ); m_sprEmpty.SetCustomImageRect( RectF(0,0,(float)iBlocksWide,(float)iBlocksHigh) ); m_sprEmpty.ZoomToWidth( iBlocksWide * fBlockSize ); m_sprEmpty.ZoomToHeight( iBlocksHigh * fBlockSize ); FOREACH_CONST( int, viMeters, iter ) { int iIndex = iter - viMeters.begin(); float fOffsetFromCenter = iIndex - (iBlocksWide-1)/2.0f; Sprite *p = new Sprite; p->Load( THEME->GetPathG("WorkoutGraph","bar") ); p->SetVertAlign( align_bottom ); p->ZoomToWidth( fBlockSize ); int iMetersToCover = (MAX_METER - *iter); p->SetCustomImageRect( RectF(0,(float)iMetersToCover/(float)iBlocksHigh,1,1) ); p->ZoomToHeight( *iter * fBlockSize ); p->SetX( fOffsetFromCenter * fBlockSize ); m_vpBars.push_back( p ); this->AddChild( p ); } } void WorkoutGraph::SetFromGameStateAndHighlightSong( int iSongIndex ) { SetInternal( iSongIndex+1 ); FOREACH( Sprite*, m_vpBars, spr ) (*spr)->StopEffect(); int iBarIndex = iSongIndex - m_iSongsChoppedOffAtBeginning; if( iBarIndex < (int)m_vpBars.size() ) m_vpBars[iBarIndex]->SetEffectGlowBlink(0.3f, RageColor(1,1,1,0.2f), RageColor(1,1,1,0.8f)); } // lua start #include "LuaBinding.h" /** @brief Allow Lua to have access to the WorkoutGraph. */ class LunaWorkoutGraph: public Luna { public: static int SetFromCurrentWorkout( T* p, lua_State *L ) { p->SetFromCurrentWorkout(); COMMON_RETURN_SELF; } static int SetFromGameStateAndHighlightSong( T* p, lua_State *L ) { p->SetFromGameStateAndHighlightSong(IArg(1)); COMMON_RETURN_SELF; } LunaWorkoutGraph() { ADD_METHOD( SetFromCurrentWorkout ); ADD_METHOD( SetFromGameStateAndHighlightSong ); } }; LUA_REGISTER_DERIVED_CLASS( WorkoutGraph, ActorFrame ) // lua end /* * (c) 2001-2004 Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */