/******************************************* ezsockets.cpp -- Header for sockets.cpp Designed by Josh Allen and Charles Lohr. Socket programming methods based on Charles Lohr's EZW progam. You may freely destribute this code if this message is retained. This code is distributed on an as-is basis with no gaurentees whatsoever. Modified by Charles Lohr for use with Windows-Based OSes. ********************************************/ // We need the WinSock32 Library on Windows #include "global.h" #include "ezsockets.h" #if defined(WIN32) #pragma comment(lib,"wsock32.lib") #endif EzSockets::EzSockets() { MAXCON = 5; memset ( &addr, 0, sizeof(addr) ); //Clear the sockaddr_in structure // Windows REQUIRES WinSock Startup #if defined(WIN32) WSAStartup( MAKEWORD(1,1), &wsda ); #endif sock = -1; blocking=true; scks = new fd_set; times = new timeval; times->tv_sec = 0; times->tv_usec = 0; state = skDISCONNECTED; } EzSockets::~EzSockets() { close(); } bool EzSockets::check() { //Check to see if the socket has been created if ( sock < 0 ) return false; return true; } int EzSockets::create() { state = skDISCONNECTED; sock = socket( AF_INET, SOCK_STREAM, IPPROTO_TCP ); return (true); } bool EzSockets::bind( unsigned short port ) { if ( !check() ) return false; addr.sin_family = AF_INET; addr.sin_addr.s_addr = htonl( INADDR_ANY ); addr.sin_port = htons( port ); int desc = ::bind( sock, (struct sockaddr *)&addr, sizeof(addr) ); if ( desc < 0 ) return false; return true; } bool EzSockets::listen() { int desc = ::listen( sock, MAXCON ); if ( desc < 0 ) return false; state = skLISTENING; return true; } // glibc already has socklen_t defined // to whoever edited this: // please do not assume LINUX is defined if you're compiling on linux! // it will not compile properly. #if defined(WIN32) || defined(DARWIN) typedef int socklen_t; #endif bool EzSockets::accept( EzSockets &socket ) { // Windows wants it defined as a signed int // As does everything else -- Steve int length = sizeof( socket ); socket.sock = ::accept( sock, (struct sockaddr *)&socket.addr,(socklen_t *)&length ); socket.state = skCONNECTED; if ( socket.sock < 0 ) return false; return true; } void EzSockets::close() { state = skDISCONNECTED; inBuffer = ""; outBuffer = ""; // The close socket command is different in Windows #if defined(WIN32) ::closesocket( sock ); #else ::close( sock ); #endif } long EzSockets::uAddr() { return addr.sin_addr.s_addr; } bool EzSockets::connect( const std::string& host, unsigned short port ) { if (! check() ) return false; #if defined(WIN32) struct hostent* phe; addr.sin_family = AF_INET; addr.sin_port = htons( port ); phe = gethostbyname( host.c_str() ); addr.sin_addr = *( (LPIN_ADDR)*phe->h_addr_list ); int desc = ::connect( sock, (struct sockaddr *)&addr, sizeof(addr) ); #else addr.sin_family = AF_INET; addr.sin_port = htons( port ); inet_pton( AF_INET, host.c_str(), &addr.sin_addr ); int desc = ::connect( sock, (struct sockaddr *)&addr, sizeof(addr) ); #endif return desc >= 0; } bool EzSockets::CanRead() { FD_ZERO(scks); FD_SET((unsigned)sock,scks); if (select (0,scks,NULL,NULL,times)==0) return false; return true; } bool EzSockets::IsError() { if (state == skERROR) return true; FD_ZERO(scks); FD_SET((unsigned)sock,scks); if (select (0,NULL,NULL,scks,times)==0) return false; return true; } bool EzSockets::CanWrite() { FD_ZERO(scks); FD_SET((unsigned)sock,scks); if (select (0,NULL,scks,NULL,times)==0) return false; return true; } void EzSockets::update() { if (state==skERROR) return; //If socket is in error, don't bother. if (IsError()) { state=skERROR; return; } //Check for reading while (CanRead() && !IsError()) pUpdateRead(); if (CanWrite() && (outBuffer.length()>0)) pUpdateWrite(); } //Raw data system void EzSockets::SendData(string & outData) { outBuffer.append(outData); if (blocking) while ((outBuffer.length()>0) && !IsError()) pUpdateWrite(); else update(); } void EzSockets::SendData(const char *data, unsigned int bytes) { outBuffer.append(data,bytes); if (blocking) while ((outBuffer.length()>0) && !IsError()) pUpdateWrite(); else update(); } int EzSockets::ReadData(char *data, unsigned int bytes) { int bytesRead = PeekData(data,bytes); inBuffer = inBuffer.substr(bytesRead); return bytesRead; } int EzSockets::PeekData(char *data, unsigned int bytes) { if (blocking) while ((inBuffer.length()max) tBuff.substr(0,max); memcpy (data,tBuff.c_str(),tBuff.length()); return (size); } else if (inBuffer.length()>3) { unsigned int size=0; PeekData((char*)size,4); if (inBuffer.length()<(size+4)) return (-1); string tBuff(inBuffer.substr(4,size)); if (tBuff.length()>max) tBuff.substr(0,max); memcpy (data,tBuff.c_str(),tBuff.length()); return (size); } else return (-1); } //String (Flash) system / Null-terminated strings void EzSockets::SendStr(string & data, char delim) { char tDr[1]; tDr[0] = delim; SendData(data.c_str(),data.length()); SendData(tDr,1); } int EzSockets::ReadStr(string & data, char delim) { int t = PeekStr (data, delim); if (t!=-1) inBuffer = inBuffer.substr(t+1); return t; } int EzSockets::PeekStr(string & data, char delim) { int t; t = inBuffer.find(delim,0); if (blocking) { while ((t==-1) && !IsError()) { pUpdateRead(); t = inBuffer.find(delim,0); } data = inBuffer.substr(0,t); }else{ if (t == -1) return -1; data = inBuffer.substr(0,t); } return t; } int EzSockets::pUpdateRead() { char tempData[1024]; int bytes = pReadData(tempData); if (bytes>0) inBuffer.append(tempData,bytes); //You cannot read 0 bytes! if (bytes<1) state = skERROR; return bytes; } int EzSockets::pUpdateWrite() { int bytes = pWriteData(outBuffer.c_str(),outBuffer.length()); outBuffer = outBuffer.substr(bytes); return bytes; } int EzSockets::pReadData(char * data) { return recv( sock, data,1024, 0 ); } int EzSockets::pWriteData(const char * data, int dataSize) { return send( sock, data, dataSize, 0 ); } istream& operator >>(istream &is,EzSockets &obj) { string writeString; obj.SendStr(writeString); is>>writeString; return is; } ostream& operator <<(ostream &os, EzSockets &obj) { string readString; obj.ReadStr(readString); os<