local t = Def.ActorFrame{} t[#t+1] = LoadActor("UpLeft_blend")..{ InitCommand=cmd(diffuseshift;effectcolor1,color("#9b376d66");effectcolor2,color("#9b376d66")); } t[#t+1] = LoadActor("UpLeft_blend")..{ InitCommand=cmd(blend,Blend.Add;diffuseshift;effectcolor1,color("#cc5176FF");effectcolor2,color("#cc517666");effectclock,"bgm";effecttiming,1,0,0,0;); } t[#t+1] = LoadActor("UpLeft_blend")..{ InitCommand=cmd(diffuseshift;effectcolor1,color("#cc5176FF");effectcolor2,color("#cc5176FF");fadetop,1); } t[#t+1] = LoadActor("UpLeft_fill")..{ InitCommand=cmd(blend,Blend.Add;diffuseshift;effectcolor1,color("#cc5176FF");effectcolor2,color("#cc5176FF")); } t[#t+1] = LoadActor("UpLeft border"); return t