/* RageBitmapTexture - Loads a static texture. */ #ifndef RAGEBITMAPTEXTURE_H #define RAGEBITMAPTEXTURE_H #include "RageTexture.h" class RageBitmapTexture : public RageTexture { public: RageBitmapTexture( RageTextureID name ); virtual ~RageBitmapTexture(); /* only called by RageTextureManager::InvalidateTextures */ virtual void Invalidate() { m_uTexHandle = 0; /* don't Destroy() */} virtual void Reload(); virtual unsigned GetTexHandle() const { return m_uTexHandle; }; // accessed by RageDisplay private: void Create(); // called by constructor and Reload void Destroy(); unsigned m_uTexHandle; // treat as unsigned in OpenGL, ID3D8Texture* for D3D }; #endif /* * Copyright (c) 2001-2004 Chris Danford, Glenn Maynard * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */