#include "global.h" #include "ScreenEditCoursesMenu.h" #include "SongManager.h" #include "ScreenManager.h" #include "GameConstantsAndTypes.h" #include "RageUtil.h" #include "GameManager.h" #include "RageLog.h" #include "GameState.h" #include "RageSounds.h" #include "ThemeManager.h" #include "Steps.h" #define EXPLANATION_TEXT THEME->GetMetric (m_sName,"ExplanationText") #define HELP_TEXT THEME->GetMetric (m_sName,"HelpText") const ScreenMessage SM_RefreshSelector = (ScreenMessage)(SM_User+1); ScreenEditCoursesMenu::ScreenEditCoursesMenu( CString sName ) : ScreenWithMenuElements( sName ) { LOG->Trace( "ScreenEditCoursesMenu::ScreenEditCoursesMenu()" ); /* Enable all players. */ FOREACH_PlayerNumber( pn ) GAMESTATE->m_bSideIsJoined[pn] = true; m_Selector.SetXY( 0, 0 ); // m_Selector.AllowNewNotes(); this->AddChild( &m_Selector ); m_textExplanation.SetName( "Explanation" ); m_textExplanation.LoadFromFont( THEME->GetPathToF("Common normal") ); SET_XY_AND_ON_COMMAND( m_textExplanation ); m_textExplanation.SetText( EXPLANATION_TEXT ); this->AddChild( &m_textExplanation ); this->SortByDrawOrder(); SOUND->PlayMusic( THEME->GetPathToS("ScreenEditCoursesMenu music") ); } void ScreenEditCoursesMenu::HandleScreenMessage( const ScreenMessage SM ) { m_Selector.HandleScreenMessage( SM ); switch( SM ) { case SM_GoToPrevScreen: case SM_GoToNextScreen: SCREENMAN->SetNewScreen( "ScreenTitleMenu" ); break; } } void ScreenEditCoursesMenu::MenuUp( PlayerNumber pn ) { m_Selector.Up(); } void ScreenEditCoursesMenu::MenuDown( PlayerNumber pn ) { m_Selector.Down(); } void ScreenEditCoursesMenu::MenuLeft( PlayerNumber pn, const InputEventType type ) { m_Selector.Left(); } void ScreenEditCoursesMenu::MenuRight( PlayerNumber pn, const InputEventType type ) { m_Selector.Right(); } void ScreenEditCoursesMenu::MenuStart( PlayerNumber pn ) { if( IsTransitioning() ) return; m_Selector.Start(); } void ScreenEditCoursesMenu::MenuBack( PlayerNumber pn ) { Back( SM_GoToPrevScreen ); SOUND->StopMusic(); } /* * (c) 2002-2004 Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */