local t = Def.ActorFrame {}; t[#t+1] = Def.Quad{ InitCommand=cmd(scaletocover,-SCREEN_WIDTH*2,SCREEN_TOP,SCREEN_WIDTH*2,SCREEN_BOTTOM;diffuse,color("0,0,0,0.5")); OnCommand=cmd(diffusealpha,0;smooth,0.2;diffusealpha,0.5;); OffCommand=cmd(smooth,0.2;diffusealpha,0;); }; return t