local t = Def.ActorFrame{ InitCommand=function(self) self:fov(70); end; LoadActor("_arrow")..{ InitCommand=function(self) self:x(225); end; OnCommand=function(self) self:wag(); self:effectmagnitude(0, 0, 16); self:effectperiod(2.5); end; }; LoadActor("_text"); LoadActor("_text")..{ Name="TextGlow"; InitCommand=function(self) self:blend(Blend.Add); self:diffusealpha(0.05); end; OnCommand=function(self) self:glowshift(); self:effectperiod(2.5); self:effectcolor1(color("1,1,1,0.25")); self:effectcolor2(color("1,1,1,1")); end; }; }; return t;