list(APPEND SMDATA_GLOBAL_SINGLETON_SRC "AnnouncerManager.cpp" "Bookkeeper.cpp" "CharacterManager.cpp" "CommandLineActions.cpp" "CryptManager.cpp" "FontManager.cpp" "GameManager.cpp" "GameSoundManager.cpp" "GameState.cpp" "InputFilter.cpp" "InputMapper.cpp" "InputQueue.cpp" "LightsManager.cpp" "LuaManager.cpp" "MemoryCardManager.cpp" "MessageManager.cpp" "NetworkSyncManager.cpp" "NoteSkinManager.cpp" "PrefsManager.cpp" "ProfileManager.cpp" "ScreenManager.cpp" "SongManager.cpp" "StatsManager.cpp" "ThemeManager.cpp" "UnlockManager.cpp") list(APPEND SMDATA_GLOBAL_SINGLETON_HPP "AnnouncerManager.h" "Bookkeeper.h" "CharacterManager.h" "CommandLineActions.h" "CryptManager.h" "FontManager.h" "GameManager.h" "GameSoundManager.h" "GameState.h" "InputFilter.h" "InputMapper.h" "InputQueue.h" "LightsManager.h" "LuaManager.h" "MemoryCardManager.h" "MessageManager.h" "NetworkSyncManager.h" "NoteSkinManager.h" "PrefsManager.h" "ProfileManager.h" "ScreenManager.h" "SongManager.h" "StatsManager.h" "ThemeManager.h" "UnlockManager.h") if(WITH_NETWORKING) list(APPEND SMDATA_GLOBAL_SINGLETON_SRC "ezsockets.cpp") list(APPEND SMDATA_GLOBAL_SINGLETON_HPP "ezsockets.h") endif() source_group("Global Singletons" FILES ${SMDATA_GLOBAL_SINGLETON_SRC} ${SMDATA_GLOBAL_SINGLETON_HPP})