local t = Def.ActorFrame {}; t[#t+1] = Def.ActorFrame { InitCommand=function(self) self:y(48); end; Def.Quad { InitCommand=function(self) self:vertalign(bottom); self:zoomto(SCREEN_WIDTH - 32, 2); end; OnCommand=function(self) self:diffusealpha(0.5); end; }; }; t[#t+1] = Def.ActorFrame { Name="MenuTimerDecoration"; InitCommand=function(self) self:y(48); end; LoadFont("Common Normal") .. { Text="TIME"; InitCommand=function(self) self:vertalign(bottom); self:horizalign(right); self:x(SCREEN_CENTER_X - 16); self:y,(-4.5); end; OnCommand=function(self) self:zoom(0.5); end; }; }; t[#t+1] = Def.ActorFrame { Name="HeaderTextDecoration"; InitCommand=function(self) self:y(48); end; LoadFont("Common Normal") .. { Text="SELECT"; InitCommand=function(self) self:vertalign(bottom); self:horizalign(right); self:x(SCREEN_CENTER_X - 16); self:y,(-4.5); end; OnCommand=function(self) self:zoom(0.5); end; }; LoadFont("Common Normal") .. { Text="OPTIONS"; InitCommand=function(self) self:vertalign(bottom); self:horizalign(right); self:x(SCREEN_CENTER_X - 16); self:y,(-4.5); end; OnCommand=function(self) end; }; }; return t