#pragma once /* ----------------------------------------------------------------------------- Class: GrayArrowRow Desc: A row of GrayArrow objects Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "GrayArrow.h" #include "ActorFrame.h" #include "StyleDef.h" #include "GameConstantsAndTypes.h" class GrayArrowRow : public ActorFrame { public: GrayArrowRow(); void Load( PlayerNumber pn ); virtual void Update( float fDeltaTime ); virtual void DrawPrimitives(); void Step( int iCol ); protected: int m_iNumCols; PlayerNumber m_PlayerNumber; GrayArrow m_GrayArrow[MAX_NOTE_TRACKS]; };