#ifndef COMBO_H #define COMBO_H /* ----------------------------------------------------------------------------- Class: Combo Desc: Text that displays the size of the current combo. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "ActorFrame.h" #include "Sprite.h" #include "BitmapText.h" #include "GameConstantsAndTypes.h" // for TapNoteScore class Combo : public ActorFrame { public: Combo(); void UpdateScore( TapNoteScore score, int iNumNotesInThisRow ); int GetCurrentCombo() const { return m_iCurCombo; } int GetMaxCombo() const { return m_iMaxCombo; } void Reset(); protected: int m_iCurCombo; int m_iMaxCombo; int m_iCurComboOfPerfects; bool m_bComboVisible; Sprite m_sprCombo; BitmapText m_textComboNumber; }; #endif